Player Matchup

Cthulhu
Cthulhu
Beto4_
Cthulhu
Level 49
God Stats
3W - 5L
1,433 SR
Queue Stats
18W - 28L
1,402 Elo+
Party 2
Ymir
Ymir
K4B_Leek
Ymir
Level 59
God Stats
4W - 4L
1,896 SR
Queue Stats
53W - 78L
1,368 Elo+
Party 3
Ne Zha
Ne Zha
northstxr-
Ne Zha
Level 27
God Stats
1W - 1L
1,684 SR
Queue Stats
4W - 13L
1,341 Elo+
Party 3
Izanami
Izanami
sanguino_S_7
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
xxSpartan007
Merlin
Level 108
God Stats
4W - 8L
1,420 SR
Queue Stats
194W - 213L
1,322 Elo+
Solo
Team Averages
Level 49
1,586 SR
1,387 Elo+

VS

Team Averages
Level 78
1,514 SR
1,434 Elo+
Danzaburou
Danzaburou
DarkMatterYouT
Danzaburou
Level 45
God Stats
17W - 11L
1,564 SR
Queue Stats
28W - 28L
1,478 Elo+
Party 1
The Morrigan
The Morrigan
IamHatred444
The Morrigan
Level 160
God Stats
1W - 4L
1,443 SR
Queue Stats
342W - 379L
1,472 Elo+
Party 1
Fenrir
Fenrir
LBKLeeBoyz16
Fenrir
Level 107
God Stats
4W - 3L
1,493 SR
Queue Stats
42W - 35L
1,526 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Panchu13522
Cu Chulainn
Level 52
God Stats
2W - 1L
1,565 SR
Queue Stats
14W - 30L
1,220 Elo+
Solo
Cthulhu
Cthulhu
SkullCrusher271
Cthulhu
Level 28
God Stats
10W - 11L
1,506 SR
Queue Stats
23W - 20L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beto4_
Cthulhu
12
0 / 2 / 1
6,825
488
5,514
11,726
9,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ymir
11
1 / 3 / 1
5,878
420
4,104
11,771
10,226
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
northstxr-
Ne Zha
9
3 / 5 / 0
6,696
478
4,138
11,465
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
sanguino_S_7
Izanami
8
0 / 5 / 1
5,390
385
4,232
10,201
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
9
0 / 3 / 0
5,875
420
1,953
5,153
2,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkMatterYouT
Danzaburou
12
6 / 2 / 3
8,141
582
9,565
11,148
4,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
IamHatred444
The Morrigan
13
4 / 1 / 4
8,074
577
5,023
6,989
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
13
7 / 0 / 4
8,392
599
7,543
8,466
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Panchu13522
Cu Chulainn
12
0 / 1 / 3
7,194
514
4,689
7,324
4,963
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 8
7,268
519
5,553
8,742
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
4
Kills
18
18
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Beto4_
Cthulhu
0
2
1
0.25
W
Danzaburou
DarkMatterYouT
Danzaburou
6
2
3
3.75
W
The Morrigan
IamHatred444
The Morrigan
4
1
4
6
L
Ymir
1
3
1
0.5
W
Fenrir
7
0
4
9
W
Cu Chulainn
Panchu13522
Cu Chulainn
0
1
3
1.5
W
1
0
8
5
L
Ne Zha
northstxr-
Ne Zha
3
5
0
0.6
L
Izanami
sanguino_S_7
Izanami
0
5
1
0.1
L
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,941
Damage
32,373
50,316
Taken
42,669
28,909
Mitigated
24,529
9,929
Healing
12,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Beto4_
Cthulhu
5,514
769
0
3,748
11,726
9,238
144
424
11,302
45,424
0
W
Danzaburou
DarkMatterYouT
Danzaburou
9,565
4,756
0
4,532
11,148
4,531
2,622
1,881
9,267
0
50,333
W
The Morrigan
IamHatred444
The Morrigan
5,023
803
0
750
6,989
3,058
156
1,755
5,234
53,922
2,351
L
Ymir
4,104
733
493
2,021
11,771
10,226
0
4,735
7,036
21,667
0
W
Fenrir
7,543
2,787
0
5,100
8,466
3,778
646
857
7,609
0
53,809
W
Cu Chulainn
Panchu13522
Cu Chulainn
4,689
1,012
0
757
7,324
4,963
351
4,190
3,134
0
43,817
W
5,553
480
345
1,477
8,742
8,199
52
2,888
5,854
21,288
0
L
Ne Zha
northstxr-
Ne Zha
4,138
1,478
0
1,502
11,465
4,512
0
1,275
10,190
0
32,175
L
Izanami
sanguino_S_7
Izanami
4,232
2,382
0
1,178
10,201
2,895
0
1,140
9,061
0
23,947
L
Merlin
1,953
329
0
987
5,153
2,038
0
1,471
3,682
34,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,664
Gold Earned
39,069
247
Minions Killed
362
0
Camps Cleared
0
1,224,577
Distance Traveled
1,232,976
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,825
488
75
5
0
278,925
1
W
Danzaburou
8,141
582
75
5
0
237,737
2
W
The Morrigan
8,074
577
106
8
0
247,561
3
L
Ymir
5,878
420
17
1
0
219,186
1
W
Fenrir
8,392
599
96
7
0
266,128
2
W
Cu Chulainn
7,194
514
59
4
0
222,080
1
W
Cthulhu
7,268
519
26
2
0
259,470
2
L
Ne Zha
6,696
478
56
4
0
280,692
2
L
Izanami
5,390
385
43
3
0
271,188
0
L
Merlin
5,875
420
56
4
0
174,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role