Player Matchup

Arachne
Arachne
Blazer861
Arachne
Level 75
God Stats
8W - 12L
1,459 SR
Queue Stats
198W - 232L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
LiteWarrior18
Zhong Kui
Level 105
God Stats
7W - 4L
1,614 SR
Queue Stats
58W - 73L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
lnsaneDr
Ao Kuang
Level 91
God Stats
9W - 9L
1,535 SR
Queue Stats
363W - 372L
1,474 Elo+
Solo
Ganesha
Ganesha
moonmoon6678
Ganesha
Level 61
God Stats
4W - 5L
1,469 SR
Queue Stats
113W - 116L
1,420 Elo+
Party 1
Skadi
Skadi
nathiaraangelina
Skadi
Level 128
God Stats
163W - 162L
1,522 SR
Queue Stats
495W - 532L
1,467 Elo+
Solo
Team Averages
Level 92
1,520 SR
1,448 Elo+

VS

Team Averages
Level 93
1,578 SR
1,461 Elo+
Bellona
Bellona
 
Bellona
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Elterrible03
Chang'e
Level 71
God Stats
1W - 0L
1,399 SR
Queue Stats
14W - 22L
1,362 Elo+
Solo
Cthulhu
Cthulhu
Smurfs lot
Cthulhu
Level 103
God Stats
1W - 0L
1,815 SR
Queue Stats
84W - 66L
1,518 Elo+
Solo
Fenrir
Fenrir
SoftG Dark
Fenrir
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
442W - 455L
1,461 Elo+
Solo
Danzaburou
Danzaburou
YourSimpleMonkey
Danzaburou
Level 65
God Stats
18W - 8L
1,678 SR
Queue Stats
150W - 147L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blazer861
Arachne
17
7 / 4 / 6
11,321
515
9,689
22,187
10,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
LiteWarrior18
Zhong Kui
18
4 / 7 / 5
11,594
527
21,503
26,923
20,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
lnsaneDr
Ao Kuang
20
7 / 4 / 2
13,146
598
19,515
25,485
11,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
moonmoon6678
Ganesha
13
0 / 6 / 8
9,504
432
9,299
19,485
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
2 / 5 / 2
10,908
496
9,891
17,586
7,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 2 / 1
10,676
485
8,406
13,634
8,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Elterrible03
Chang'e
15
3 / 5 / 12
10,614
482
16,468
21,924
20,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Smurfs lot
Cthulhu
17
2 / 5 / 15
11,991
545
13,181
26,376
31,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
SoftG Dark
Fenrir
18
8 / 7 / 4
11,674
531
16,144
24,178
12,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
YourSimpleMonkey
Danzaburou
20
12 / 1 / 2
14,761
671
21,684
14,819
6,939
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
60
20
Kills
26
26
Deaths
20
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
1
0.75
L
Arachne
Blazer861
Arachne
7
4
6
2.5
W
Chang'e
Elterrible03
Chang'e
3
5
12
1.8
L
Zhong Kui
LiteWarrior18
Zhong Kui
4
7
5
0.93
W
Cthulhu
Smurfs lot
Cthulhu
2
5
15
1.9
W
Fenrir
SoftG Dark
Fenrir
8
7
4
1.43
W
Danzaburou
YourSimpleMonkey
Danzaburou
12
1
2
13
L
Ao Kuang
lnsaneDr
Ao Kuang
7
4
2
2
L
Ganesha
moonmoon6678
Ganesha
0
6
8
0.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,897
Damage
75,883
111,666
Taken
100,931
70,532
Mitigated
80,381
37,963
Healing
33,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,406
4,514
0
7,296
13,634
8,765
1,407
7,879
5,755
0
74,328
L
Arachne
Blazer861
Arachne
9,689
6,324
0
6,101
22,187
10,384
0
4,962
17,225
0
79,909
W
Chang'e
Elterrible03
Chang'e
16,468
2,545
3,124
6,723
21,924
20,546
0
13,904
8,020
63,517
0
L
Zhong Kui
LiteWarrior18
Zhong Kui
21,503
7,868
190
11,658
26,923
20,960
1,129
10,543
16,380
104,012
0
W
Cthulhu
Smurfs lot
Cthulhu
13,181
2,721
161
3,181
26,376
31,891
48
12,293
14,083
54,382
403
W
Fenrir
SoftG Dark
Fenrir
16,144
4,346
0
3,631
24,178
12,240
0
11,943
12,235
0
103,092
W
Danzaburou
YourSimpleMonkey
Danzaburou
21,684
10,193
0
9,116
14,819
6,939
3,624
4,578
10,241
0
117,012
L
Ao Kuang
lnsaneDr
Ao Kuang
19,515
4,268
0
14,724
25,485
11,730
3,825
3,078
22,407
99,651
0
L
Ganesha
moonmoon6678
Ganesha
9,299
1,534
212
1,739
19,485
20,179
0
7,344
12,141
28,319
0
L
9,891
3,932
0
3,339
17,586
7,279
1,548
3,561
14,025
0
104,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
59,716
613
Minions Killed
613
0
Camps Cleared
0
1,928,532
Distance Traveled
1,863,680
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,676
485
131
6
0
259,011
4
L
Arachne
11,321
515
110
5
0
460,675
6
W
Chang'e
10,614
482
89
4
0
365,799
2
L
Zhong Kui
11,594
527
131
6
0
311,370
1
W
Cthulhu
11,991
545
77
4
0
418,738
6
W
Fenrir
11,674
531
126
6
0
415,092
4
W
Danzaburou
14,761
671
190
9
0
405,040
3
L
Ao Kuang
13,146
598
168
8
0
439,879
5
L
Ganesha
9,504
432
12
1
0
344,672
0
L
Skadi
10,908
496
192
9
0
371,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role