Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Hunter_Syrax
Nu Wa
Level 108
God Stats
2W - 3L
1,594 SR
Queue Stats
138W - 148L
1,452 Elo+
Party 2
Bakasura
Bakasura
Maagicall
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,298 Elo+
Party 2
Medusa
Medusa
OLVERION
Medusa
Level 86
God Stats
29W - 30L
1,554 SR
Queue Stats
175W - 168L
1,477 Elo+
Party 3
Ne Zha
Ne Zha
Teh NeYiiiio
Ne Zha
Level 18
God Stats
2W - 0L
1,760 SR
Queue Stats
12W - 8L
1,809 Elo+
Party 3
Team Averages
Level 68
1,581 SR
1,507 Elo+

VS

Team Averages
Level 99
1,653 SR
1,425 Elo+
Shiva
Shiva
Bodgdog
Shiva
Level 71
God Stats
11W - 4L
1,606 SR
Queue Stats
95W - 114L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
KingJoseth
Aphrodite
Level 79
God Stats
0W - 2L
1,355 SR
Queue Stats
59W - 81L
1,295 Elo+
Solo
Pele
Pele
Wilkesyy
Pele
Level 129
God Stats
10W - 3L
1,818 SR
Queue Stats
224W - 219L
1,512 Elo+
Party 1
Chang'e
Chang'e
oogaboogawooga
Chang'e
Level 153
God Stats
11W - 4L
1,987 SR
Queue Stats
190W - 193L
1,510 Elo+
Party 1
Rama
Rama
zapatyzapzap
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 4
7,730
595
7,069
7,507
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 3
8,206
631
9,329
6,652
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Maagicall
Bakasura
11
3 / 2 / 1
6,631
510
2,964
9,465
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
OLVERION
Medusa
14
7 / 1 / 3
8,534
656
10,757
9,651
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
12
2 / 0 / 11
8,019
617
6,665
10,421
9,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Bodgdog
Shiva
12
0 / 1 / 0
6,828
525
5,165
9,271
5,020
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
KingJoseth
Aphrodite
10
0 / 1 / 1
5,998
461
1,831
8,209
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
2 / 3 / 1
6,775
521
8,142
12,072
3,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,969
536
6,691
10,072
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 9 / 0
5,069
390
2,387
12,800
3,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
19
Kills
3
3
Deaths
19
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
4
7
L
Shiva
Bodgdog
Shiva
0
1
0
0
W
2
0
3
3.5
L
Aphrodite
KingJoseth
Aphrodite
0
1
1
0.5
W
Bakasura
Maagicall
Bakasura
3
2
1
1.75
W
Medusa
OLVERION
Medusa
7
1
3
8.5
W
Ne Zha
2
0
11
7.5
L
Pele
2
3
1
0.83
L
1
5
1
0.3
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,784
Damage
24,216
43,696
Taken
52,424
22,094
Mitigated
20,944
18,276
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,069
732
1,272
4,057
7,507
3,139
522
2,895
4,612
46,533
0
L
Shiva
Bodgdog
Shiva
5,165
324
0
1,324
9,271
5,020
176
5,937
3,334
0
54,386
W
9,329
4,969
0
2,586
6,652
2,411
378
190
6,462
63,287
0
L
Aphrodite
KingJoseth
Aphrodite
1,831
285
1,061
4,286
8,209
4,913
0
218
7,991
24,382
0
W
Bakasura
Maagicall
Bakasura
2,964
1,681
0
1,686
9,465
3,408
0
1,797
7,668
0
30,811
W
Medusa
OLVERION
Medusa
10,757
5,374
0
5,217
9,651
3,863
2,317
1,449
8,202
0
61,099
W
Ne Zha
6,665
1,746
0
3,458
10,421
9,273
23
2,191
8,230
0
33,208
L
Pele
8,142
1,885
0
2,074
12,072
3,697
0
2,188
9,535
0
57,091
L
6,691
394
711
2,556
10,072
3,921
0
5,090
4,586
42,129
0
L
2,387
1,666
0
1,134
12,800
3,393
0
2,368
9,947
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,120
Gold Earned
31,639
405
Minions Killed
332
0
Camps Cleared
0
1,364,331
Distance Traveled
1,182,169
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,730
595
84
6
0
258,543
4
L
Shiva
6,828
525
89
7
0
246,501
5
W
Nu Wa
8,206
631
117
9
0
233,882
4
L
Aphrodite
5,998
461
32
2
0
199,350
2
W
Bakasura
6,631
510
65
5
0
312,302
0
W
Medusa
8,534
656
97
7
0
256,709
4
W
Ne Zha
8,019
617
42
3
0
302,895
3
L
Pele
6,775
521
97
7
0
282,906
0
L
Chang'e
6,969
536
78
6
0
247,575
4
L
Rama
5,069
390
36
3
0
205,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role