Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Of Solace
Thor
Level 156
God Stats
16W - 4L
1,875 SR
Queue Stats
294W - 55L
1,899 Elo+
Party 1
Team Averages
Level 159
1,625 SR
1,633 Elo+

VS

Team Averages
Level 113
1,616 SR
1,461 Elo+
Kuzenbo
Kuzenbo
EVO I Leader
Kuzenbo
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,320 Elo+
Solo
King Arthur
King Arthur
EinArmImDarm
King Arthur
Level 109
God Stats
24W - 20L
1,626 SR
Queue Stats
837W - 612L
1,584 Elo+
Solo
Discordia
Discordia
Seanademus
Discordia
Level 116
God Stats
1W - 3L
1,722 SR
Queue Stats
150W - 151L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
2 / 0 / 11
11,088
853
9,691
16,258
19,673
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
 
Janus
16
8 / 1 / 3
10,879
837
16,034
8,869
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
13
4 / 4 / 6
9,261
712
7,781
12,795
5,738
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EVO I Leader
Kuzenbo
14
2 / 2 / 2
9,530
733
5,883
13,398
16,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
EinArmImDarm
King Arthur
14
1 / 5 / 3
8,703
669
9,857
15,404
14,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Seanademus
Discordia
13
1 / 7 / 3
8,581
660
5,826
10,282
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
4
5
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
11
7.5
W
Janus
 
Janus
8
1
3
9.5
L
Kuzenbo
EVO I Leader
Kuzenbo
2
2
2
1.5
L
King Arthur
EinArmImDarm
King Arthur
1
5
3
0.5
W
Thor
4
4
6
1.75
L
Discordia
Seanademus
Discordia
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,506
Damage
21,566
37,922
Taken
39,084
29,891
Mitigated
35,135
13,236
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
9,691
1,397
0
9,434
16,258
19,673
557
5,025
11,233
33,138
0
W
Janus
 
Janus
16,034
1,056
84
2,462
8,869
4,480
1,356
2,800
6,069
64,615
0
L
Kuzenbo
EVO I Leader
Kuzenbo
5,883
2,677
0
2,724
13,398
16,102
0
9,680
3,427
15,590
0
L
King Arthur
EinArmImDarm
King Arthur
9,857
1,173
0
395
15,404
14,973
0
9,814
5,215
0
30,922
W
Thor
7,781
71
0
1,256
12,795
5,738
737
3,942
8,853
0
28,380
L
Discordia
Seanademus
Discordia
5,826
233
0
582
10,282
4,060
0
5,534
4,694
28,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,228
Gold Earned
26,814
191
Minions Killed
116
0
Camps Cleared
0
728,127
Distance Traveled
741,493
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,088
853
44
3
0
253,564
0
W
Janus
10,879
837
114
9
0
245,601
0
L
Kuzenbo
9,530
733
18
1
0
262,695
4
L
King Arthur
8,703
669
49
4
0
256,465
2
W
Thor
9,261
712
33
3
0
228,962
0
L
Discordia
8,581
660
49
4
0
222,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role