Player Matchup

Cthulhu
Cthulhu
ApexPred4209285
Cthulhu
Level 125
God Stats
3W - 5L
1,527 SR
Queue Stats
77W - 81L
1,435 Elo+
Party 1
Chaac
Chaac
LORDZITI
Chaac
Level 124
God Stats
7W - 9L
1,415 SR
Queue Stats
92W - 114L
1,367 Elo+
Party 1
Awilix
Awilix
SenyorX88
Awilix
Level 106
God Stats
147W - 154L
1,528 SR
Queue Stats
267W - 277L
1,455 Elo+
Solo
Tsukuyomi
Tsukuyomi
cobra1265
Tsukuyomi
Level 126
God Stats
11W - 3L
1,551 SR
Queue Stats
27W - 23L
1,474 Elo+
Party 1
He Bo
He Bo
jo11yGREENgaint
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,423 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,431 Elo+

VS

Team Averages
Level 83
1,487 SR
1,424 Elo+
Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BigBannock69706
Horus
Level 49
God Stats
13W - 16L
1,555 SR
Queue Stats
93W - 126L
1,429 Elo+
Solo
Cthulhu
Cthulhu
FSharuto
Cthulhu
Level 16
God Stats
6W - 10L
1,418 SR
Queue Stats
10W - 24L
1,317 Elo+
Party 2
Neith
Neith
Last_Call44
Neith
Level 105
God Stats
170W - 169L
1,509 SR
Queue Stats
410W - 421L
1,459 Elo+
Solo
Geb
Geb
jgeat
Geb
Level 83
God Stats
12W - 13L
1,455 SR
Queue Stats
74W - 99L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
4,707
941
3,755
4,008
2,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
LORDZITI
Chaac
9
0 / 0 / 5
4,208
842
2,739
5,159
3,307
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SenyorX88
Awilix
10
4 / 0 / 4
5,131
1,026
4,861
4,087
1,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
cobra1265
Tsukuyomi
10
2 / 1 / 4
4,842
968
2,999
4,099
1,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 6
4,801
960
2,538
2,657
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
1 / 3 / 0
4,415
883
3,774
4,428
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
4,528
906
1,198
5,510
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cthulhu
FSharuto
Cthulhu
6
0 / 0 / 0
3,761
752
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 1 / 1
4,550
910
3,878
3,698
1,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
jgeat
Geb
8
0 / 4 / 0
4,069
814
1,285
6,728
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
9
Kills
2
2
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
0
0.33
W
1
1
6
4
L
0
1
1
0.5
L
Cthulhu
FSharuto
Cthulhu
0
0
0
0
W
Chaac
LORDZITI
Chaac
0
0
5
2.5
L
1
1
1
1.5
W
Awilix
SenyorX88
Awilix
4
0
4
6
W
Tsukuyomi
cobra1265
Tsukuyomi
2
1
4
4
L
Geb
jgeat
Geb
0
4
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,892
Damage
10,135
20,010
Taken
20,364
10,186
Mitigated
11,199
4,382
Healing
5,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,774
452
0
375
4,428
1,683
0
1,573
2,855
11,834
0
W
3,755
173
567
626
4,008
2,573
260
1,129
2,764
14,287
0
L
1,198
696
1,239
2,260
5,510
3,739
0
1,523
3,987
0
6,950
L
Cthulhu
FSharuto
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
LORDZITI
Chaac
2,739
547
0
1,141
5,159
3,307
0
1,262
3,811
0
7,540
L
3,878
1,199
0
1,294
3,698
1,853
87
671
3,027
0
13,136
W
Awilix
SenyorX88
Awilix
4,861
1,614
0
440
4,087
1,534
18
1,152
2,900
0
11,139
W
Tsukuyomi
cobra1265
Tsukuyomi
2,999
1,026
246
1,000
4,099
1,862
0
504
3,349
0
10,828
L
Geb
jgeat
Geb
1,285
118
0
150
6,728
3,924
0
2,526
4,202
5,614
0
W
2,538
478
0
362
2,657
910
0
1,012
1,645
12,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,689
Gold Earned
21,323
106
Minions Killed
62
0
Camps Cleared
0
603,693
Distance Traveled
414,342
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,415
883
18
4
0
98,643
1
W
Cthulhu
4,707
941
25
5
0
107,305
0
L
Horus
4,528
906
14
3
0
118,164
1
L
Cthulhu
3,761
752
0
0
0
0
0
W
Chaac
4,208
842
9
2
0
121,907
0
L
Neith
4,550
910
24
5
0
105,247
1
W
Awilix
5,131
1,026
17
3
0
140,648
2
W
Tsukuyomi
4,842
968
21
4
0
117,587
2
L
Geb
4,069
814
6
1
0
92,288
1
W
He Bo
4,801
960
34
7
0
116,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role