Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Milk_Shake_Ninho
Kukulkan
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 31L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
PortgasDace6743
Sun Wukong
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 3
Fenrir
Fenrir
Tsoyushi
Fenrir
Level 157
God Stats
9W - 7L
1,585 SR
Queue Stats
193W - 193L
1,393 Elo+
Party 3
Anhur
Anhur
noulacio
Anhur
Level 28
God Stats
2W - 0L
1,780 SR
Queue Stats
16W - 20L
1,462 Elo+
Party 1
Team Averages
Level 55
1,573 SR
1,468 Elo+

VS

Team Averages
Level 63
1,561 SR
1,506 Elo+
Ishtar
Ishtar
Applejuicerr
Ishtar
Level 122
God Stats
8W - 3L
1,677 SR
Queue Stats
939W - 835L
1,575 Elo+
Party 2
Jormungandr
Jormungandr
James McGilI
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,574 Elo+
Party 2
Fafnir
Fafnir
SirAlduin0678
Fafnir
Level 49
God Stats
0W - 1L
1,270 SR
Queue Stats
1W - 7L
1,324 Elo+
Solo
Cu Chulainn
Cu Chulainn
UHHHHHHHBURGER
Cu Chulainn
Level 125
God Stats
13W - 13L
1,618 SR
Queue Stats
1,078W - 1,015L
1,555 Elo+
Party 2
Ra
Ra
Vinja30
Ra
Level 3
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 0 / 8
5,374
537
4,807
5,152
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 1 / 5
5,830
583
5,088
3,631
1,436
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
PortgasDace6743
Sun Wukong
8
0 / 5 / 1
4,634
463
2,711
8,077
5,294
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Tsoyushi
Fenrir
10
7 / 1 / 2
6,123
612
5,663
8,232
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
noulacio
Anhur
10
3 / 1 / 2
5,859
586
2,042
5,290
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
8
2 / 2 / 1
5,312
531
3,728
6,777
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
James McGilI
Jormungandr
9
0 / 3 / 0
5,219
522
4,770
7,960
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 1
5,343
534
632
4,594
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
UHHHHHHHBURGER
Cu Chulainn
11
6 / 1 / 0
6,986
699
6,247
8,100
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 7 / 0
4,460
446
1,660
6,576
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
14
Kills
8
8
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
8
4
L
Ishtar
2
2
1
1.25
L
Jormungandr
James McGilI
Jormungandr
0
3
0
0
W
4
1
5
6.5
W
Sun Wukong
PortgasDace6743
Sun Wukong
0
5
1
0.1
L
0
1
1
0.5
W
Fenrir
Tsoyushi
Fenrir
7
1
2
8
L
Cu Chulainn
UHHHHHHHBURGER
Cu Chulainn
6
1
0
6
L
0
7
0
0
W
Anhur
noulacio
Anhur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
17,037
30,382
Taken
34,007
14,347
Mitigated
18,487
6,117
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,807
2,377
0
250
5,152
2,729
0
2,575
2,533
32,525
1,298
L
Ishtar
3,728
2,339
0
2,322
6,777
2,827
0
1,425
5,352
0
29,893
L
Jormungandr
James McGilI
Jormungandr
4,770
2,276
0
825
7,960
3,210
0
2,815
5,145
44,922
0
W
5,088
1,068
0
445
3,631
1,436
0
1,848
1,783
33,515
0
W
Sun Wukong
PortgasDace6743
Sun Wukong
2,711
567
0
85
8,077
5,294
0
298
7,137
0
19,264
L
632
149
51
1,242
4,594
3,343
0
890
3,704
19,950
0
W
Fenrir
Tsoyushi
Fenrir
5,663
1,877
0
2,294
8,232
3,137
0
603
7,541
0
34,707
L
Cu Chulainn
UHHHHHHHBURGER
Cu Chulainn
6,247
820
0
2,353
8,100
6,720
154
1,315
6,785
0
41,551
L
1,660
839
0
16
6,576
2,387
0
3,273
3,303
18,576
0
W
Anhur
noulacio
Anhur
2,042
1,167
0
3,043
5,290
1,751
0
1,738
3,552
0
33,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
27,320
256
Minions Killed
295
0
Camps Cleared
0
975,995
Distance Traveled
933,024
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,374
537
58
6
0
194,422
0
L
Ishtar
5,312
531
63
6
0
198,332
0
L
Jormungandr
5,219
522
97
10
0
176,709
4
W
Kukulkan
5,830
583
51
5
0
192,845
2
W
Sun Wukong
4,634
463
29
3
0
199,854
0
L
Fafnir
5,343
534
21
2
0
186,129
2
W
Fenrir
6,123
612
49
5
0
223,274
3
L
Cu Chulainn
6,986
699
88
9
0
200,785
3
L
Ra
4,460
446
26
3
0
171,069
0
W
Anhur
5,859
586
69
7
0
165,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role