Player Matchup

Heimdallr
Heimdallr
Benbo
Heimdallr
Level 160
God Stats
0W - 4L
1,179 SR
Queue Stats
224W - 210L
1,577 Elo+
Solo
Ne Zha
Ne Zha
RainbowJackDash
Ne Zha
Level 103
God Stats
4W - 8L
1,592 SR
Queue Stats
294W - 273L
1,540 Elo+
Solo
He Bo
He Bo
TUTOR23
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
572W - 534L
1,544 Elo+
Solo
Charybdis
Charybdis
VeryPoxyi
Charybdis
Level 86
God Stats
5W - 2L
1,828 SR
Queue Stats
887W - 858L
1,470 Elo+
Solo
Vamana
Vamana
iseviP
Vamana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 111L
1,558 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,538 Elo+

VS

Team Averages
Level 118
1,538 SR
1,520 Elo+
King Arthur
King Arthur
 
King Arthur
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
JozekSem
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,515 Elo+
Solo
Vamana
Vamana
SonEndriu
Vamana
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 32L
1,588 Elo+
Solo
Ah Puch
Ah Puch
SvyatoyBlinchik
Ah Puch
Level 139
God Stats
3W - 1L
1,688 SR
Queue Stats
106W - 110L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Benbo
Heimdallr
19
6 / 4 / 10
12,174
761
24,029
17,338
10,269
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 7 / 10
10,973
686
11,799
15,959
9,314
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
TUTOR23
He Bo
19
5 / 4 / 13
12,067
754
23,467
16,207
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
VeryPoxyi
Charybdis
19
3 / 5 / 14
11,576
724
12,885
16,037
8,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
iseviP
Vamana
19
3 / 3 / 12
12,034
752
9,185
23,215
30,299
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
7 / 5 / 13
12,360
773
16,097
25,988
34,551
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
 
Tiamat
19
3 / 4 / 17
11,243
703
20,671
16,929
16,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
4 / 4 / 17
11,516
720
7,431
22,062
30,098
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
SonEndriu
Vamana
18
4 / 4 / 16
11,357
710
11,215
19,731
23,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 3 / 11
11,867
742
25,369
13,864
7,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
96
20
Kills
22
23
Deaths
20
59
Assists
74
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
5
13
2.7
W
Tiamat
 
Tiamat
3
4
17
2.88
L
Heimdallr
Benbo
Heimdallr
6
4
10
2.75
W
Odin
4
4
17
3.13
L
3
7
10
1.14
W
Vamana
SonEndriu
Vamana
4
4
16
3
W
4
3
11
3.17
L
He Bo
TUTOR23
He Bo
5
4
13
2.88
L
Charybdis
VeryPoxyi
Charybdis
3
5
14
2
L
Vamana
iseviP
Vamana
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
80,783
88,756
Taken
98,574
67,576
Mitigated
110,893
24,476
Healing
33,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,097
1,332
1,024
3,239
25,988
34,551
483
7,489
18,499
251
37,266
W
Tiamat
 
Tiamat
20,671
2,392
4,261
4,844
16,929
16,074
2,089
3,114
13,815
36,652
0
L
Heimdallr
Benbo
Heimdallr
24,029
8,514
1,533
844
17,338
10,269
3,924
8,995
8,236
0
45,105
W
Odin
7,431
1,799
1,729
2,874
22,062
30,098
984
6,860
15,202
0
15,705
L
11,799
1,463
0
630
15,959
9,314
0
9,108
6,663
0
22,332
W
Vamana
SonEndriu
Vamana
11,215
5,181
3,903
7,891
19,731
23,035
3,126
4,296
15,435
0
20,579
W
25,369
594
758
3,403
13,864
7,135
3,154
1,708
12,153
59,859
0
L
He Bo
TUTOR23
He Bo
23,467
1,297
1,169
4,509
16,207
9,037
909
7,751
8,325
38,120
0
L
Charybdis
VeryPoxyi
Charybdis
12,885
5,018
2,565
2,111
16,037
8,657
2,568
8,887
6,976
0
30,380
L
Vamana
iseviP
Vamana
9,185
2,652
4,416
6,699
23,215
30,299
619
11,550
11,270
0
26,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,824
Gold Earned
58,343
197
Minions Killed
179
0
Camps Cleared
0
1,431,079
Distance Traveled
1,660,610
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,360
773
45
3
0
339,670
2
W
Tiamat
11,243
703
38
2
0
328,862
5
L
Heimdallr
12,174
761
67
4
0
272,109
0
W
Odin
11,516
720
12
1
0
321,179
6
L
Ne Zha
10,973
686
14
1
0
263,166
5
W
Vamana
11,357
710
8
1
0
321,245
2
W
Ah Puch
11,867
742
76
5
0
349,654
1
L
He Bo
12,067
754
45
3
0
312,784
0
L
Charybdis
11,576
724
32
2
0
251,907
0
L
Vamana
12,034
752
39
2
0
331,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role