Player Matchup

Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Firstian
Poseidon
Level 95
God Stats
1W - 3L
1,178 SR
Queue Stats
115W - 80L
1,679 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheUnmatched
Cu Chulainn
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 179L
1,587 Elo+
Solo
Vulcan
Vulcan
W0N1T
Vulcan
Level 148
God Stats
4W - 4L
1,779 SR
Queue Stats
135W - 130L
1,567 Elo+
Solo
Team Averages
Level 136
1,491 SR
1,567 Elo+

VS

Team Averages
Level 123
1,654 SR
1,580 Elo+
Cerberus
Cerberus
Ducandyreeves
Cerberus
Level 147
God Stats
1W - 3L
1,628 SR
Queue Stats
264W - 282L
1,601 Elo+
Solo
Skadi
Skadi
EzioMercenary
Skadi
Level 128
God Stats
12W - 0L
1,820 SR
Queue Stats
593W - 573L
1,622 Elo+
Solo
Khepri
Khepri
JozekSem
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,551 Elo+
Solo
Hera
Hera
ListeKeks947919
Hera
Level 146
God Stats
4W - 1L
1,601 SR
Queue Stats
122W - 105L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
TheWolverine35
Sun Wukong
Level 147
God Stats
2W - 0L
1,720 SR
Queue Stats
45W - 42L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 7
8,941
688
6,583
17,067
20,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
 
Mercury
16
2 / 3 / 6
8,778
675
7,742
13,451
7,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Firstian
Poseidon
17
4 / 5 / 4
10,027
771
21,426
14,530
8,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
TheUnmatched
Cu Chulainn
15
2 / 3 / 6
8,708
670
14,474
21,198
23,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
W0N1T
Vulcan
16
1 / 3 / 7
9,147
704
17,731
9,946
5,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ducandyreeves
Cerberus
16
0 / 3 / 14
9,846
757
9,931
17,485
22,585
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 1 / 9
10,568
813
19,849
8,881
5,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
JozekSem
Khepri
17
2 / 1 / 11
10,339
795
6,597
15,904
18,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 5 / 6
9,353
719
15,530
11,855
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
TheWolverine35
Sun Wukong
18
7 / 1 / 8
10,327
794
12,814
24,561
22,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
10
Kills
17
18
Deaths
11
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
7
1.13
L
Mercury
 
Mercury
2
3
6
1.67
W
Cerberus
Ducandyreeves
Cerberus
0
3
14
2.33
W
6
1
9
10.5
L
Poseidon
Firstian
Poseidon
4
5
4
1.2
W
Khepri
JozekSem
Khepri
2
1
11
7.5
W
2
5
6
1
L
Cu Chulainn
TheUnmatched
Cu Chulainn
2
3
6
1.67
W
Sun Wukong
TheWolverine35
Sun Wukong
7
1
8
11
L
Vulcan
W0N1T
Vulcan
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,956
Damage
64,721
76,192
Taken
78,686
66,197
Mitigated
76,557
26,186
Healing
30,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,583
555
3,861
3,806
17,067
20,685
65
6,137
10,930
0
10,933
L
Mercury
 
Mercury
7,742
1,723
2,598
3,137
13,451
7,539
58
5,993
7,458
0
18,628
W
Cerberus
Ducandyreeves
Cerberus
9,931
210
2,067
6,021
17,485
22,585
70
8,455
8,724
23,717
0
W
19,849
7,372
195
1,232
8,881
5,505
2,954
3,592
5,241
0
37,686
L
Poseidon
Firstian
Poseidon
21,426
3,842
589
1,717
14,530
8,984
600
6,540
7,990
43,946
0
W
Khepri
JozekSem
Khepri
6,597
278
1,568
3,194
15,904
18,838
254
7,892
7,657
13,864
0
W
15,530
2,857
1,069
1,276
11,855
7,212
1,182
5,358
6,237
38,136
0
L
Cu Chulainn
TheUnmatched
Cu Chulainn
14,474
2,158
1,890
5,745
21,198
23,468
0
9,175
12,023
130
21,755
W
Sun Wukong
TheWolverine35
Sun Wukong
12,814
2,226
2,915
10,509
24,561
22,417
444
13,968
10,187
0
23,682
L
Vulcan
W0N1T
Vulcan
17,731
4,674
1,275
1,568
9,946
5,521
325
4,213
5,733
41,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,601
Gold Earned
50,433
147
Minions Killed
206
0
Camps Cleared
0
1,289,927
Distance Traveled
1,354,853
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,941
688
9
1
0
261,984
0
L
Mercury
8,778
675
22
2
0
265,950
0
W
Cerberus
9,846
757
65
5
0
272,585
4
W
Skadi
10,568
813
53
4
0
274,234
0
L
Poseidon
10,027
771
40
3
0
221,207
1
W
Khepri
10,339
795
13
1
0
277,892
6
W
Hera
9,353
719
54
4
0
237,431
3
L
Cu Chulainn
8,708
670
17
1
0
254,654
0
W
Sun Wukong
10,327
794
21
2
0
292,711
2
L
Vulcan
9,147
704
59
5
0
286,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role