Player Matchup

Neith
Neith
BroTshTawer
Neith
Level 29
God Stats
5W - 0L
1,865 SR
Queue Stats
71W - 44L
1,606 Elo+
Party 2
Artio
Artio
JokeMare
Artio
Level 100
God Stats
12W - 7L
1,626 SR
Queue Stats
92W - 70L
1,591 Elo+
Party 2
Merlin
Merlin
aSprit
Merlin
Level 79
God Stats
4W - 6L
1,458 SR
Queue Stats
66W - 61L
1,526 Elo+
Party 2
Team Averages
Level 69
1,650 SR
1,574 Elo+

VS

Team Averages
Level 29
1,495 SR
1,448 Elo+
Scylla
Scylla
Anrana
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,508 Elo+
Party 1
Thor
Thor
rafadlg
Thor
Level 54
God Stats
1W - 2L
1,485 SR
Queue Stats
136W - 155L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
raul1009
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 1
12,222
815
21,595
9,649
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
JokeMare
Artio
14
1 / 1 / 9
10,858
724
7,146
21,261
31,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
aSprit
Merlin
16
0 / 0 / 9
10,321
688
15,419
8,277
3,544
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Anrana
Scylla
15
1 / 2 / 0
9,685
646
9,304
12,315
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
rafadlg
Thor
15
0 / 3 / 1
9,023
602
10,594
16,613
10,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
raul1009
Kumbhakarna
13
0 / 5 / 0
9,414
628
3,445
19,459
26,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Anrana
Scylla
1
2
0
0.5
W
9
0
1
9.5
W
Artio
JokeMare
Artio
1
1
9
5.5
W
Merlin
aSprit
Merlin
0
0
9
4.5
L
Thor
rafadlg
Thor
0
3
1
0.17
L
Kumbhakarna
raul1009
Kumbhakarna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,160
Damage
23,343
39,187
Taken
48,387
39,734
Mitigated
41,187
13,647
Healing
1,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Anrana
Scylla
9,304
1,395
0
250
12,315
4,867
0
7,231
5,084
65,867
0
W
21,595
10,654
0
3,101
9,649
4,829
2,385
3,395
6,254
0
77,815
W
Artio
JokeMare
Artio
7,146
1,235
1,098
7,540
21,261
31,361
339
6,877
14,384
21,778
0
W
Merlin
aSprit
Merlin
15,419
263
0
1,908
8,277
3,544
571
2,726
5,551
51,275
0
L
Thor
rafadlg
Thor
10,594
1,155
0
157
16,613
10,244
0
7,359
9,254
0
39,149
L
Kumbhakarna
raul1009
Kumbhakarna
3,445
533
0
1,163
19,459
26,076
0
8,012
11,447
12,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
28,122
184
Minions Killed
178
0
Camps Cleared
0
843,441
Distance Traveled
825,238
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,685
646
114
8
0
264,695
1
W
Neith
12,222
815
109
7
0
278,531
5
W
Artio
10,858
724
6
0
0
290,100
4
W
Merlin
10,321
688
69
5
0
274,810
0
L
Thor
9,023
602
45
3
0
288,823
5
L
Kumbhakarna
9,414
628
19
1
0
271,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role