Player Matchup

Baron Samedi
Baron Samedi
AKUAZEN
Baron Samedi
Level 144
God Stats
1W - 0L
1,301 SR
Queue Stats
58W - 51L
1,537 Elo+
Party 3
Zhong Kui
Zhong Kui
CaStLoST
Zhong Kui
Level 138
God Stats
1W - 0L
1,593 SR
Queue Stats
20W - 27L
1,414 Elo+
Party 3
Apollo
Apollo
Deathj3zter
Apollo
Level 118
God Stats
4W - 3L
1,537 SR
Queue Stats
471W - 453L
1,480 Elo+
Party 1
Thor
Thor
KiRcHhOfF__
Thor
Level 109
God Stats
2W - 3L
1,304 SR
Queue Stats
329W - 315L
1,475 Elo+
Party 1
Ymir
Ymir
romu649
Ymir
Level 147
God Stats
5W - 3L
1,503 SR
Queue Stats
244W - 217L
1,408 Elo+
Solo
Team Averages
Level 131
1,448 SR
1,463 Elo+

VS

Team Averages
Level 103
1,574 SR
1,502 Elo+
Izanami
Izanami
Angelacatwoman
Izanami
Level 119
God Stats
1W - 2L
1,620 SR
Queue Stats
397W - 406L
1,525 Elo+
Party 2
Olorun
Olorun
HoodyCore
Olorun
Level 80
God Stats
0W - 2L
1,263 SR
Queue Stats
210W - 196L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SonGokuxPL
Cu Chulainn
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,422 Elo+
Solo
Artemis
Artemis
SunnySkyy
Artemis
Level 118
God Stats
0W - 1L
1,604 SR
Queue Stats
25W - 21L
1,557 Elo+
Party 2
Khepri
Khepri
WTCwerner
Khepri
Level 107
God Stats
3W - 2L
1,881 SR
Queue Stats
52W - 53L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AKUAZEN
Baron Samedi
20
10 / 4 / 20
14,606
730
29,879
23,139
17,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
CaStLoST
Zhong Kui
20
7 / 7 / 20
13,392
670
28,169
26,502
26,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
20
7 / 3 / 20
14,111
706
27,292
21,232
12,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 4 / 21
13,090
655
19,845
21,969
12,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
romu649
Ymir
20
7 / 4 / 23
14,447
722
12,949
34,151
58,239
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 16
13,071
654
16,846
20,233
10,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
HoodyCore
Olorun
20
9 / 7 / 9
13,936
697
30,403
25,087
13,193
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SonGokuxPL
Cu Chulainn
18
5 / 9 / 6
11,969
598
12,672
28,337
29,040
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
SunnySkyy
Artemis
19
3 / 6 / 13
12,243
612
21,043
20,404
9,543
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
WTCwerner
Khepri
19
1 / 8 / 16
11,325
566
10,269
29,788
47,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
82
35
Kills
22
22
Deaths
35
104
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AKUAZEN
Baron Samedi
10
4
20
5
L
4
5
16
2.4
W
Zhong Kui
CaStLoST
Zhong Kui
7
7
20
2.43
W
Apollo
7
3
20
5.67
L
Olorun
HoodyCore
Olorun
9
7
9
1.93
W
4
4
21
3.63
L
Cu Chulainn
SonGokuxPL
Cu Chulainn
5
9
6
0.89
L
Artemis
SunnySkyy
Artemis
3
6
13
1.58
L
Khepri
WTCwerner
Khepri
1
8
16
1.13
W
Ymir
romu649
Ymir
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,134
Damage
91,233
126,993
Taken
123,849
126,467
Mitigated
109,571
47,030
Healing
39,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AKUAZEN
Baron Samedi
29,879
2,659
11,661
7,187
23,139
17,463
1,682
7,878
14,996
63,254
0
L
16,846
11,267
1,667
3,901
20,233
10,320
1,208
14,124
6,109
0
40,087
W
Zhong Kui
CaStLoST
Zhong Kui
28,169
2,387
1,366
6,058
26,502
26,026
2,440
5,406
20,750
47,794
0
W
Apollo
27,292
11,423
208
4,952
21,232
12,410
2,509
6,708
14,212
0
53,345
L
Olorun
HoodyCore
Olorun
30,403
12,900
6,192
9,396
25,087
13,193
1,777
13,067
12,020
53,706
0
W
19,845
1,697
2,321
1,706
21,969
12,329
974
7,380
14,307
0
36,285
L
Cu Chulainn
SonGokuxPL
Cu Chulainn
12,672
1,956
507
876
28,337
29,040
526
16,650
11,687
0
21,579
L
Artemis
SunnySkyy
Artemis
21,043
6,436
6,279
4,758
20,404
9,543
1,268
11,584
8,820
0
37,815
L
Khepri
WTCwerner
Khepri
10,269
597
2,107
3,484
29,788
47,475
0
15,572
14,216
18,607
0
W
Ymir
romu649
Ymir
12,949
1,783
2,540
9,031
34,151
58,239
387
11,565
22,056
27,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,646
Gold Earned
62,544
226
Minions Killed
168
0
Camps Cleared
0
1,617,706
Distance Traveled
1,541,407
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,606
730
72
4
0
320,753
1
L
Izanami
13,071
654
55
3
0
316,596
2
W
Zhong Kui
13,392
670
55
3
0
308,635
0
W
Apollo
14,111
706
43
2
0
357,437
1
L
Olorun
13,936
697
48
2
0
317,242
2
W
Thor
13,090
655
29
1
0
354,773
0
L
Cu Chulainn
11,969
598
16
1
0
292,082
0
L
Artemis
12,243
612
37
2
0
294,825
0
L
Khepri
11,325
566
12
1
0
320,662
0
W
Ymir
14,447
722
27
1
0
276,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role