Player Matchup

Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
HVenDetAH
Bellona
Level 17
God Stats
1W - 7L
1,111 SR
Queue Stats
6W - 19L
1,313 Elo+
Party 2
Persephone
Persephone
IintU
Persephone
Level 65
God Stats
24W - 32L
1,406 SR
Queue Stats
143W - 168L
1,450 Elo+
Party 2
Cupid
Cupid
Mutta97
Cupid
Level 139
God Stats
5W - 1L
1,891 SR
Queue Stats
176W - 196L
1,435 Elo+
Party 2
Mercury
Mercury
Sha63
Mercury
Level 87
God Stats
31W - 28L
1,485 SR
Queue Stats
117W - 148L
1,413 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,422 Elo+

VS

Team Averages
Level 65
1,435 SR
1,376 Elo+
Hera
Hera
 
Hera
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kamidake
Hachiman
Level 76
God Stats
3W - 3L
1,450 SR
Queue Stats
112W - 116L
1,460 Elo+
Party 3
Fenrir
Fenrir
LaMajami
Fenrir
Level 34
God Stats
1W - 6L
1,102 SR
Queue Stats
12W - 29L
1,304 Elo+
Solo
Xing Tian
Xing Tian
Limonoenot
Xing Tian
Level 40
God Stats
1W - 2L
1,622 SR
Queue Stats
75W - 78L
1,443 Elo+
Party 3
Cthulhu
Cthulhu
krektagar
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
0 / 2 / 1
7,211
451
4,117
14,506
12,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
HVenDetAH
Bellona
12
0 / 2 / 5
7,363
460
6,157
11,972
12,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
IintU
Persephone
16
3 / 1 / 8
10,103
631
7,733
7,160
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Mutta97
Cupid
13
2 / 1 / 6
7,875
492
9,438
11,103
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Sha63
Mercury
17
17 / 4 / 3
10,893
681
14,121
13,272
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 7 / 3
7,736
484
5,560
8,450
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Kamidake
Hachiman
9
0 / 4 / 3
6,091
381
10,116
11,331
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
LaMajami
Fenrir
14
5 / 4 / 1
8,897
556
6,839
12,269
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Limonoenot
Xing Tian
9
0 / 3 / 2
6,487
405
4,721
15,399
14,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
krektagar
Cthulhu
12
1 / 4 / 2
7,455
466
8,008
13,871
10,601
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
22
Kills
9
10
Deaths
22
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
1
0.25
L
Hera
 
Hera
3
7
3
0.64
W
Bellona
HVenDetAH
Bellona
0
2
5
1.25
W
Persephone
IintU
Persephone
3
1
8
7
L
Hachiman
Kamidake
Hachiman
0
4
3
0.38
L
Fenrir
LaMajami
Fenrir
5
4
1
1.38
L
Xing Tian
Limonoenot
Xing Tian
0
3
2
0.33
W
Cupid
Mutta97
Cupid
2
1
6
5
W
Mercury
Sha63
Mercury
17
4
3
4.63
L
Cthulhu
krektagar
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,566
Damage
35,244
58,013
Taken
61,320
38,273
Mitigated
37,139
18,058
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,117
1,460
254
3,514
14,506
12,592
230
3,790
10,716
11,873
3,072
L
Hera
 
Hera
5,560
1,478
0
674
8,450
3,027
0
2,121
6,329
34,635
0
W
Bellona
HVenDetAH
Bellona
6,157
2,433
0
3,276
11,972
12,300
1,044
5,942
6,030
0
31,356
W
Persephone
IintU
Persephone
7,733
779
0
2,911
7,160
2,942
270
2,044
5,115
77,801
0
L
Hachiman
Kamidake
Hachiman
10,116
7,198
0
4,287
11,331
3,341
0
2,189
9,142
0
39,921
L
Fenrir
LaMajami
Fenrir
6,839
1,182
0
1,721
12,269
5,898
0
1,278
10,905
0
60,333
L
Xing Tian
Limonoenot
Xing Tian
4,721
569
0
1,706
15,399
14,272
0
4,492
10,907
21,007
0
W
Cupid
Mutta97
Cupid
9,438
5,045
644
6,959
11,103
4,272
376
2,410
8,693
0
67,797
W
Mercury
Sha63
Mercury
14,121
9,538
0
500
13,272
6,167
0
4,103
9,169
0
82,761
L
Cthulhu
krektagar
Cthulhu
8,008
915
0
4,049
13,871
10,601
32
1,389
11,753
44,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,445
Gold Earned
36,666
457
Minions Killed
305
0
Camps Cleared
0
1,508,260
Distance Traveled
1,347,577
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,211
451
17
1
0
298,389
0
L
Hera
7,736
484
67
4
0
281,663
1
W
Bellona
7,363
460
65
4
0
229,524
0
W
Persephone
10,103
631
141
9
0
338,698
0
L
Hachiman
6,091
381
55
3
0
239,484
1
L
Fenrir
8,897
556
84
5
0
299,176
0
L
Xing Tian
6,487
405
22
1
0
279,798
2
W
Cupid
7,875
492
108
7
0
271,950
3
W
Mercury
10,893
681
126
8
0
369,699
0
L
Cthulhu
7,455
466
77
5
0
247,456
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role