Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GoodDemon010
Loki
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
lareyesp
Merlin
Level 67
God Stats
2W - 5L
1,218 SR
Queue Stats
31W - 46L
1,395 Elo+
Solo
Team Averages
Level 111
1,444 SR
1,479 Elo+

VS

Team Averages
Level 87
1,506 SR
1,521 Elo+
Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
AnimGuii
Aphrodite
Level 104
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,717 Elo+
Solo
Ra
Ra
Deigles12345
Ra
Level 104
God Stats
2W - 2L
1,642 SR
Queue Stats
115W - 131L
1,475 Elo+
Party 2
Hachiman
Hachiman
Z Pankeka Z
Hachiman
Level 43
God Stats
0W - 3L
1,198 SR
Queue Stats
41W - 55L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 2 / 1
8,169
584
9,156
10,974
9,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ishtar
 
Ishtar
14
2 / 0 / 0
7,870
562
7,111
8,162
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
10
2 / 0 / 2
6,951
497
7,046
9,349
8,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 1 / 1
7,060
504
3,770
9,525
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
lareyesp
Merlin
13
1 / 3 / 1
7,902
564
3,359
7,241
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 1
8,076
577
8,378
12,776
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Erlang Shen
 
Erlang Shen
13
0 / 2 / 1
7,349
525
4,215
12,196
9,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
AnimGuii
Aphrodite
11
0 / 2 / 2
5,399
386
1,957
5,175
3,007
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 3 / 0
7,393
528
4,079
7,804
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Z Pankeka Z
Hachiman
11
0 / 1 / 0
5,903
422
2,825
9,171
3,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
8
Kills
6
6
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
1
1.25
W
Ishtar
 
Ishtar
2
0
0
2
W
Cthulhu
 
Cthulhu
2
0
2
3
L
Thor
 
Thor
5
0
1
5.5
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
L
Aphrodite
AnimGuii
Aphrodite
0
2
2
0.5
L
1
3
0
0.33
W
1
1
1
1.5
L
Hachiman
Z Pankeka Z
Hachiman
0
1
0
0
W
Merlin
lareyesp
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,442
Damage
21,454
45,251
Taken
47,122
27,625
Mitigated
25,077
15,176
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,156
3,050
0
2,575
10,974
9,767
204
0
10,974
67,207
0
W
Ishtar
 
Ishtar
7,111
4,589
0
4,986
8,162
3,287
1,182
503
7,659
0
66,669
W
Cthulhu
 
Cthulhu
7,046
324
0
2,373
9,349
8,466
0
2,005
7,344
21,185
1,184
L
Thor
 
Thor
8,378
2,162
0
2,282
12,776
5,578
0
4,354
8,422
0
64,808
L
Erlang Shen
 
Erlang Shen
4,215
1,401
0
3,117
12,196
9,987
0
6,714
5,482
0
50,704
L
Aphrodite
AnimGuii
Aphrodite
1,957
540
1,036
1,538
5,175
3,007
0
3,077
2,098
11,017
0
L
4,079
942
241
2,434
7,804
3,388
0
4,072
3,732
65,508
0
W
3,770
892
0
4,011
9,525
3,240
0
777
8,748
0
57,148
L
Hachiman
Z Pankeka Z
Hachiman
2,825
1,319
0
4,168
9,171
3,117
0
1,066
8,105
0
39,321
W
Merlin
lareyesp
Merlin
3,359
143
0
1,231
7,241
2,865
0
2,751
4,490
69,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,952
Gold Earned
34,120
481
Minions Killed
412
0
Camps Cleared
0
1,375,798
Distance Traveled
1,336,747
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,169
584
116
8
0
251,449
7
W
Ishtar
7,870
562
114
8
0
251,622
5
W
Cthulhu
6,951
497
31
2
0
303,093
4
L
Thor
8,076
577
109
8
0
296,376
0
L
Erlang Shen
7,349
525
113
8
0
254,031
1
L
Aphrodite
5,399
386
12
1
0
265,693
8
L
Ra
7,393
528
117
8
0
278,974
5
W
Loki
7,060
504
100
7
0
305,749
2
L
Hachiman
5,903
422
61
4
0
241,673
3
W
Merlin
7,902
564
120
9
0
263,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role