Player Matchup

Janus
Janus
A Cheeky Grin
Janus
Level 158
God Stats
74W - 65L
1,577 SR
Queue Stats
386W - 376L
1,563 Elo+
Solo
Baron Samedi
Baron Samedi
ChiefSpork
Baron Samedi
Level 148
God Stats
10W - 3L
1,725 SR
Queue Stats
315W - 319L
1,554 Elo+
Party 1
Guan Yu
Guan Yu
DarkKAM
Guan Yu
Level 160
God Stats
2W - 0L
1,780 SR
Queue Stats
325W - 340L
1,612 Elo+
Solo
Thor
Thor
KD 50 V2
Thor
Level 148
God Stats
5W - 1L
1,704 SR
Queue Stats
159W - 118L
1,636 Elo+
Party 1
Ao Kuang
Ao Kuang
Kazan Kumo
Ao Kuang
Level 155
God Stats
6W - 1L
1,614 SR
Queue Stats
174W - 193L
1,531 Elo+
Solo
Team Averages
Level 154
1,680 SR
1,579 Elo+

VS

Team Averages
Level 112
1,508 SR
1,494 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jormmungand
Kumbhakarna
Level 160
God Stats
2W - 2L
1,542 SR
Queue Stats
132W - 142L
1,627 Elo+
Solo
Shiva
Shiva
PARADOXKARMA
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 3
6,843
978
8,043
5,443
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
ChiefSpork
Baron Samedi
12
1 / 1 / 9
6,102
872
6,845
5,880
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
DarkKAM
Guan Yu
11
1 / 2 / 8
5,716
817
6,569
11,467
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
13
4 / 1 / 7
6,764
966
8,025
4,825
1,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Kazan Kumo
Ao Kuang
12
3 / 2 / 7
6,581
940
4,331
10,552
7,677
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 0 / 1
7,339
1,048
9,496
8,147
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
 
He Bo
10
1 / 2 / 3
5,475
782
3,853
4,176
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
 
Hachiman
10
0 / 6 / 3
5,174
739
4,422
9,620
3,550
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Jormmungand
Kumbhakarna
11
0 / 1 / 5
5,793
828
1,785
6,844
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 6 / 3
5,284
755
5,300
10,628
4,912
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
23
15
Kills
8
8
Deaths
15
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
0
1
7.5
L
He Bo
 
He Bo
1
2
3
1.25
L
Hachiman
 
Hachiman
0
6
3
0.25
W
6
2
3
3.75
W
Baron Samedi
ChiefSpork
Baron Samedi
1
1
9
5.5
W
Guan Yu
DarkKAM
Guan Yu
1
2
8
2.5
L
Kumbhakarna
Jormmungand
Kumbhakarna
0
1
5
2.5
W
Thor
4
1
7
7.5
W
Ao Kuang
Kazan Kumo
Ao Kuang
3
2
7
3.25
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,813
Damage
24,856
38,167
Taken
39,415
21,319
Mitigated
17,858
15,417
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,496
2,063
0
1,322
8,147
3,394
0
3,232
4,762
0
27,354
L
He Bo
 
He Bo
3,853
296
0
470
4,176
1,348
0
1,122
2,938
11,476
0
L
Hachiman
 
Hachiman
4,422
1,778
0
643
9,620
3,550
0
4,723
4,780
0
12,755
W
8,043
219
0
798
5,443
2,007
0
816
4,627
22,756
0
W
Baron Samedi
ChiefSpork
Baron Samedi
6,845
729
1,150
1,519
5,880
2,621
707
500
5,380
20,433
0
W
Guan Yu
DarkKAM
Guan Yu
6,569
1,283
1,408
5,602
11,467
7,128
132
2,212
9,255
0
10,893
L
Kumbhakarna
Jormmungand
Kumbhakarna
1,785
246
0
730
6,844
4,654
0
4,470
2,149
3,829
0
W
Thor
8,025
1,690
0
995
4,825
1,886
0
588
4,237
0
22,420
W
Ao Kuang
Kazan Kumo
Ao Kuang
4,331
1,221
0
3,945
10,552
7,677
0
1,522
9,030
12,295
0
L
5,300
899
0
597
10,628
4,912
0
5,672
4,840
0
12,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,006
Gold Earned
29,065
138
Minions Killed
112
0
Camps Cleared
0
805,233
Distance Traveled
666,166
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,339
1,048
42
6
0
171,337
0
L
He Bo
5,475
782
19
3
0
95,906
1
L
Hachiman
5,174
739
21
3
0
139,546
0
W
Janus
6,843
978
43
6
0
167,180
1
W
Baron Samedi
6,102
872
32
5
0
147,232
4
W
Guan Yu
5,716
817
9
1
0
184,104
4
L
Kumbhakarna
5,793
828
12
2
0
120,264
1
W
Thor
6,764
966
38
5
0
152,392
1
W
Ao Kuang
6,581
940
16
2
0
154,325
4
L
Shiva
5,284
755
18
3
0
139,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role