Player Matchup

Tiamat
Tiamat
Blanck 300
Tiamat
Level 148
God Stats
24W - 17L
1,654 SR
Queue Stats
994W - 1,000L
1,515 Elo+
Party 1
Xbalanque
Xbalanque
Skoodini
Xbalanque
Level 75
God Stats
9W - 8L
1,498 SR
Queue Stats
38W - 37L
1,408 Elo+
Solo
Bacchus
Bacchus
kenegaro
Bacchus
Level 149
God Stats
39W - 32L
1,524 SR
Queue Stats
254W - 276L
1,483 Elo+
Solo
Bakasura
Bakasura
neycueto
Bakasura
Level 127
God Stats
25W - 16L
1,664 SR
Queue Stats
327W - 309L
1,475 Elo+
Party 1
Hel
Hel
samoansoldier
Hel
Level 124
God Stats
1W - 2L
1,428 SR
Queue Stats
405W - 463L
1,480 Elo+
Solo
Team Averages
Level 125
1,554 SR
1,472 Elo+

VS

Team Averages
Level 132
1,572 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HoPe Killz
Fenrir
Level 147
God Stats
2W - 4L
1,477 SR
Queue Stats
163W - 153L
1,487 Elo+
Solo
Bellona
Bellona
Jay1065
Bellona
Level 106
God Stats
47W - 52L
1,540 SR
Queue Stats
231W - 233L
1,474 Elo+
Solo
Neith
Neith
LittleKuro
Neith
Level 156
God Stats
23W - 8L
1,859 SR
Queue Stats
508W - 514L
1,512 Elo+
Party 2
Zhong Kui
Zhong Kui
Xo NiCk oX
Zhong Kui
Level 147
God Stats
16W - 17L
1,482 SR
Queue Stats
222W - 265L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blanck 300
Tiamat
14
3 / 2 / 3
8,096
578
7,717
8,148
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Skoodini
Xbalanque
12
1 / 3 / 1
6,937
496
11,078
10,324
3,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
kenegaro
Bacchus
11
1 / 1 / 3
6,953
497
4,600
13,004
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
neycueto
Bakasura
13
4 / 2 / 3
8,070
576
8,396
12,818
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 2 / 2
7,462
533
4,747
10,827
3,372
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 1
7,023
502
5,187
13,649
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
HoPe Killz
Fenrir
14
5 / 2 / 0
8,354
597
7,683
12,165
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Jay1065
Bellona
13
1 / 1 / 2
7,426
530
7,603
12,426
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
15
2 / 1 / 1
8,729
624
8,134
8,001
4,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Xo NiCk oX
Zhong Kui
14
0 / 3 / 3
7,920
566
4,840
10,335
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
10
10
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
1
1.25
L
Tiamat
Blanck 300
Tiamat
3
2
3
2.25
W
Fenrir
HoPe Killz
Fenrir
5
2
0
2.5
W
Bellona
Jay1065
Bellona
1
1
2
2
W
Neith
2
1
1
2.5
L
Xbalanque
Skoodini
Xbalanque
1
3
1
0.5
W
Zhong Kui
Xo NiCk oX
Zhong Kui
0
3
3
0.5
L
Bacchus
kenegaro
Bacchus
1
1
3
2.5
L
Bakasura
neycueto
Bakasura
4
2
3
2.75
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
33,447
55,121
Taken
56,576
31,019
Mitigated
34,866
17,881
Healing
21,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,187
824
282
6,781
13,649
9,528
0
3,570
9,773
27,088
0
L
Tiamat
Blanck 300
Tiamat
7,717
534
0
1,282
8,148
6,086
0
2,185
5,815
57,780
0
W
Fenrir
HoPe Killz
Fenrir
7,683
1,757
0
1,180
12,165
4,964
0
1,626
9,501
0
64,014
W
Bellona
Jay1065
Bellona
7,603
1,785
0
3,734
12,426
8,900
0
2,118
10,308
0
58,303
W
Neith
8,134
2,531
0
5,090
8,001
4,525
1,038
3,853
3,701
0
71,227
L
Xbalanque
Skoodini
Xbalanque
11,078
6,276
0
2,946
10,324
3,555
1,096
1,339
8,985
0
66,629
W
Zhong Kui
Xo NiCk oX
Zhong Kui
4,840
201
82
4,231
10,335
6,949
714
5,214
4,192
64,974
0
L
Bacchus
kenegaro
Bacchus
4,600
586
307
4,151
13,004
12,240
206
3,858
9,068
20,779
0
L
Bakasura
neycueto
Bakasura
8,396
5,994
0
3,324
12,818
5,766
0
2,159
10,529
0
54,886
L
4,747
409
182
5,689
10,827
3,372
0
130
10,697
59,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
39,452
470
Minions Killed
492
0
Camps Cleared
0
1,415,541
Distance Traveled
1,416,454
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,023
502
31
2
0
238,155
0
L
Tiamat
8,096
578
101
7
0
291,684
5
W
Fenrir
8,354
597
95
7
0
342,866
2
W
Bellona
7,426
530
99
7
0
328,947
3
W
Neith
8,729
624
136
10
0
260,584
5
L
Xbalanque
6,937
496
116
8
0
235,964
4
W
Zhong Kui
7,920
566
131
9
0
245,902
6
L
Bacchus
6,953
497
28
2
0
270,347
2
L
Bakasura
8,070
576
115
8
0
359,306
2
L
Hel
7,462
533
110
8
0
258,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role