Player Matchup

Ra
Ra
BuddhaTrek
Ra
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
255W - 280L
1,373 Elo+
Solo
Danzaburou
Danzaburou
JimJimJimba
Danzaburou
Level 89
God Stats
63W - 57L
1,561 SR
Queue Stats
101W - 91L
1,472 Elo+
Solo
Ymir
Ymir
Pipexjr09
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,592 Elo+
Solo
King Arthur
King Arthur
bigchill342
King Arthur
Level 89
God Stats
0W - 5L
1,045 SR
Queue Stats
144W - 144L
1,406 Elo+
Solo
Awilix
Awilix
fierce-unit754
Awilix
Level 67
God Stats
0W - 3L
1,280 SR
Queue Stats
55W - 66L
1,337 Elo+
Solo
Team Averages
Level 82
1,377 SR
1,436 Elo+

VS

Team Averages
Level 76
1,409 SR
1,415 Elo+
Anubis
Anubis
Demon0591
Anubis
Level 64
God Stats
1W - 0L
1,253 SR
Queue Stats
4W - 2L
1,397 Elo+
Solo
Merlin
Merlin
Legendarypurt15
Merlin
Level 104
God Stats
99W - 93L
1,435 SR
Queue Stats
110W - 103L
1,383 Elo+
Solo
Odin
Odin
RDJ_904
Odin
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 11L
1,591 Elo+
Solo
Fenrir
Fenrir
Star3scr3am
Fenrir
Level 67
God Stats
3W - 10L
1,246 SR
Queue Stats
113W - 137L
1,309 Elo+
Solo
Neith
Neith
coccopy
Neith
Level 109
God Stats
1W - 0L
1,610 SR
Queue Stats
47W - 37L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 7
11,124
506
16,460
16,894
6,611
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
JimJimJimba
Danzaburou
13
1 / 10 / 0
8,700
395
4,421
16,802
6,090
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
14
1 / 2 / 5
9,016
410
4,926
15,357
18,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
bigchill342
King Arthur
17
5 / 3 / 6
10,712
487
18,147
21,990
22,339
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
8 / 9 / 4
10,756
489
11,448
22,745
9,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demon0591
Anubis
17
3 / 5 / 8
10,276
467
8,627
16,300
7,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 4
11,304
514
11,795
10,627
4,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
RDJ_904
Odin
17
6 / 3 / 7
11,236
511
14,325
18,646
17,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
15
7 / 5 / 5
10,131
461
12,068
18,178
7,978
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
coccopy
Neith
18
10 / 3 / 10
12,115
551
23,940
16,953
8,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
18
Kills
31
31
Deaths
19
22
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Anubis
Demon0591
Anubis
3
5
8
1.4
L
Danzaburou
JimJimJimba
Danzaburou
1
10
0
0.1
W
5
3
4
2.33
L
Ymir
1
2
5
1.75
W
Odin
RDJ_904
Odin
6
3
7
3.17
W
Fenrir
7
5
5
1.9
L
King Arthur
bigchill342
King Arthur
5
3
6
2.67
W
Neith
coccopy
Neith
10
3
10
5
L
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,402
Damage
70,755
93,788
Taken
80,704
63,539
Mitigated
46,246
17,226
Healing
14,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,460
1,169
547
4,041
16,894
6,611
1,091
6,112
10,630
90,125
0
W
Anubis
Demon0591
Anubis
8,627
517
0
0
16,300
7,957
1,331
5,998
10,302
73,611
0
L
Danzaburou
JimJimJimba
Danzaburou
4,421
1,860
73
3,074
16,802
6,090
1,386
300
16,412
0
51,056
W
11,795
1,956
0
2,718
10,627
4,282
6,153
3,247
7,380
78,590
0
L
Ymir
4,926
927
0
1,204
15,357
18,731
0
2,734
12,471
22,943
0
W
Odin
RDJ_904
Odin
14,325
3,732
0
3,806
18,646
17,385
155
3,219
15,427
6,661
57,665
W
Fenrir
12,068
3,047
0
1,307
18,178
7,978
277
5,542
12,636
0
36,188
L
King Arthur
bigchill342
King Arthur
18,147
2,932
188
3,525
21,990
22,339
70
5,920
15,174
345
60,542
W
Neith
coccopy
Neith
23,940
6,495
0
6,909
16,953
8,644
3,643
3,706
13,025
0
90,820
L
11,448
5,274
0
4,574
22,745
9,768
220
7,303
14,965
0
50,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
55,062
389
Minions Killed
479
0
Camps Cleared
0
1,784,656
Distance Traveled
1,983,756
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,124
506
141
6
0
353,691
3
W
Anubis
10,276
467
96
4
0
395,341
0
L
Danzaburou
8,700
395
79
4
0
289,815
0
W
Merlin
11,304
514
121
6
0
371,647
0
L
Ymir
9,016
410
40
2
0
358,583
1
W
Odin
11,236
511
92
4
0
413,347
0
W
Fenrir
10,131
461
55
3
0
407,982
0
L
King Arthur
10,712
487
69
3
0
398,866
2
W
Neith
12,115
551
115
5
0
395,439
0
L
Awilix
10,756
489
60
3
0
383,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role