Player Matchup

Nike
Nike
 
Nike
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
EZEMONEY
Mercury
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 68L
1,546 Elo+
Party 2
Ares
Ares
FledMicrobe155
Ares
Level 81
God Stats
48W - 34L
1,600 SR
Queue Stats
198W - 204L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
King Kaeman
Kukulkan
Level 125
God Stats
57W - 68L
1,528 SR
Queue Stats
1,044W - 1,134L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
TheUselessDev
Danzaburou
Level 88
God Stats
10W - 7L
1,652 SR
Queue Stats
265W - 289L
1,514 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,527 Elo+

VS

Team Averages
Level 106
1,593 SR
1,563 Elo+
Sobek
Sobek
Auríel
Sobek
Level 121
God Stats
10W - 6L
2,029 SR
Queue Stats
90W - 45L
1,621 Elo+
Party 4
Lancelot
Lancelot
AzureValiant
Lancelot
Level 109
God Stats
6W - 6L
1,419 SR
Queue Stats
237W - 242L
1,574 Elo+
Party 3
Neith
Neith
GangstahBizzle
Neith
Level 67
God Stats
1W - 3L
1,398 SR
Queue Stats
154W - 140L
1,526 Elo+
Solo
Ares
Ares
Jay1065
Ares
Level 106
God Stats
8W - 10L
1,535 SR
Queue Stats
231W - 233L
1,474 Elo+
Party 3
Janus
Janus
Keríllían
Janus
Level 128
God Stats
3W - 2L
1,584 SR
Queue Stats
108W - 60L
1,621 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
5
0 / 1 / 0
3,278
656
2,092
3,050
1,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
EZEMONEY
Mercury
5
2 / 1 / 2
3,657
731
2,369
4,229
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,574
715
1,043
2,016
967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
King Kaeman
Kukulkan
6
2 / 1 / 2
4,083
817
2,289
2,408
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
TheUselessDev
Danzaburou
5
0 / 0 / 0
3,430
686
1,130
1,775
579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Auríel
Sobek
6
2 / 0 / 0
3,862
772
2,371
3,498
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
AzureValiant
Lancelot
5
1 / 2 / 0
3,281
656
2,076
4,476
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,505
501
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Jay1065
Ares
6
0 / 0 / 0
3,154
631
805
3,733
1,684
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 2 / 1
3,434
687
1,142
2,777
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
0
0
L
Sobek
Auríel
Sobek
2
0
0
2
L
Lancelot
AzureValiant
Lancelot
1
2
0
0.5
W
Mercury
EZEMONEY
Mercury
2
1
2
3
W
0
0
0
0
L
0
0
0
0
L
Ares
Jay1065
Ares
0
0
0
0
L
0
2
1
0.25
W
Kukulkan
King Kaeman
Kukulkan
2
1
2
3
W
Danzaburou
TheUselessDev
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,923
Damage
6,394
13,478
Taken
14,484
5,012
Mitigated
5,409
4,255
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,092
461
0
395
3,050
1,451
0
1,734
1,036
0
14,563
L
Sobek
Auríel
Sobek
2,371
460
0
2,237
3,498
1,523
0
96
3,017
15,493
0
L
Lancelot
AzureValiant
Lancelot
2,076
695
0
450
4,476
1,413
0
1,091
3,287
0
10,277
W
Mercury
EZEMONEY
Mercury
2,369
1,106
0
1,453
4,229
1,243
0
754
3,423
0
8,456
W
1,043
19
25
850
2,016
967
0
327
1,689
10,153
1,816
L
0
0
0
0
0
0
0
0
0
0
0
L
Ares
Jay1065
Ares
805
0
0
1,789
3,733
1,684
0
929
2,804
10,407
0
L
1,142
108
0
180
2,777
789
0
840
1,813
14,078
0
W
Kukulkan
King Kaeman
Kukulkan
2,289
592
0
250
2,408
772
0
681
1,715
17,458
0
W
Danzaburou
TheUselessDev
Danzaburou
1,130
151
0
1,282
1,775
579
0
478
1,297
0
17,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,022
Gold Earned
16,236
131
Minions Killed
108
0
Camps Cleared
0
499,033
Distance Traveled
431,864
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,278
656
24
5
0
103,703
0
L
Sobek
3,862
772
33
7
0
114,349
0
L
Lancelot
3,281
656
21
4
0
107,877
0
W
Mercury
3,657
731
16
3
0
115,451
0
W
Ares
3,574
715
16
3
0
100,099
0
L
Neith
2,505
501
0
0
0
7,813
0
L
Ares
3,154
631
19
4
0
102,063
1
L
Janus
3,434
687
35
7
0
99,762
0
W
Kukulkan
4,083
817
37
7
0
91,141
1
W
Danzaburou
3,430
686
38
8
0
88,639
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role