Player Matchup

Scylla
Scylla
Stop Kai
Scylla
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Set
Set
Stop Nov
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
koolaid38924
Cabrakan
Level 46
God Stats
3W - 6L
1,230 SR
Queue Stats
122W - 209L
1,180 Elo+
Solo
Team Averages
Level 66
1,410 SR
1,450 Elo+

VS

Team Averages
Level 65
1,367 SR
1,402 Elo+
Pele
Pele
Crimsonkid00
Pele
Level 43
God Stats
1W - 1L
1,163 SR
Queue Stats
2W - 5L
1,073 Elo+
Solo
Freya
Freya
GutsySinger403
Freya
Level 127
God Stats
2W - 3L
1,438 SR
Queue Stats
272W - 164L
1,593 Elo+
Party 2
Jing Wei
Jing Wei
Spaghettios346
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Stop Kai
Scylla
13
0 / 6 / 3
8,062
620
5,140
9,342
3,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 1
8,713
670
7,762
14,173
11,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
koolaid38924
Cabrakan
15
2 / 0 / 1
8,479
652
7,176
11,619
13,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
10,032
772
7,788
11,632
4,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 1 / 2
9,891
761
12,820
12,671
5,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
15
2 / 0 / 5
9,597
738
7,655
5,839
2,358
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
3
Kills
10
10
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
6
1
2
7
W
Jing Wei
2
0
5
4.5
L
Scylla
Stop Kai
Scylla
0
6
3
0.25
L
1
4
1
0.38
L
Cabrakan
koolaid38924
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
28,263
35,134
Taken
30,142
28,613
Mitigated
12,592
9,073
Healing
13,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,788
1,077
1,448
3,062
11,632
4,620
0
5,306
6,326
0
32,901
W
12,820
3,698
0
6,743
12,671
5,614
104
4,793
7,878
43,230
0
W
Jing Wei
7,655
4,842
0
2,310
5,839
2,358
451
2,267
3,572
0
33,855
L
Scylla
Stop Kai
Scylla
5,140
1,060
0
0
9,342
3,934
0
4,499
4,843
18,770
0
L
7,762
2,627
1,571
2,498
14,173
11,128
0
5,020
9,153
0
36,490
L
Cabrakan
koolaid38924
Cabrakan
7,176
1,356
416
4,588
11,619
13,551
0
3,544
8,075
21,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,254
Gold Earned
29,520
92
Minions Killed
150
0
Camps Cleared
0
638,814
Distance Traveled
745,978
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,032
772
46
4
0
273,110
4
W
Freya
9,891
761
56
4
0
221,003
3
W
Jing Wei
9,597
738
48
4
0
251,865
0
L
Scylla
8,062
620
28
2
0
195,339
0
L
Set
8,713
670
32
2
0
226,869
1
L
Cabrakan
8,479
652
32
2
0
216,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role