Player Matchup

Apollo
Apollo
ElFizzyLokot
Apollo
Level 64
God Stats
7W - 12L
1,464 SR
Queue Stats
235W - 260L
1,336 Elo+
Party 1
Thor
Thor
Odjackson
Thor
Level 118
God Stats
5W - 3L
1,447 SR
Queue Stats
21W - 21L
1,325 Elo+
Solo
Cliodhna
Cliodhna
Savage_Hyphen
Cliodhna
Level 158
God Stats
16W - 20L
1,317 SR
Queue Stats
188W - 202L
1,305 Elo+
Solo
Anubis
Anubis
XxXTentation311
Anubis
Level 109
God Stats
5W - 5L
1,372 SR
Queue Stats
352W - 397L
1,379 Elo+
Party 1
Hel
Hel
sean970
Hel
Level 45
God Stats
39W - 46L
1,416 SR
Queue Stats
134W - 163L
1,190 Elo+
Solo
Team Averages
Level 99
1,403 SR
1,307 Elo+

VS

Team Averages
Level 94
1,391 SR
1,336 Elo+
Cernunnos
Cernunnos
Allwight19
Cernunnos
Level 109
God Stats
16W - 19L
1,417 SR
Queue Stats
348W - 409L
1,376 Elo+
Party 2
Lancelot
Lancelot
Sk_Easyy
Lancelot
Level 104
God Stats
8W - 5L
1,530 SR
Queue Stats
184W - 176L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
SweetCheetah670
Heimdallr
Level 102
God Stats
6W - 5L
1,445 SR
Queue Stats
91W - 165L
1,153 Elo+
Solo
Artio
Artio
cucopuffs_9
Artio
Level 57
God Stats
2W - 5L
1,033 SR
Queue Stats
59W - 41L
1,378 Elo+
Solo
Cu Chulainn
Cu Chulainn
ruffxles
Cu Chulainn
Level 99
God Stats
5W - 4L
1,532 SR
Queue Stats
12W - 12L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 4 / 7
12,815
557
14,735
20,686
10,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
16
7 / 4 / 7
12,146
528
12,663
17,926
20,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Savage_Hyphen
Cliodhna
20
5 / 1 / 3
12,705
552
10,865
13,965
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 1 / 7
12,433
541
18,533
12,848
7,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
16
4 / 2 / 7
10,704
465
13,625
15,385
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Allwight19
Cernunnos
15
4 / 1 / 2
9,591
417
11,015
12,270
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Sk_Easyy
Lancelot
13
2 / 4 / 1
9,212
401
6,470
13,229
4,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
SweetCheetah670
Heimdallr
13
0 / 16 / 1
8,489
369
2,892
26,165
14,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 4 / 3
9,465
412
7,838
27,099
31,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
ruffxles
Cu Chulainn
16
2 / 5 / 0
10,090
439
13,386
26,131
29,318
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
11
12
Deaths
30
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Allwight19
Cernunnos
4
1
2
5
W
Apollo
3
4
7
1.63
W
Thor
7
4
7
2.63
W
Cliodhna
Savage_Hyphen
Cliodhna
5
1
3
6.5
L
Lancelot
Sk_Easyy
Lancelot
2
4
1
0.63
L
Heimdallr
SweetCheetah670
Heimdallr
0
16
1
0.03
W
9
1
7
12.5
L
3
4
3
1.13
L
Cu Chulainn
ruffxles
Cu Chulainn
2
5
0
0.4
W
Hel
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,421
Damage
41,601
80,810
Taken
104,894
53,179
Mitigated
85,399
36,567
Healing
18,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Allwight19
Cernunnos
11,015
5,693
0
5,039
12,270
4,513
0
2,171
10,099
0
57,809
W
Apollo
14,735
11,172
0
9,945
20,686
10,662
8,517
1,401
19,285
0
120,218
W
Thor
12,663
2,520
304
3,259
17,926
20,107
647
1,283
16,643
0
56,303
W
Cliodhna
Savage_Hyphen
Cliodhna
10,865
2,098
0
1,648
13,965
6,860
3,779
812
13,153
0
114,975
L
Lancelot
Sk_Easyy
Lancelot
6,470
1,436
0
750
13,229
4,689
0
4,279
8,950
0
59,679
L
Heimdallr
SweetCheetah670
Heimdallr
2,892
1,584
0
2,014
26,165
14,922
1,892
6,191
19,974
0
39,737
W
18,533
997
0
8,904
12,848
7,466
5,353
1,602
11,246
95,181
0
L
7,838
957
1,477
6,912
27,099
31,957
0
9,725
17,374
29,776
3,011
L
Cu Chulainn
ruffxles
Cu Chulainn
13,386
2,042
0
2,407
26,131
29,318
984
9,792
16,339
0
76,109
W
Hel
13,625
804
3,637
8,870
15,385
8,084
2,831
2,457
12,928
43,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,803
Gold Earned
46,847
607
Minions Killed
401
0
Camps Cleared
0
2,158,324
Distance Traveled
1,863,623
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,591
417
85
4
0
284,919
5
W
Apollo
12,815
557
172
7
0
402,749
2
W
Thor
12,146
528
68
3
0
404,989
6
W
Cliodhna
12,705
552
173
8
0
507,491
2
L
Lancelot
9,212
401
99
4
0
484,602
0
L
Heimdallr
8,489
369
57
2
0
275,587
0
W
Anubis
12,433
541
124
5
0
401,018
3
L
Artio
9,465
412
39
2
0
423,480
1
L
Cu Chulainn
10,090
439
121
5
0
395,035
2
W
Hel
10,704
465
70
3
0
442,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role