Player Matchup

Lancelot
Lancelot
Game_Warden06
Lancelot
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,616 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LITO098
Morgan Le Fay
Level 107
God Stats
9W - 11L
1,534 SR
Queue Stats
80W - 91L
1,549 Elo+
Solo
Hun Batz
Hun Batz
OVIOX_21
Hun Batz
Level 2
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 3L
1,672 Elo+
Party 1
Kuzenbo
Kuzenbo
picklechin12
Kuzenbo
Level 47
God Stats
2W - 4L
1,356 SR
Queue Stats
8W - 16L
1,390 Elo+
Party 1
Maui
Maui
terryz46
Maui
Level 91
God Stats
41W - 26L
1,561 SR
Queue Stats
1,006W - 1,035L
1,479 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,541 Elo+

VS

Team Averages
Level 93
1,492 SR
1,516 Elo+
Cerberus
Cerberus
Franckitoo094
Cerberus
Level 128
God Stats
1W - 0L
1,577 SR
Queue Stats
125W - 106L
1,558 Elo+
Party 2
Scylla
Scylla
Malkerr
Scylla
Level 147
God Stats
3W - 1L
1,567 SR
Queue Stats
34W - 23L
1,552 Elo+
Party 2
Ares
Ares
Paracetam0lx
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
liveeny
Ah Muzen Cab
Level 46
God Stats
91W - 126L
1,433 SR
Queue Stats
91W - 130L
1,407 Elo+
Solo
Mulan
Mulan
stilldark
Mulan
Level 128
God Stats
5W - 9L
1,385 SR
Queue Stats
460W - 479L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Game_Warden06
Lancelot
15
1 / 11 / 2
10,361
942
18,618
26,519
12,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
LITO098
Morgan Le Fay
16
0 / 10 / 0
10,062
915
16,365
20,483
9,348
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
OVIOX_21
Hun Batz
15
1 / 6 / 0
9,983
908
4,854
17,369
7,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
picklechin12
Kuzenbo
15
1 / 4 / 1
11,193
1,018
18,042
29,236
52,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Maui
16
0 / 3 / 2
11,306
1,028
6,932
21,979
28,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Team 1 Tickets

45

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Franckitoo094
Cerberus
19
11 / 0 / 22
13,453
1,223
29,246
20,863
13,752
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Malkerr
Scylla
18
14 / 1 / 15
13,506
1,228
34,676
13,018
7,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 19
12,365
1,124
10,338
15,643
22,409
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
liveeny
Ah Muzen Cab
18
0 / 1 / 16
11,164
1,015
15,047
7,797
5,076
Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
stilldark
Mulan
18
5 / 0 / 25
13,131
1,194
19,525
16,646
22,164
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
131
3
Kills
34
34
Deaths
3
5
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Franckitoo094
Cerberus
11
0
22
22
L
Lancelot
Game_Warden06
Lancelot
1
11
2
0.18
L
Morgan Le Fay
LITO098
Morgan Le Fay
0
10
0
0
W
Scylla
Malkerr
Scylla
14
1
15
21.5
L
Hun Batz
OVIOX_21
Hun Batz
1
6
0
0.17
W
4
1
19
13.5
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
0
1
16
8
L
Kuzenbo
picklechin12
Kuzenbo
1
4
1
0.38
W
Mulan
stilldark
Mulan
5
0
25
17.5
L
Maui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,811
Damage
108,832
115,586
Taken
73,967
109,680
Mitigated
70,588
4,601
Healing
27,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Franckitoo094
Cerberus
29,246
1,512
0
7,602
20,863
13,752
0
9,583
11,280
50,441
0
L
Lancelot
Game_Warden06
Lancelot
18,618
3,183
0
1,730
26,519
12,256
0
19,468
7,051
0
27,011
L
Morgan Le Fay
LITO098
Morgan Le Fay
16,365
1,310
0
243
20,483
9,348
0
13,156
7,327
48,426
0
W
Scylla
Malkerr
Scylla
34,676
6,561
0
3,310
13,018
7,187
0
8,337
4,681
59,035
0
L
Hun Batz
OVIOX_21
Hun Batz
4,854
1,151
0
0
17,369
7,297
0
12,256
5,113
0
12,366
W
10,338
898
0
1,771
15,643
22,409
0
9,758
5,885
13,347
0
W
Ah Muzen Cab
liveeny
Ah Muzen Cab
15,047
5,858
617
3,554
7,797
5,076
0
5,389
2,408
0
51,191
L
Kuzenbo
picklechin12
Kuzenbo
18,042
5,641
0
1,177
29,236
52,132
0
15,689
13,547
31,548
0
W
Mulan
stilldark
Mulan
19,525
6,262
3,412
7,688
16,646
22,164
0
8,272
7,100
0
33,690
L
Maui
6,932
700
0
1,451
21,979
28,647
0
13,691
8,288
29,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,905
Gold Earned
63,619
206
Minions Killed
258
3
Camps Cleared
6
1,041,051
Distance Traveled
1,117,993
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,453
1,223
56
5
1
242,657
0
L
Lancelot
10,361
942
16
1
1
217,396
1
L
Morgan Le Fay
10,062
915
85
8
0
200,418
1
W
Scylla
13,506
1,228
67
6
5
219,813
3
L
Hun Batz
9,983
908
21
2
1
199,001
0
W
Ares
12,365
1,124
6
1
0
206,809
0
W
Ah Muzen Cab
11,164
1,015
93
8
0
224,452
3
L
Kuzenbo
11,193
1,018
32
3
0
220,389
0
W
Mulan
13,131
1,194
36
3
0
224,262
0
L
Maui
11,306
1,028
52
5
1
203,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role