Player Matchup

Jormungandr
Jormungandr
GentexG
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,181 Elo+
Party 2
Da Ji
Da Ji
JohnWako
Da Ji
Level 23
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
Skerespo
Agni
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 39
1,529 SR
1,394 Elo+

VS

Team Averages
Level 74
1,454 SR
1,374 Elo+
Ullr
Ullr
BoozBearJr
Ullr
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,453 Elo+
Party 1
Mulan
Mulan
IAParzival
Mulan
Level 79
God Stats
1W - 1L
1,582 SR
Queue Stats
10W - 7L
1,582 Elo+
Solo
Scylla
Scylla
IcyPurp OG
Scylla
Level 23
God Stats
10W - 8L
1,280 SR
Queue Stats
42W - 48L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GentexG
Jormungandr
13
1 / 3 / 0
9,061
647
10,629
22,061
30,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
JohnWako
Da Ji
12
0 / 5 / 0
8,449
604
2,818
11,212
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
0 / 7 / 0
8,580
613
6,918
12,024
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 3
11,843
846
25,206
13,380
6,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
16
4 / 0 / 8
10,922
780
9,526
14,401
12,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Scylla
IcyPurp OG
Scylla
13
0 / 1 / 7
8,998
643
4,266
4,600
2,148
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Jormungandr
GentexG
Jormungandr
1
3
0
0.33
W
Mulan
4
0
8
8
W
Scylla
IcyPurp OG
Scylla
0
1
7
3.5
L
Da Ji
JohnWako
Da Ji
0
5
0
0
L
Agni
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
38,998
45,297
Taken
32,381
42,129
Mitigated
21,854
5,248
Healing
6,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,206
16,512
0
2,144
13,380
6,997
1,184
7,602
5,778
0
66,788
L
Jormungandr
GentexG
Jormungandr
10,629
2,541
1,954
2,314
22,061
30,657
0
3,142
18,919
35,633
0
W
Mulan
9,526
1,235
0
4,541
14,401
12,709
0
6,643
7,758
0
50,372
W
Scylla
IcyPurp OG
Scylla
4,266
557
0
264
4,600
2,148
899
3,362
1,238
13,519
0
L
Da Ji
JohnWako
Da Ji
2,818
435
0
980
11,212
5,714
0
446
10,766
0
23,307
L
Agni
6,918
767
0
0
12,024
5,758
0
750
11,274
33,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,090
Gold Earned
31,763
156
Minions Killed
180
0
Camps Cleared
0
702,248
Distance Traveled
662,111
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,843
846
88
6
0
256,546
0
L
Jormungandr
9,061
647
50
4
0
230,093
0
W
Mulan
10,922
780
69
5
0
263,654
3
W
Scylla
8,998
643
23
2
0
141,911
0
L
Da Ji
8,449
604
45
3
0
261,041
2
L
Agni
8,580
613
61
4
0
211,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role