Player Matchup

Skadi
Skadi
Saachimouse
Skadi
Level 105
God Stats
2W - 0L
1,743 SR
Queue Stats
50W - 35L
1,549 Elo+
Party 2
Ah Puch
Ah Puch
ThatSa1ad
Ah Puch
Level 144
God Stats
11W - 7L
1,469 SR
Queue Stats
388W - 335L
1,584 Elo+
Party 2
Xing Tian
Xing Tian
XStivenXz
Xing Tian
Level 58
God Stats
5W - 3L
1,524 SR
Queue Stats
27W - 42L
1,264 Elo+
Solo
Team Averages
Level 102
1,578 SR
1,466 Elo+

VS

Team Averages
Level 99
1,364 SR
1,415 Elo+
Cu Chulainn
Cu Chulainn
Azrael-X
Cu Chulainn
Level 128
God Stats
3W - 8L
1,423 SR
Queue Stats
38W - 47L
1,386 Elo+
Solo
Cthulhu
Cthulhu
MoistWindow
Cthulhu
Level 11
God Stats
0W - 3L
1,272 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 1
Persephone
Persephone
TrueKingViper
Persephone
Level 157
God Stats
1W - 4L
1,398 SR
Queue Stats
258W - 219L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
12,369
618
17,016
16,728
7,390
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
ThatSa1ad
Ah Puch
20
2 / 0 / 2
13,471
674
25,147
11,828
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
XStivenXz
Xing Tian
18
0 / 0 / 4
13,242
662
10,462
16,646
19,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Azrael-X
Cu Chulainn
14
1 / 2 / 0
11,526
576
10,542
20,267
17,429
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
MoistWindow
Cthulhu
17
0 / 2 / 0
12,423
621
10,718
28,938
44,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TrueKingViper
Persephone
19
0 / 0 / 0
12,989
649
16,124
14,525
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
4
Kills
1
1
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Azrael-X
Cu Chulainn
1
2
0
0.5
L
Cthulhu
MoistWindow
Cthulhu
0
2
0
0
W
2
1
2
3
W
Ah Puch
ThatSa1ad
Ah Puch
2
0
2
3
L
Persephone
TrueKingViper
Persephone
0
0
0
0
W
Xing Tian
XStivenXz
Xing Tian
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,625
Damage
37,384
45,202
Taken
63,730
32,777
Mitigated
68,507
13,407
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Azrael-X
Cu Chulainn
10,542
1,934
336
6,561
20,267
17,429
0
8,868
11,399
0
51,892
L
Cthulhu
MoistWindow
Cthulhu
10,718
169
381
1,218
28,938
44,019
0
17,359
11,579
36,475
0
W
17,016
8,650
0
3,218
16,728
7,390
1,142
10,783
5,945
0
70,562
W
Ah Puch
ThatSa1ad
Ah Puch
25,147
495
0
6,119
11,828
6,183
1,098
5,749
6,079
88,909
0
L
Persephone
TrueKingViper
Persephone
16,124
227
0
3,614
14,525
7,059
0
9,490
5,035
80,907
0
W
Xing Tian
XStivenXz
Xing Tian
10,462
725
582
3,488
16,646
19,204
559
10,356
6,290
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
36,938
245
Minions Killed
260
0
Camps Cleared
0
1,170,508
Distance Traveled
1,015,326
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,526
576
71
4
0
270,205
1
L
Cthulhu
12,423
621
59
3
0
385,803
0
W
Skadi
12,369
618
98
5
0
356,707
3
W
Ah Puch
13,471
674
116
6
0
401,692
5
L
Persephone
12,989
649
130
7
0
359,318
3
W
Xing Tian
13,242
662
31
2
0
412,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role