Player Matchup

Cabrakan
Cabrakan
PimpSai
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,248 Elo+
Party 2
Charybdis
Charybdis
TrailFox1
Charybdis
Level 17
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Raijin
Raijin
xRisoxuLixxx
Raijin
Level 33
God Stats
1W - 3L
1,367 SR
Queue Stats
9W - 21L
1,259 Elo+
Party 2
Team Averages
Level 24
1,489 SR
1,336 Elo+

VS

Team Averages
Level 89
1,539 SR
1,391 Elo+
Chiron
Chiron
Elendul
Chiron
Level 106
God Stats
1W - 0L
1,615 SR
Queue Stats
2W - 10L
1,267 Elo+
Party 1
Hera
Hera
FrostyTheSnowlad
Hera
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 13L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
OmegiousLE
Cthulhu
Level 66
God Stats
27W - 28L
1,503 SR
Queue Stats
68W - 75L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PimpSai
Cabrakan
11
0 / 7 / 0
6,470
647
4,796
13,680
9,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
TrailFox1
Charybdis
10
0 / 9 / 0
6,277
628
5,672
11,915
4,788
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Raijin
9
0 / 7 / 0
6,214
621
4,965
10,696
4,066
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Elendul
Chiron
15
7 / 0 / 13
9,226
923
9,274
7,710
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
9 / 0 / 11
9,713
971
13,310
6,064
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OmegiousLE
Cthulhu
14
7 / 0 / 14
9,790
979
7,813
10,320
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
61
0
Kills
23
23
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chiron
Elendul
Chiron
7
0
13
13.5
W
9
0
11
14.5
W
Cthulhu
OmegiousLE
Cthulhu
7
0
14
14
L
Cabrakan
PimpSai
Cabrakan
0
7
0
0
L
Charybdis
TrailFox1
Charybdis
0
9
0
0
L
Raijin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,433
Damage
30,397
36,291
Taken
24,094
18,278
Mitigated
19,105
270
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Elendul
Chiron
9,274
5,045
1,011
3,883
7,710
3,773
961
3,426
4,284
0
48,445
W
13,310
4,307
0
1,240
6,064
2,795
756
2,585
3,479
42,477
0
W
Cthulhu
OmegiousLE
Cthulhu
7,813
500
729
2,240
10,320
12,537
668
3,818
6,502
17,336
0
L
Cabrakan
PimpSai
Cabrakan
4,796
742
0
138
13,680
9,424
0
7,517
6,163
21,604
0
L
Charybdis
TrailFox1
Charybdis
5,672
2,873
0
0
11,915
4,788
204
8,365
3,550
0
15,763
L
Raijin
4,965
473
0
132
10,696
4,066
0
5,275
5,421
19,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,961
Gold Earned
28,729
94
Minions Killed
150
0
Camps Cleared
0
437,465
Distance Traveled
604,054
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,226
923
68
7
0
197,376
3
W
Hera
9,713
971
61
6
0
199,569
4
W
Cthulhu
9,790
979
21
2
0
207,109
2
L
Cabrakan
6,470
647
36
4
0
161,016
0
L
Charybdis
6,277
628
29
3
0
126,100
0
L
Raijin
6,214
621
29
3
0
150,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role