Player Matchup

Fenrir
Fenrir
HijoDeTicaro
Fenrir
Level 129
God Stats
8W - 5L
1,645 SR
Queue Stats
31W - 27L
1,586 Elo+
Solo
Ravana
Ravana
MonkeyĐLuffy
Ravana
Level 147
God Stats
24W - 24L
1,582 SR
Queue Stats
581W - 573L
1,541 Elo+
Solo
Ishtar
Ishtar
SirSilvertree
Ishtar
Level 147
God Stats
5W - 7L
1,527 SR
Queue Stats
152W - 162L
1,495 Elo+
Party 3
Mercury
Mercury
Timberdoodle
Mercury
Level 142
God Stats
0W - 4L
1,166 SR
Queue Stats
239W - 249L
1,562 Elo+
Party 3
Poseidon
Poseidon
XxKillaByBoBxX
Poseidon
Level 93
God Stats
9W - 5L
1,593 SR
Queue Stats
106W - 100L
1,515 Elo+
Solo
Team Averages
Level 132
1,502 SR
1,540 Elo+

VS

Team Averages
Level 145
1,510 SR
1,508 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Aresincognito
Thor
Level 155
God Stats
6W - 9L
1,417 SR
Queue Stats
444W - 422L
1,580 Elo+
Party 1
Hou Yi
Hou Yi
CapetinhaSapeca
Hou Yi
Level 133
God Stats
1W - 1L
1,458 SR
Queue Stats
20W - 26L
1,421 Elo+
Party 2
Kuzenbo
Kuzenbo
DanMosely
Kuzenbo
Level 151
God Stats
5W - 4L
1,590 SR
Queue Stats
324W - 329L
1,514 Elo+
Party 1
Arachne
Arachne
RafuPB
Arachne
Level 157
God Stats
2W - 4L
1,584 SR
Queue Stats
50W - 61L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 4 / 2
7,893
292
3,971
10,004
3,804
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 4 / 2
10,593
392
10,231
19,423
14,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
4 / 7 / 5
14,418
534
13,421
27,880
13,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Timberdoodle
Mercury
20
5 / 7 / 1
14,167
525
15,286
27,618
12,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
19
2 / 7 / 3
12,729
471
16,443
21,180
8,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
6 / 2 / 5
14,976
555
18,309
15,213
9,057
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 1 / 3
16,041
594
12,905
20,593
14,989
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 4 / 5
15,394
570
15,134
19,678
11,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
DanMosely
Kuzenbo
20
5 / 0 / 8
15,469
573
11,100
20,402
33,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
RafuPB
Arachne
20
4 / 5 / 9
15,259
565
19,996
31,563
17,037
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
11
Kills
28
29
Deaths
12
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
2
5
4.25
W
6
1
3
7.5
W
7
4
5
2.38
W
Kuzenbo
DanMosely
Kuzenbo
5
0
8
9
L
Fenrir
0
4
2
0.25
L
0
4
2
0.25
W
Arachne
RafuPB
Arachne
4
5
9
1.7
L
4
7
5
0.93
L
Mercury
Timberdoodle
Mercury
5
7
1
0.79
L
Poseidon
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,352
Damage
77,444
106,105
Taken
107,449
52,007
Mitigated
85,980
23,251
Healing
31,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
18,309
4,504
106
3,931
15,213
9,057
2,663
5,594
9,515
159,257
0
W
12,905
2,091
0
2,844
20,593
14,989
1,550
2,516
17,028
0
121,574
W
15,134
8,547
0
6,691
19,678
11,717
9,405
2,767
16,911
37
124,129
W
Kuzenbo
DanMosely
Kuzenbo
11,100
4,391
0
5,835
20,402
33,180
771
3,167
16,060
62,381
4,005
L
Fenrir
3,971
1,197
0
2,189
10,004
3,804
0
2,594
7,410
0
18,881
L
10,231
2,148
0
4,330
19,423
14,710
0
3,462
15,372
0
64,343
W
Arachne
RafuPB
Arachne
19,996
13,725
0
12,427
31,563
17,037
4,985
5,725
25,616
0
127,199
L
13,421
11,276
0
11,480
27,880
13,155
0
3,851
23,819
0
132,229
L
Mercury
Timberdoodle
Mercury
15,286
8,334
0
2,520
27,618
12,165
1,695
8,857
18,476
0
154,191
L
Poseidon
16,443
1,341
0
2,732
21,180
8,173
312
10,374
10,599
131,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,800
Gold Earned
77,139
827
Minions Killed
833
0
Camps Cleared
0
2,272,622
Distance Traveled
2,619,138
30
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,976
555
218
8
0
569,474
10
W
Thor
16,041
594
210
8
0
515,804
5
W
Hou Yi
15,394
570
183
7
0
443,048
6
W
Kuzenbo
15,469
573
66
2
0
558,675
7
L
Fenrir
7,893
292
29
1
0
400,858
4
L
Ravana
10,593
392
130
5
0
351,544
6
W
Arachne
15,259
565
156
6
0
532,137
7
L
Ishtar
14,418
534
215
8
0
426,405
7
L
Mercury
14,167
525
228
8
0
625,195
6
L
Poseidon
12,729
471
225
8
0
468,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role