Player Matchup

Ravana
Ravana
Masters
 
Ravana
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
A4R0N
Ah Muzen Cab
Diamond IV
Level 147
God Stats
3W - 4L
1,458 SR
Queue Stats
102W - 79L
2,129 MMR
Party 1
Agni
Agni
Masters
Entricked
Agni
Masters
Level 79
God Stats
12W - 8L
1,667 SR
Queue Stats
207W - 200L
2,261 MMR
Solo
Chaac
Chaac
Platinum II
FingerJingles
Chaac
Platinum II
Level 88
God Stats
3W - 1L
1,621 SR
Queue Stats
88W - 85L
1,967 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,549 SR
1,871 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,485 SR
2,033 MMR
Scylla
Scylla
Platinum I
 
Scylla
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Diamond III
CulonasCancun
Ishtar
Diamond III
Level 124
God Stats
6W - 8L
1,484 SR
Queue Stats
539W - 519L
2,245 MMR
Solo
Nike
Nike
Diamond III
CyrinBeCryin
Nike
Diamond III
Level 143
God Stats
1W - 3L
1,602 SR
Queue Stats
207W - 198L
2,178 MMR
Solo
Sobek
Sobek
Platinum IV
LilZurk
Sobek
Platinum IV
Level 107
God Stats
0W - 2L
1,332 SR
Queue Stats
55W - 48L
1,944 MMR
Solo
Gilgamesh
Gilgamesh
Diamond IV
qNero
Gilgamesh
Diamond IV
Level 160
God Stats
3W - 5L
1,505 SR
Queue Stats
101W - 77L
2,296 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
10 / 3 / 4
12,595
630
17,228
22,875
15,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
 
Khepri
15
0 / 1 / 10
10,433
522
5,673
19,787
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
A4R0N
Ah Muzen Cab
17
1 / 2 / 9
11,169
558
12,437
12,400
5,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
17
3 / 1 / 8
11,121
556
19,843
7,242
3,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
2 / 1 / 5
12,206
610
12,797
23,186
22,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
Chang'eHadesNe Zha

VS

Bans
LancelotHou YiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 2 / 2
9,558
478
7,923
11,487
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 5 / 0
11,509
575
8,436
15,574
6,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 3
8,872
444
7,336
19,923
10,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
LilZurk
Sobek
13
0 / 3 / 2
8,654
433
4,377
21,928
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
qNero
Gilgamesh
16
4 / 2 / 1
10,801
540
18,756
22,785
23,595
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
16
Kills
8
8
Deaths
16
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
3
4
4
W
Khepri
 
Khepri
0
1
10
5
L
Scylla
 
Scylla
0
2
2
0.5
W
Ah Muzen Cab
A4R0N
Ah Muzen Cab
1
2
9
2.75
L
3
5
0
0.6
L
1
4
3
0.63
W
Agni
3
1
8
7
W
2
1
5
4.5
L
Sobek
LilZurk
Sobek
0
3
2
0.33
L
Gilgamesh
qNero
Gilgamesh
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,978
Damage
46,828
85,490
Taken
91,697
72,785
Mitigated
68,681
36,382
Healing
23,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,228
6,038
0
9,600
22,875
15,305
1,725
3,736
19,139
0
118,836
W
Khepri
 
Khepri
5,673
303
0
5,432
19,787
24,997
122
7,043
12,744
33,875
2,142
L
Scylla
 
Scylla
7,923
1,618
0
2,705
11,487
5,059
0
4,650
6,837
93,237
0
W
Ah Muzen Cab
A4R0N
Ah Muzen Cab
12,437
4,789
0
4,569
12,400
5,883
8,553
1,195
11,205
0
102,700
L
8,436
6,274
0
5,011
15,574
6,840
179
3,205
12,369
0
95,210
L
7,336
1,224
0
3,112
19,923
10,848
0
7,246
12,505
0
70,139
W
Agni
19,843
1,870
902
2,740
7,242
3,958
1,822
1,097
6,145
109,253
0
W
12,797
3,710
0
13,139
23,186
22,642
4,455
3,274
19,912
4,422
102,336
L
Sobek
LilZurk
Sobek
4,377
857
0
7,932
21,928
22,339
0
9,341
12,573
25,480
0
L
Gilgamesh
qNero
Gilgamesh
18,756
4,382
0
5,069
22,785
23,595
0
1,828
20,768
12,185
75,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,524
Gold Earned
49,394
688
Minions Killed
643
0
Camps Cleared
0
2,063,551
Distance Traveled
1,956,430
31
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,595
630
142
7
0
418,196
4
W
Khepri
10,433
522
35
2
0
418,492
6
L
Scylla
9,558
478
177
9
0
377,454
9
W
Ah Muzen Cab
11,169
558
152
8
0
388,815
6
L
Ishtar
11,509
575
183
9
0
332,191
6
L
Nike
8,872
444
100
5
0
442,486
5
W
Agni
11,121
556
183
9
0
398,718
10
W
Chaac
12,206
610
176
9
0
439,330
5
L
Sobek
8,654
433
38
2
0
400,173
10
L
Gilgamesh
10,801
540
145
7
0
404,126
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role