Player Matchup

Thor
Thor
Diamond III
 
Thor
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thoth
Thoth
Diamond III
 
Thoth
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
Greeys
Loki
Diamond I
Level 157
God Stats
160W - 120L
1,727 SR
Queue Stats
385W - 360L
2,415 MMR
Solo
Hou Yi
Hou Yi
Diamond II
Grіm
Hou Yi
Diamond II
Level 110
God Stats
9W - 10L
1,658 SR
Queue Stats
80W - 83L
2,474 MMR
Solo
The Morrigan
The Morrigan
Diamond II
ImSixThree
The Morrigan
Diamond II
Level 68
God Stats
5W - 2L
1,380 SR
Queue Stats
168W - 148L
2,364 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,553 SR
2,051 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,638 SR
2,358 MMR
Hachiman
Hachiman
Diamond III
CulonasCancun
Hachiman
Diamond III
Level 124
God Stats
13W - 11L
1,643 SR
Queue Stats
539W - 519L
2,199 MMR
Solo
Hercules
Hercules
Masters
Sobeku
Hercules
Masters
Level 159
God Stats
15W - 7L
1,888 SR
Queue Stats
149W - 132L
2,475 MMR
Party 1
Chang'e
Chang'e
Masters
TheeHamburger
Chang'e
Masters
Level 160
God Stats
1W - 1L
1,338 SR
Queue Stats
177W - 160L
2,454 MMR
Party 1
Terra
Terra
Diamond I
Windfa1l
Terra
Diamond I
Level 131
God Stats
12W - 12L
1,632 SR
Queue Stats
126W - 104L
2,414 MMR
Solo
Erlang Shen
Erlang Shen
Diamond IV
qNero
Erlang Shen
Diamond IV
Level 160
God Stats
3W - 0L
1,690 SR
Queue Stats
101W - 77L
2,250 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 6 / 4
8,542
475
10,810
14,539
5,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
9
1 / 13 / 0
6,961
387
5,637
16,862
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Greeys
Loki
14
0 / 4 / 2
8,480
471
7,010
15,085
6,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Grіm
Hou Yi
11
0 / 5 / 1
7,348
408
6,062
14,741
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
ImSixThree
The Morrigan
14
4 / 5 / 0
8,915
495
11,008
9,369
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangSerqetDa Ji

VS

Bans
HadesGaneshaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CulonasCancun
Hachiman
17
4 / 1 / 5
10,831
602
12,793
16,991
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Sobeku
Hercules
17
7 / 1 / 9
11,238
624
14,338
22,180
19,885
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
18
9 / 1 / 10
11,874
660
12,203
12,833
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
Windfa1l
Terra
14
1 / 2 / 14
10,098
561
3,372
15,254
14,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Erlang Shen
qNero
Erlang Shen
19
12 / 0 / 9
12,408
689
12,332
14,704
13,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
5
Kills
33
33
Deaths
5
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
6
4
0.33
L
Thoth
 
Thoth
1
13
0
0.08
W
Hachiman
CulonasCancun
Hachiman
4
1
5
6.5
L
Loki
Greeys
Loki
0
4
2
0.25
L
Hou Yi
Grіm
Hou Yi
0
5
1
0.1
L
The Morrigan
ImSixThree
The Morrigan
4
5
0
0.8
W
Hercules
Sobeku
Hercules
7
1
9
11.5
W
Chang'e
9
1
10
14
W
Terra
Windfa1l
Terra
1
2
14
4
W
Erlang Shen
qNero
Erlang Shen
12
0
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
55,038
70,596
Taken
81,962
26,431
Mitigated
62,289
14,842
Healing
44,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,810
3,156
0
2,932
14,539
5,647
0
4,194
10,345
0
70,987
L
Thoth
 
Thoth
5,637
221
0
732
16,862
5,561
0
5,005
11,857
36,363
0
W
Hachiman
CulonasCancun
Hachiman
12,793
6,809
0
8,481
16,991
6,178
4,428
1,900
15,091
0
100,595
L
Loki
Greeys
Loki
7,010
2,001
0
3,764
15,085
6,068
1,046
2,128
12,957
0
63,344
L
Hou Yi
Grіm
Hou Yi
6,062
3,164
0
5,481
14,741
5,436
0
1,369
13,372
0
46,291
L
The Morrigan
ImSixThree
The Morrigan
11,008
1,998
87
1,846
9,369
3,719
945
2,587
6,544
55,194
3,400
W
Hercules
Sobeku
Hercules
14,338
5,701
0
9,748
22,180
19,885
949
3,600
18,163
0
69,296
W
Chang'e
12,203
1,460
4,054
6,420
12,833
8,291
2,243
5,409
7,115
118,701
0
W
Terra
Windfa1l
Terra
3,372
503
5,526
3,681
15,254
14,889
631
2,333
12,505
22,808
2,002
W
Erlang Shen
qNero
Erlang Shen
12,332
7,172
0
6,766
14,704
13,046
807
2,442
12,262
0
116,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
56,449
444
Minions Killed
630
0
Camps Cleared
0
1,602,324
Distance Traveled
1,880,511
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,542
475
101
6
0
340,613
2
L
Thoth
6,961
387
64
4
0
269,846
2
W
Hachiman
10,831
602
131
7
0
314,605
2
L
Loki
8,480
471
107
6
0
399,921
7
L
Hou Yi
7,348
408
75
4
0
256,773
4
L
The Morrigan
8,915
495
97
5
0
335,171
3
W
Hercules
11,238
624
117
7
0
379,178
9
W
Chang'e
11,874
660
180
10
0
363,267
4
W
Terra
10,098
561
48
3
0
378,875
4
W
Erlang Shen
12,408
689
154
9
0
444,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role