Player Matchup

Thor
Thor
 
Thor
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
DUCKrunsSTRIP
Hou Yi
Level 148
God Stats
0W - 1L
1,772 SR
Queue Stats
2W - 10L
1,293 Elo+
Solo
Horus
Horus
KILLAKIRBYKID
Horus
Level 160
God Stats
5W - 11L
1,321 SR
Queue Stats
1,008W - 1,045L
1,554 Elo+
Solo
Vamana
Vamana
TheCreamMachine
Vamana
Level 155
God Stats
1W - 2L
1,701 SR
Queue Stats
34W - 29L
1,604 Elo+
Party 1
Xbalanque
Xbalanque
redrocketracer6
Xbalanque
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 124L
1,493 Elo+
Party 1
Team Averages
Level 147
1,559 SR
1,489 Elo+

VS

Team Averages
Level 123
1,419 SR
1,463 Elo+
Odin
Odin
 
Odin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Gatra
Kuzenbo
Level 121
God Stats
2W - 1L
1,128 SR
Queue Stats
364W - 361L
1,474 Elo+
Solo
Sylvanus
Sylvanus
KentuckyElite
Sylvanus
Level 90
God Stats
4W - 1L
1,648 SR
Queue Stats
255W - 241L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
Takky Dirty
Ao Kuang
Level 133
God Stats
1W - 1L
1,318 SR
Queue Stats
94W - 99L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ToxicFox99
Morgan Le Fay
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 8 / 4
9,055
697
16,400
16,777
8,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 7 / 4
7,874
606
10,416
17,195
7,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 2 / 11
10,014
770
6,771
22,385
26,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 5
9,992
769
17,797
22,863
20,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
redrocketracer6
Xbalanque
17
4 / 6 / 5
9,769
751
18,817
17,308
8,346
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 3 / 14
10,022
771
15,061
17,717
11,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Gatra
Kuzenbo
16
1 / 2 / 14
9,414
724
8,551
18,485
26,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
KentuckyElite
Sylvanus
18
3 / 3 / 7
9,968
767
14,306
14,208
10,819
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
Takky Dirty
Ao Kuang
19
19 / 2 / 5
12,634
972
25,193
21,559
13,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ToxicFox99
Morgan Le Fay
18
2 / 3 / 12
10,297
792
15,733
12,518
12,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
13
Kills
27
27
Deaths
13
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
8
4
0.63
W
Odin
 
Odin
2
3
14
3
L
0
7
4
0.29
W
Kuzenbo
Gatra
Kuzenbo
1
2
14
4
L
0
2
11
2.75
W
Sylvanus
KentuckyElite
Sylvanus
3
3
7
2.17
W
Ao Kuang
Takky Dirty
Ao Kuang
19
2
5
10.75
L
6
4
5
2.13
W
Morgan Le Fay
ToxicFox99
Morgan Le Fay
2
3
12
2.67
L
Xbalanque
redrocketracer6
Xbalanque
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,201
Damage
78,844
96,528
Taken
84,487
71,463
Mitigated
75,027
39,416
Healing
40,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
16,400
1,625
0
746
16,777
8,530
0
12,537
4,240
0
26,161
W
Odin
 
Odin
15,061
1,945
847
4,993
17,717
11,155
1,455
0
17,717
0
23,960
L
10,416
3,673
0
1,821
17,195
7,606
275
11,972
5,223
0
16,425
W
Kuzenbo
Gatra
Kuzenbo
8,551
3,308
899
5,053
18,485
26,859
730
0
18,485
13,486
0
L
6,771
3,250
11,082
12,109
22,385
26,001
68
14,605
7,780
0
12,941
W
Sylvanus
KentuckyElite
Sylvanus
14,306
7,287
7,244
4,950
14,208
10,819
1,140
0
14,208
29,369
0
W
Ao Kuang
Takky Dirty
Ao Kuang
25,193
4,671
2,362
11,315
21,559
13,737
2,779
0
21,559
33,753
0
L
17,797
10,089
1,909
7,347
22,863
20,980
172
12,464
10,399
0
31,457
W
Morgan Le Fay
ToxicFox99
Morgan Le Fay
15,733
3,222
684
1,857
12,518
12,457
1,336
0
12,518
36,956
0
L
Xbalanque
redrocketracer6
Xbalanque
18,817
8,665
1,536
2,866
17,308
8,346
672
12,205
5,103
0
46,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,704
Gold Earned
52,335
150
Minions Killed
130
0
Camps Cleared
0
1,208,839
Distance Traveled
1,121,246
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,055
697
23
2
0
228,251
1
W
Odin
10,022
771
22
2
0
238,068
0
L
Hou Yi
7,874
606
22
2
0
204,387
0
W
Kuzenbo
9,414
724
10
1
0
246,865
0
L
Horus
10,014
770
10
1
0
297,830
2
W
Sylvanus
9,968
767
29
2
0
169,567
4
W
Ao Kuang
12,634
972
19
1
0
238,692
3
L
Vamana
9,992
769
34
3
0
271,248
3
W
Morgan Le Fay
10,297
792
50
4
0
228,054
1
L
Xbalanque
9,769
751
61
5
0
207,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role