Player Matchup

Thanatos
Thanatos
JuicyBoyYT
Thanatos
Level 44
God Stats
4W - 5L
1,470 SR
Queue Stats
27W - 39L
1,238 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
N a r d D o g 0
Morgan Le Fay
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 115L
1,254 Elo+
Solo
Vamana
Vamana
TokyoGhoul05843
Vamana
Level 40
God Stats
1W - 2L
1,303 SR
Queue Stats
7W - 14L
1,404 Elo+
Solo
Ah Puch
Ah Puch
UnHandyplotYT
Ah Puch
Level 159
God Stats
1W - 2L
1,299 SR
Queue Stats
82W - 77L
1,374 Elo+
Solo
Atlas
Atlas
kG mammal
Atlas
Level 106
God Stats
7W - 8L
1,401 SR
Queue Stats
20W - 49L
1,169 Elo+
Solo
Team Averages
Level 79
1,394 SR
1,288 Elo+

VS

Team Averages
Level 88
1,499 SR
1,358 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CunningAcorn483
Charybdis
Level 37
God Stats
3W - 2L
1,625 SR
Queue Stats
10W - 23L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
DrizGamer4Life
Gilgamesh
Level 123
God Stats
6W - 4L
1,467 SR
Queue Stats
158W - 176L
1,300 Elo+
Solo
Horus
Horus
Lordpavo1862
Horus
Level 88
God Stats
38W - 39L
1,573 SR
Queue Stats
235W - 225L
1,391 Elo+
Solo
Ares
Ares
WhiteMage5
Ares
Level 68
God Stats
9W - 6L
1,329 SR
Queue Stats
12W - 10L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JuicyBoyYT
Thanatos
8
2 / 2 / 0
6,083
435
1,209
6,763
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
N a r d D o g 0
Morgan Le Fay
11
0 / 3 / 0
6,604
472
3,894
5,511
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 1 / 1
6,312
451
5,095
9,318
3,900
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
11
4 / 4 / 1
7,376
527
10,532
12,663
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
kG mammal
Atlas
1
0 / 0 / 0
4,312
308
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 1 / 1
8,057
576
3,213
9,685
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charybdis
CunningAcorn483
Charybdis
12
0 / 3 / 2
6,950
496
2,159
10,566
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
DrizGamer4Life
Gilgamesh
11
0 / 0 / 1
6,327
452
1,249
7,295
2,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 2 / 0
7,588
542
7,838
10,467
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 2
7,279
520
3,569
5,193
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
6
Kills
9
10
Deaths
6
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
1
3.5
W
Charybdis
CunningAcorn483
Charybdis
0
3
2
0.33
W
Gilgamesh
DrizGamer4Life
Gilgamesh
0
0
1
0.5
L
Thanatos
JuicyBoyYT
Thanatos
2
2
0
1
W
4
2
0
2
L
Morgan Le Fay
N a r d D o g 0
Morgan Le Fay
0
3
0
0
L
0
1
1
0.5
L
Ah Puch
4
4
1
1.13
W
2
0
2
3
L
Atlas
kG mammal
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,730
Damage
18,028
34,255
Taken
43,206
13,949
Mitigated
22,209
14,387
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,213
714
0
5,016
9,685
4,063
0
1,129
8,417
0
56,218
W
Charybdis
CunningAcorn483
Charybdis
2,159
1,013
0
5,239
10,566
4,140
2,302
3,683
6,467
0
59,425
W
Gilgamesh
DrizGamer4Life
Gilgamesh
1,249
69
0
2,404
7,295
2,955
0
3,860
3,349
0
29,980
L
Thanatos
JuicyBoyYT
Thanatos
1,209
464
0
4,575
6,763
3,090
0
285
6,434
0
25,270
W
7,838
3,666
47
3,607
10,467
6,741
732
2,920
7,319
0
37,061
L
Morgan Le Fay
N a r d D o g 0
Morgan Le Fay
3,894
273
0
546
5,511
2,162
0
608
4,826
39,693
0
L
5,095
1,168
659
2,350
9,318
3,900
829
46
8,813
0
27,379
L
Ah Puch
10,532
347
0
6,257
12,663
4,797
1,211
2,630
9,860
42,630
0
W
3,569
262
0
1,454
5,193
4,310
1,034
1,769
3,228
15,794
0
L
Atlas
kG mammal
Atlas
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,687
Gold Earned
36,201
218
Minions Killed
353
0
Camps Cleared
0
932,079
Distance Traveled
1,219,122
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,057
576
108
8
0
266,127
2
W
Charybdis
6,950
496
110
8
0
225,129
1
W
Gilgamesh
6,327
452
57
4
0
252,867
3
L
Thanatos
6,083
435
47
3
0
195,661
0
W
Horus
7,588
542
59
4
0
230,663
1
L
Morgan Le Fay
6,604
472
62
4
0
221,519
3
L
Vamana
6,312
451
33
2
0
284,199
4
L
Ah Puch
7,376
527
76
5
0
230,219
6
W
Ares
7,279
520
19
1
0
244,336
0
L
Atlas
4,312
308
0
0
0
481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role