Player Matchup

Mulan
Mulan
Bungfort
Mulan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,364 Elo+
Party 2
Ne Zha
Ne Zha
MisterFatLegs
Ne Zha
Level 28
God Stats
2W - 2L
1,264 SR
Queue Stats
38W - 29L
1,499 Elo+
Party 2
Izanami
Izanami
PostManChild
Izanami
Level 29
God Stats
1W - 3L
1,177 SR
Queue Stats
45W - 45L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
lahenkomein
Baron Samedi
Level 24
God Stats
1W - 0L
1,256 SR
Queue Stats
22W - 17L
1,463 Elo+
Party 2
Ao Kuang
Ao Kuang
papawithamace
Ao Kuang
Level 39
God Stats
4W - 3L
1,189 SR
Queue Stats
64W - 50L
1,503 Elo+
Party 2
Team Averages
Level 30
1,277 SR
1,470 Elo+

VS

Team Averages
Level 44
1,585 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Marcoooooooooos
Chaac
Level 15
God Stats
1W - 1L
1,494 SR
Queue Stats
6W - 13L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
Mr4ndre
Ratatoskr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,619 Elo+
Solo
Janus
Janus
elctroarm
Janus
Level 88
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 16L
1,481 Elo+
Party 1
Bacchus
Bacchus
soji1974
Bacchus
Level 41
God Stats
0W - 1L
1,709 SR
Queue Stats
148W - 198L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bungfort
Mulan
15
5 / 2 / 0
8,982
561
11,412
15,233
11,123
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
10 / 2 / 9
9,536
596
17,618
13,176
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
PostManChild
Izanami
13
7 / 0 / 9
8,397
525
11,898
8,620
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lahenkomein
Baron Samedi
12
1 / 3 / 9
7,376
461
4,292
9,656
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ao Kuang
papawithamace
Ao Kuang
14
4 / 1 / 6
8,703
544
7,989
12,744
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 8 / 0
6,735
421
4,055
12,577
3,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 4 / 1
6,827
427
8,289
13,996
11,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Mr4ndre
Ratatoskr
11
3 / 6 / 0
7,319
457
7,659
15,236
6,147
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
elctroarm
Janus
14
3 / 3 / 3
8,428
527
8,179
8,620
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
soji1974
Bacchus
9
0 / 6 / 1
6,164
385
5,073
15,944
13,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
27
Kills
8
8
Deaths
27
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
8
0
0.13
W
Mulan
Bungfort
Mulan
5
2
0
2.5
L
1
4
1
0.38
W
10
2
9
7.25
L
Ratatoskr
Mr4ndre
Ratatoskr
3
6
0
0.5
W
Izanami
PostManChild
Izanami
7
0
9
11.5
L
Janus
elctroarm
Janus
3
3
3
1.5
W
Baron Samedi
lahenkomein
Baron Samedi
1
3
9
1.83
W
Ao Kuang
papawithamace
Ao Kuang
4
1
6
7
L
Bacchus
soji1974
Bacchus
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,209
Damage
33,255
59,429
Taken
66,373
31,856
Mitigated
38,241
26,760
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,055
2,373
0
1,063
12,577
3,815
0
726
11,368
0
36,250
W
Mulan
Bungfort
Mulan
11,412
2,308
0
6,941
15,233
11,123
1,665
1,502
13,731
0
64,267
L
8,289
1,646
0
2,532
13,996
11,099
0
1,589
12,308
0
38,888
W
17,618
6,542
0
5,851
13,176
6,729
1,329
1,698
11,478
0
61,259
L
Ratatoskr
Mr4ndre
Ratatoskr
7,659
1,916
0
500
15,236
6,147
0
4,443
10,649
0
48,792
W
Izanami
PostManChild
Izanami
11,898
7,533
0
2,932
8,620
3,432
1,112
3,575
5,045
0
51,753
L
Janus
elctroarm
Janus
8,179
427
0
1,418
8,620
3,853
69
2,719
5,759
66,343
0
W
Baron Samedi
lahenkomein
Baron Samedi
4,292
465
55
2,010
9,656
4,986
594
4,744
4,912
35,467
0
W
Ao Kuang
papawithamace
Ao Kuang
7,989
2,164
0
8,971
12,744
5,586
1,059
1,733
11,011
57,475
2,554
L
Bacchus
soji1974
Bacchus
5,073
871
0
1,479
15,944
13,327
0
2,695
12,981
12,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,994
Gold Earned
35,473
464
Minions Killed
341
0
Camps Cleared
0
1,515,262
Distance Traveled
1,438,040
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,735
421
59
4
0
244,593
6
W
Mulan
8,982
561
122
8
0
281,608
1
L
Chaac
6,827
427
57
4
0
275,116
0
W
Ne Zha
9,536
596
74
5
0
319,113
5
L
Ratatoskr
7,319
457
84
5
0
303,877
0
W
Izanami
8,397
525
93
6
0
306,222
2
L
Janus
8,428
527
119
7
0
305,719
2
W
Baron Samedi
7,376
461
66
4
0
267,336
2
W
Ao Kuang
8,703
544
109
7
0
340,983
5
L
Bacchus
6,164
385
22
1
0
308,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role