Player Matchup

Jing Wei
Jing Wei
Masters
DepredatorRD
Jing Wei
Masters
Level 160
God Stats
1W - 2L
1,617 SR
Queue Stats
102W - 95L
2,620 MMR
Solo
Ne Zha
Ne Zha
Masters
Magooba
Ne Zha
Masters
Level 160
God Stats
7W - 3L
1,860 SR
Queue Stats
120W - 65L
2,902 MMR
Solo
Gilgamesh
Gilgamesh
Masters
MrTolmach
Gilgamesh
Masters
Level 85
God Stats
2W - 2L
1,694 SR
Queue Stats
199W - 129L
3,091 MMR
Solo
Vulcan
Vulcan
Masters
Olhea
Vulcan
Masters
Level 160
God Stats
11W - 8L
1,598 SR
Queue Stats
321W - 279L
3,404 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Vwdw
Ao Kuang
Masters
Level 125
God Stats
27W - 15L
1,807 SR
Queue Stats
179W - 153L
2,937 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 138
1,715 SR
2,991 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,744 SR
2,994 MMR
He Bo
He Bo
Masters
NukeIV
He Bo
Masters
Level 158
God Stats
5W - 1L
1,869 SR
Queue Stats
98W - 51L
3,370 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Siluuux
Ah Muzen Cab
Diamond I
Level 147
God Stats
5W - 3L
1,734 SR
Queue Stats
145W - 128L
2,580 MMR
Solo
Ymir
Ymir
Diamond I
The_Expert133
Ymir
Diamond I
Level 151
God Stats
4W - 2L
1,790 SR
Queue Stats
223W - 183L
2,717 MMR
Solo
Hun Batz
Hun Batz
Masters
kookslikedat
Hun Batz
Masters
Level 152
God Stats
25W - 14L
1,681 SR
Queue Stats
781W - 759L
2,828 MMR
Solo
Bastet
Bastet
Masters
Ζelda
Bastet
Masters
Level 120
God Stats
9W - 10L
1,648 SR
Queue Stats
154W - 101L
3,472 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DepredatorRD
Jing Wei
20
2 / 5 / 8
13,916
497
22,634
31,574
10,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Magooba
Ne Zha
14
5 / 12 / 4
10,335
369
23,682
40,099
37,132
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
MrTolmach
Gilgamesh
19
6 / 8 / 4
12,893
460
17,989
37,281
31,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Olhea
Vulcan
19
2 / 8 / 3
12,575
449
20,843
24,646
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Vwdw
Ao Kuang
17
1 / 14 / 2
11,993
428
18,340
45,121
12,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TyrThanatosIshtarGeb

VS

Bans
HadesSusanoThorPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
NukeIV
He Bo
20
15 / 5 / 14
16,898
604
45,607
31,897
16,289
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Siluuux
Ah Muzen Cab
20
6 / 2 / 7
16,622
594
20,732
25,828
13,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 5 / 21
13,950
498
5,899
31,690
51,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
kookslikedat
Hun Batz
20
8 / 3 / 13
16,326
583
22,692
27,280
13,850
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Ζelda
Bastet
20
16 / 1 / 16
18,697
668
59,589
32,044
15,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
118
16
Kills
47
47
Deaths
16
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DepredatorRD
Jing Wei
2
5
8
1.2
L
Ne Zha
Magooba
Ne Zha
5
12
4
0.58
L
Gilgamesh
MrTolmach
Gilgamesh
6
8
4
1
W
He Bo
NukeIV
He Bo
15
5
14
4.4
L
Vulcan
Olhea
Vulcan
2
8
3
0.44
W
Ah Muzen Cab
Siluuux
Ah Muzen Cab
6
2
7
4.75
W
2
5
21
2.5
L
Ao Kuang
Vwdw
Ao Kuang
1
14
2
0.14
W
Hun Batz
kookslikedat
Hun Batz
8
3
13
4.83
W
Bastet
Ζelda
Bastet
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,488
Damage
154,519
178,721
Taken
148,739
99,232
Mitigated
110,706
37,980
Healing
58,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DepredatorRD
Jing Wei
22,634
18,414
0
10,356
31,574
10,476
1,213
5,694
25,880
0
136,023
L
Ne Zha
Magooba
Ne Zha
23,682
5,023
480
7,259
40,099
37,132
0
11,093
29,006
19
64,713
L
Gilgamesh
MrTolmach
Gilgamesh
17,989
4,505
0
4,869
37,281
31,167
0
16,079
21,202
530
89,534
W
He Bo
NukeIV
He Bo
45,607
1,102
508
13,513
31,897
16,289
1,619
9,287
22,610
161,983
0
L
Vulcan
Olhea
Vulcan
20,843
6,238
139
2,534
24,646
8,131
0
12,703
11,943
124,912
0
W
Ah Muzen Cab
Siluuux
Ah Muzen Cab
20,732
7,995
0
12,494
25,828
13,333
3,165
2,352
23,476
0
201,344
W
5,899
796
0
5,406
31,690
51,904
62
6,849
24,841
17,849
0
L
Ao Kuang
Vwdw
Ao Kuang
18,340
4,337
0
12,343
45,121
12,326
0
5,937
39,184
83,111
0
W
Hun Batz
kookslikedat
Hun Batz
22,692
7,466
0
12,895
27,280
13,850
4,998
5,478
21,802
0
176,732
W
Bastet
Ζelda
Bastet
59,589
19,429
0
13,716
32,044
15,330
895
18,303
13,741
0
190,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,712
Gold Earned
82,493
774
Minions Killed
928
0
Camps Cleared
0
2,294,322
Distance Traveled
2,891,249
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,916
497
232
8
0
502,709
1
L
Ne Zha
10,335
369
65
2
0
452,858
3
L
Gilgamesh
12,893
460
122
4
0
509,201
7
W
He Bo
16,898
604
223
8
0
550,725
6
L
Vulcan
12,575
449
200
7
0
461,412
5
W
Ah Muzen Cab
16,622
594
238
9
0
548,638
9
W
Ymir
13,950
498
14
1
0
541,327
4
L
Ao Kuang
11,993
428
155
6
0
368,142
0
W
Hun Batz
16,326
583
213
8
0
603,672
8
W
Bastet
18,697
668
240
9
0
646,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role