Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FaIlenDead1
Charybdis
Level 50
God Stats
2W - 0L
1,802 SR
Queue Stats
20W - 20L
1,423 Elo+
Party 2
Nox
Nox
FilouLuis_
Nox
Level 136
God Stats
1W - 3L
1,123 SR
Queue Stats
261W - 287L
1,519 Elo+
Party 2
Nike
Nike
Meerholz
Nike
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,435 Elo+
Solo
Hades
Hades
Myseria666
Hades
Level 127
God Stats
15W - 6L
1,546 SR
Queue Stats
311W - 331L
1,484 Elo+
Party 2
Team Averages
Level 93
1,494 SR
1,472 Elo+

VS

Team Averages
Level 35
1,458 SR
1,482 Elo+
Skadi
Skadi
DooKoH
Skadi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
MarlboroT34
Anubis
Level 87
God Stats
1W - 1L
1,288 SR
Queue Stats
107W - 141L
1,411 Elo+
Solo
Ganesha
Ganesha
OogarasuTaka
Ganesha
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Chronos
Chronos
animesaint
Chronos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
smirios
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
9 / 6 / 10
9,871
897
10,668
20,935
25,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
FaIlenDead1
Charybdis
17
3 / 0 / 18
9,746
886
9,055
13,427
7,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 1 / 14
9,211
837
8,243
8,009
4,480
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
16
4 / 3 / 14
9,702
882
10,671
16,755
16,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
16
7 / 5 / 11
10,016
911
12,635
14,571
10,082
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DooKoH
Skadi
12
1 / 5 / 10
7,871
716
9,957
9,809
4,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
8 / 4 / 6
10,432
948
11,006
11,312
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
OogarasuTaka
Ganesha
15
0 / 5 / 15
8,831
803
12,838
14,139
8,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
animesaint
Chronos
14
2 / 5 / 8
8,335
758
9,428
10,992
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
smirios
Jing Wei
14
3 / 6 / 11
8,812
801
10,359
11,190
5,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
25
Kills
14
15
Deaths
25
67
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
6
10
2.33
L
Skadi
DooKoH
Skadi
1
5
10
1.2
W
Charybdis
FaIlenDead1
Charybdis
3
0
18
12
W
2
1
14
9
L
Anubis
8
4
6
2.75
W
Nike
4
3
14
3.67
W
Hades
7
5
11
2.5
L
Ganesha
OogarasuTaka
Ganesha
0
5
15
1.5
L
Chronos
animesaint
Chronos
2
5
8
1.2
L
Jing Wei
smirios
Jing Wei
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,272
Damage
53,588
73,697
Taken
57,442
63,842
Mitigated
29,698
29,589
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,668
1,698
1,595
2,750
20,935
25,828
772
8,032
12,903
0
17,165
L
Skadi
DooKoH
Skadi
9,957
4,366
985
1,060
9,809
4,153
768
4,314
5,495
0
18,349
W
Charybdis
FaIlenDead1
Charybdis
9,055
3,346
2,206
6,044
13,427
7,149
2,234
8,083
5,344
0
30,359
W
8,243
503
2,027
1,258
8,009
4,480
1,777
4,896
3,113
24,655
0
L
Anubis
11,006
373
909
4,219
11,312
6,949
434
5,929
5,383
25,787
0
W
Nike
10,671
654
3,514
2,967
16,755
16,303
1,051
6,139
10,616
0
17,534
W
Hades
12,635
67
3,527
3,701
14,571
10,082
2,177
6,122
8,449
24,467
0
L
Ganesha
OogarasuTaka
Ganesha
12,838
248
0
2,905
14,139
8,723
0
5,139
9,000
24,928
0
L
Chronos
animesaint
Chronos
9,428
3,110
0
1,199
10,992
4,758
730
3,030
7,962
14,144
0
L
Jing Wei
smirios
Jing Wei
10,359
6,449
0
1,383
11,190
5,115
148
2,466
8,724
0
17,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
44,281
126
Minions Killed
93
0
Camps Cleared
0
1,091,365
Distance Traveled
965,375
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,871
897
7
1
0
204,631
3
L
Skadi
7,871
716
24
2
0
180,113
1
W
Charybdis
9,746
886
43
4
0
221,005
1
W
Nox
9,211
837
38
3
0
226,272
1
L
Anubis
10,432
948
45
4
0
164,276
2
W
Nike
9,702
882
9
1
0
216,840
4
W
Hades
10,016
911
29
3
0
222,617
0
L
Ganesha
8,831
803
0
0
0
204,138
4
L
Chronos
8,335
758
15
1
0
207,160
0
L
Jing Wei
8,812
801
9
1
0
209,688
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role