Player Matchup

Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlphaNeemo
Thor
Level 125
God Stats
23W - 11L
1,680 SR
Queue Stats
250W - 266L
1,489 Elo+
Party 2
Vamana
Vamana
BigTipsyBear
Vamana
Level 106
God Stats
8W - 4L
1,645 SR
Queue Stats
304W - 310L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Untrade
Danzaburou
Level 127
God Stats
22W - 17L
1,665 SR
Queue Stats
184W - 171L
1,507 Elo+
Solo
Maui
Maui
sherlocksmith
Maui
Level 89
God Stats
7W - 2L
1,906 SR
Queue Stats
24W - 31L
1,529 Elo+
Solo
Team Averages
Level 121
1,679 SR
1,505 Elo+

VS

Team Averages
Level 111
1,518 SR
1,577 Elo+
Serqet
Serqet
Demauniks
Serqet
Level 113
God Stats
30W - 29L
1,470 SR
Queue Stats
509W - 472L
1,502 Elo+
Solo
Hou Yi
Hou Yi
GabKelly
Hou Yi
Level 67
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 1L
1,722 Elo+
Solo
Ah Puch
Ah Puch
HappeyGuns
Ah Puch
Level 126
God Stats
11W - 8L
1,588 SR
Queue Stats
231W - 229L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
HijoDeTicaro
Erlang Shen
Level 129
God Stats
2W - 1L
1,792 SR
Queue Stats
31W - 27L
1,578 Elo+
Solo
Cu Chulainn
Cu Chulainn
Slow Metabolism
Cu Chulainn
Level 121
God Stats
2W - 2L
1,560 SR
Queue Stats
48W - 45L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
7 / 0 / 5
13,371
608
13,446
15,119
8,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
9 / 2 / 2
13,500
614
11,094
17,231
9,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
2 / 1 / 8
13,360
607
16,217
20,587
20,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Untrade
Danzaburou
20
1 / 0 / 2
13,648
620
7,205
12,312
6,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 0 / 9
12,135
552
5,291
18,471
23,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Demauniks
Serqet
14
0 / 3 / 1
8,770
399
3,979
16,370
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
GabKelly
Hou Yi
13
0 / 3 / 0
8,263
376
4,059
14,520
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
HappeyGuns
Ah Puch
13
0 / 9 / 0
8,654
393
9,206
15,079
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
HijoDeTicaro
Erlang Shen
6
0 / 1 / 0
6,289
286
1,606
5,300
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Slow Metabolism
Cu Chulainn
18
3 / 4 / 0
11,208
509
16,005
24,076
32,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
20
Kills
3
3
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
5
9.5
W
9
2
2
5
W
Vamana
2
1
8
6
L
Serqet
Demauniks
Serqet
0
3
1
0.17
L
Hou Yi
GabKelly
Hou Yi
0
3
0
0
L
Ah Puch
HappeyGuns
Ah Puch
0
9
0
0
L
Erlang Shen
HijoDeTicaro
Erlang Shen
0
1
0
0
L
Cu Chulainn
Slow Metabolism
Cu Chulainn
3
4
0
0.75
W
Danzaburou
Untrade
Danzaburou
1
0
2
2
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,253
Damage
34,855
83,720
Taken
75,345
68,846
Mitigated
55,273
43,571
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
13,446
1,188
4,734
10,134
15,119
8,884
1,331
4,707
10,106
134,131
0
W
11,094
1,950
0
8,540
17,231
9,346
1,320
2,613
14,592
0
112,909
W
Vamana
16,217
7,589
0
6,141
20,587
20,466
3,038
3,033
17,380
0
112,024
L
Serqet
Demauniks
Serqet
3,979
674
0
350
16,370
8,210
0
3,600
12,770
0
69,837
L
Hou Yi
GabKelly
Hou Yi
4,059
2,193
0
3,764
14,520
5,687
0
3,542
10,978
0
51,430
L
Ah Puch
HappeyGuns
Ah Puch
9,206
41
0
918
15,079
5,310
0
7,064
8,015
73,851
0
L
Erlang Shen
HijoDeTicaro
Erlang Shen
1,606
381
0
1,518
5,300
3,347
0
546
4,754
0
14,474
L
Cu Chulainn
Slow Metabolism
Cu Chulainn
16,005
2,073
0
2,621
24,076
32,719
0
3,985
20,091
10,527
91,126
W
Danzaburou
Untrade
Danzaburou
7,205
4,224
0
8,938
12,312
6,222
6,639
795
11,313
0
160,872
W
5,291
883
0
5,084
18,471
23,928
343
4,413
14,058
27,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,014
Gold Earned
43,184
798
Minions Killed
542
0
Camps Cleared
0
2,190,928
Distance Traveled
1,777,848
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,371
608
232
11
0
443,415
8
W
Thor
13,500
614
152
7
0
469,473
1
W
Vamana
13,360
607
179
8
0
428,138
7
L
Serqet
8,770
399
137
6
0
492,990
9
L
Hou Yi
8,263
376
87
4
0
318,143
7
L
Ah Puch
8,654
393
111
5
0
344,440
1
L
Erlang Shen
6,289
286
24
1
0
246,091
0
L
Cu Chulainn
11,208
509
183
8
0
376,184
4
W
Danzaburou
13,648
620
208
9
0
387,328
7
W
Maui
12,135
552
27
1
0
462,574
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role