Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bannman21
Chaac
Level 33
God Stats
4W - 8L
1,345 SR
Queue Stats
13W - 21L
1,604 Elo+
Solo
Horus
Horus
MsDoctor21
Horus
Level 8
God Stats
0W - 1L
1,684 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ScrubNuker
Kukulkan
Level 35
God Stats
0W - 2L
1,298 SR
Queue Stats
19W - 33L
1,406 Elo+
Party 1
Team Averages
Level 58
1,465 SR
1,502 Elo+

VS

Team Averages
Level 92
1,554 SR
1,525 Elo+
Zhong Kui
Zhong Kui
ChangedNames654
Zhong Kui
Level 67
God Stats
21W - 17L
1,553 SR
Queue Stats
177W - 187L
1,484 Elo+
Solo
Cliodhna
Cliodhna
Drix1794
Cliodhna
Level 142
God Stats
2W - 0L
1,891 SR
Queue Stats
28W - 26L
1,550 Elo+
Party 2
Izanami
Izanami
InTerFazZe
Izanami
Level 160
God Stats
6W - 8L
1,480 SR
Queue Stats
137W - 133L
1,547 Elo+
Party 2
Maui
Maui
TheBigCoq
Maui
Level 88
God Stats
1W - 3L
1,346 SR
Queue Stats
14W - 10L
1,545 Elo+
Party 2
King Arthur
King Arthur
detectivepika
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 4 / 2
6,804
567
5,838
10,717
4,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
8
1 / 5 / 0
5,571
464
3,301
9,465
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Bannman21
Chaac
11
1 / 3 / 1
6,308
526
6,681
11,191
12,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Horus
9
0 / 5 / 1
4,969
414
5,185
8,825
3,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
ScrubNuker
Kukulkan
8
0 / 4 / 0
5,056
421
3,110
6,580
2,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChangedNames654
Zhong Kui
12
7 / 0 / 1
7,408
617
6,373
7,418
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Drix1794
Cliodhna
14
6 / 1 / 4
7,969
664
9,698
11,387
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
InTerFazZe
Izanami
13
2 / 1 / 6
7,476
623
5,424
9,121
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
11
5 / 0 / 6
7,464
622
4,898
9,168
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
detectivepika
King Arthur
11
1 / 3 / 3
6,534
545
4,316
11,055
9,278

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
21
21
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
L
Chang'e
 
Chang'e
1
5
0
0.2
L
Chaac
Bannman21
Chaac
1
3
1
0.5
W
Zhong Kui
ChangedNames654
Zhong Kui
7
0
1
7.5
W
Cliodhna
Drix1794
Cliodhna
6
1
4
8
W
Izanami
InTerFazZe
Izanami
2
1
6
5
L
Horus
0
5
1
0.1
L
Kukulkan
ScrubNuker
Kukulkan
0
4
0
0
W
Maui
5
0
6
8
W
King Arthur
detectivepika
King Arthur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
30,709
46,778
Taken
48,149
25,616
Mitigated
29,122
9,479
Healing
18,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,838
2,383
0
1,086
10,717
4,087
0
1,044
9,673
0
42,751
L
Chang'e
 
Chang'e
3,301
215
395
1,756
9,465
3,285
154
4,062
5,403
30,603
0
L
Chaac
Bannman21
Chaac
6,681
1,659
0
3,353
11,191
12,802
0
2,674
8,517
0
46,751
W
Zhong Kui
ChangedNames654
Zhong Kui
6,373
1,170
0
3,001
7,418
4,943
1,818
1,381
6,037
40,777
0
W
Cliodhna
Drix1794
Cliodhna
9,698
2,515
0
4,532
11,387
4,679
0
1,494
9,893
0
60,133
W
Izanami
InTerFazZe
Izanami
5,424
3,237
0
4,552
9,121
3,276
934
1,185
7,936
0
65,494
L
Horus
5,185
2,810
601
1,061
8,825
3,424
0
1,796
7,029
0
16,735
L
Kukulkan
ScrubNuker
Kukulkan
3,110
692
0
1,227
6,580
2,018
0
1,419
5,161
32,124
0
W
Maui
4,898
1,205
0
3,256
9,168
6,946
194
2,351
6,817
14,267
1,407
W
King Arthur
detectivepika
King Arthur
4,316
1,019
0
3,013
11,055
9,278
102
0
11,055
0
35,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,708
Gold Earned
36,851
283
Minions Killed
354
0
Camps Cleared
0
1,133,348
Distance Traveled
1,211,756
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,804
567
74
6
0
240,543
2
L
Chang'e
5,571
464
50
4
0
208,855
6
L
Chaac
6,308
526
77
6
0
221,326
0
W
Zhong Kui
7,408
617
71
6
0
225,247
3
W
Cliodhna
7,969
664
90
8
0
294,790
1
W
Izanami
7,476
623
119
10
0
214,788
1
L
Horus
4,969
414
18
2
0
243,823
0
L
Kukulkan
5,056
421
64
5
0
218,801
4
W
Maui
7,464
622
22
2
0
249,321
3
W
King Arthur
6,534
545
52
4
0
227,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role