Player Matchup

Sol
Sol
Artic Luismi
Sol
Level 76
God Stats
2W - 2L
1,646 SR
Queue Stats
60W - 71L
1,342 Elo+
Solo
Thanatos
Thanatos
MrFeline361
Thanatos
Level 89
God Stats
4W - 0L
1,797 SR
Queue Stats
27W - 16L
1,458 Elo+
Solo
Ra
Ra
ShwiftyV2
Ra
Level 144
God Stats
7W - 9L
1,455 SR
Queue Stats
901W - 962L
1,346 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vitor_Foice
Kumbhakarna
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 33L
1,308 Elo+
Solo
Mulan
Mulan
unformed-pity2
Mulan
Level 61
God Stats
7W - 3L
1,473 SR
Queue Stats
216W - 270L
1,336 Elo+
Solo
Team Averages
Level 86
1,574 SR
1,358 Elo+

VS

Team Averages
Level 70
1,483 SR
1,325 Elo+
Baron Samedi
Baron Samedi
GRIMIX 11B
Baron Samedi
Level 64
God Stats
22W - 22L
1,489 SR
Queue Stats
224W - 253L
1,370 Elo+
Solo
Thor
Thor
Homero_SB
Thor
Level 62
God Stats
1W - 3L
1,384 SR
Queue Stats
35W - 44L
1,264 Elo+
Solo
Khepri
Khepri
Meier948977
Khepri
Level 43
God Stats
10W - 7L
1,513 SR
Queue Stats
107W - 129L
1,344 Elo+
Solo
Artemis
Artemis
RageReaper9869
Artemis
Level 81
God Stats
111W - 125L
1,430 SR
Queue Stats
220W - 223L
1,349 Elo+
Solo
Hades
Hades
Wanted27Geoffrey
Hades
Level 101
God Stats
8W - 5L
1,597 SR
Queue Stats
537W - 549L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 3
7,786
433
14,786
11,770
4,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MrFeline361
Thanatos
15
7 / 3 / 7
9,827
546
16,602
17,889
9,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 2 / 5
10,285
571
10,475
10,166
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Vitor_Foice
Kumbhakarna
13
1 / 0 / 4
8,182
455
7,577
12,889
12,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 4 / 0
8,825
490
4,554
13,566
6,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GRIMIX 11B
Baron Samedi
16
4 / 4 / 2
9,850
547
12,380
10,090
7,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
14
4 / 4 / 2
9,060
503
9,166
13,835
5,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
11
0 / 3 / 1
7,510
417
4,706
17,755
15,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 3 / 1
6,914
384
8,812
14,267
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 5 / 3
7,384
410
4,943
15,588
7,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
19
Kills
9
9
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
L
Baron Samedi
GRIMIX 11B
Baron Samedi
4
4
2
1.25
L
Thor
4
4
2
1.25
L
Khepri
0
3
1
0.17
W
Thanatos
MrFeline361
Thanatos
7
3
7
3.5
L
0
3
1
0.17
W
6
2
5
4.25
W
Kumbhakarna
Vitor_Foice
Kumbhakarna
1
0
4
3
L
1
5
3
0.5
W
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,994
Damage
40,007
66,280
Taken
71,535
37,097
Mitigated
43,048
32,643
Healing
19,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,786
6,749
0
7,467
11,770
4,438
570
2,451
9,319
68,321
4,600
L
Baron Samedi
GRIMIX 11B
Baron Samedi
12,380
1,533
235
2,031
10,090
7,765
320
1,929
8,161
71,215
0
L
Thor
9,166
2,288
0
2,356
13,835
5,399
620
5,338
8,497
0
49,247
L
Khepri
4,706
642
318
5,261
17,755
15,804
0
13,107
4,648
25,871
0
W
Thanatos
MrFeline361
Thanatos
16,602
4,871
0
15,276
17,889
9,078
0
5,606
12,121
0
68,822
L
8,812
5,251
0
5,140
14,267
6,537
0
8,580
5,486
0
42,945
W
10,475
118
1,397
2,477
10,166
4,468
0
1,438
8,682
85,826
0
W
Kumbhakarna
Vitor_Foice
Kumbhakarna
7,577
1,289
0
3,140
12,889
12,713
89
2,966
9,923
24,425
2,230
L
4,943
353
196
3,984
15,588
7,543
0
3,043
12,545
40,526
0
W
4,554
424
0
2,886
13,566
6,400
576
8,803
4,206
0
54,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,905
Gold Earned
40,718
471
Minions Killed
388
0
Camps Cleared
0
1,659,827
Distance Traveled
1,485,704
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,786
433
105
6
0
323,635
0
L
Baron Samedi
9,850
547
143
8
0
277,894
0
L
Thor
9,060
503
72
4
0
295,952
0
L
Khepri
7,510
417
28
2
0
320,199
3
W
Thanatos
9,827
546
100
6
0
377,016
0
L
Artemis
6,914
384
85
5
0
265,716
4
W
Ra
10,285
571
135
8
0
334,241
0
W
Kumbhakarna
8,182
455
32
2
0
334,999
7
L
Hades
7,384
410
60
3
0
325,943
0
W
Mulan
8,825
490
99
6
0
289,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role