Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ButlerScrub
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DUCKrunsSTRIP
Hou Yi
Level 148
God Stats
1W - 1L
1,495 SR
Queue Stats
6W - 9L
1,654 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,551 Elo+

VS

Team Averages
Level 86
1,360 SR
1,365 Elo+
Chaac
Chaac
CHUMERguy
Chaac
Level 28
God Stats
17W - 34L
1,404 SR
Queue Stats
83W - 119L
1,369 Elo+
Party 2
Ra
Ra
EidolonBae
Ra
Level 105
God Stats
2W - 4L
1,163 SR
Queue Stats
18W - 36L
1,323 Elo+
Solo
Hercules
Hercules
Moonknight_1205
Hercules
Level 125
God Stats
22W - 20L
1,514 SR
Queue Stats
105W - 149L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 0
6,165
617
4,623
11,220
7,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
ButlerScrub
Hercules
11
0 / 4 / 0
6,366
637
3,154
9,715
5,089
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 3 / 0
6,146
615
6,144
7,617
3,169
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHUMERguy
Chaac
12
5 / 0 / 6
8,007
801
7,266
6,911
4,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 8
7,848
785
7,907
4,952
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
13
3 / 0 / 8
8,079
808
4,973
8,165
9,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
11
11
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
Hercules
ButlerScrub
Hercules
0
4
0
0
W
Chaac
CHUMERguy
Chaac
5
0
6
8
L
0
3
0
0
W
3
0
8
7
W
Hercules
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,921
Damage
20,146
28,552
Taken
20,028
15,861
Mitigated
16,510
2,461
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,623
287
274
1,074
11,220
7,603
0
2,933
8,287
21,916
0
L
Hercules
ButlerScrub
Hercules
3,154
1,022
0
400
9,715
5,089
0
3,236
6,479
0
17,060
W
Chaac
CHUMERguy
Chaac
7,266
676
0
2,088
6,911
4,929
0
1,710
5,201
0
22,473
L
6,144
2,340
0
713
7,617
3,169
0
1,777
5,840
0
21,131
W
7,907
546
2,386
2,366
4,952
2,328
448
1,549
3,403
33,983
0
W
Hercules
4,973
2,105
558
1,447
8,165
9,253
222
1,382
6,783
0
13,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,677
Gold Earned
23,934
100
Minions Killed
116
0
Camps Cleared
0
536,725
Distance Traveled
643,830
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,165
617
28
3
0
170,592
4
L
Hercules
6,366
637
36
4
0
191,104
1
W
Chaac
8,007
801
41
4
0
248,024
0
L
Hou Yi
6,146
615
36
4
0
175,029
0
W
Ra
7,848
785
60
6
0
197,356
1
W
Hercules
8,079
808
15
2
0
198,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role