Player Matchup

Ao Kuang
Ao Kuang
BarrelArrow
Ao Kuang
Level 126
God Stats
3W - 3L
1,484 SR
Queue Stats
208W - 229L
1,451 Elo+
Solo
Horus
Horus
Benocchio
Horus
Level 127
God Stats
2W - 3L
1,434 SR
Queue Stats
123W - 99L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
HijoDeTicaro
Erlang Shen
Level 129
God Stats
2W - 1L
1,703 SR
Queue Stats
31W - 27L
1,566 Elo+
Solo
Ishtar
Ishtar
KingxFish97
Ishtar
Level 147
God Stats
3W - 6L
1,484 SR
Queue Stats
312W - 292L
1,567 Elo+
Party 2
Thoth
Thoth
StVertical
Thoth
Level 126
God Stats
10W - 10L
1,481 SR
Queue Stats
393W - 365L
1,602 Elo+
Solo
Team Averages
Level 131
1,517 SR
1,548 Elo+

VS

Team Averages
Level 121
1,513 SR
1,541 Elo+
Nu Wa
Nu Wa
AlphaNeemo
Nu Wa
Level 125
God Stats
7W - 9L
1,598 SR
Queue Stats
250W - 266L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
BigTipsyBear
Kuzenbo
Level 106
God Stats
7W - 8L
1,503 SR
Queue Stats
304W - 310L
1,509 Elo+
Party 1
Odin
Odin
imthecurls
Odin
Level 107
God Stats
0W - 2L
1,318 SR
Queue Stats
131W - 100L
1,582 Elo+
Solo
Ishtar
Ishtar
kaguachi
Ishtar
Level 148
God Stats
5W - 5L
1,463 SR
Queue Stats
72W - 74L
1,550 Elo+
Solo
Pele
Pele
lcddem
Pele
Level 120
God Stats
17W - 10L
1,684 SR
Queue Stats
375W - 344L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BarrelArrow
Ao Kuang
12
0 / 1 / 1
6,669
476
1,158
10,010
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Benocchio
Horus
13
1 / 0 / 0
7,408
529
4,368
15,408
16,436
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
HijoDeTicaro
Erlang Shen
11
2 / 3 / 4
6,657
476
6,731
11,877
5,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
13
2 / 0 / 4
7,907
565
8,084
11,309
4,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
14
5 / 1 / 0
7,944
567
8,196
6,153
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 3 / 2
6,657
476
6,861
6,943
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
BigTipsyBear
Kuzenbo
11
1 / 2 / 2
7,290
521
2,909
11,175
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 0
8,057
576
9,466
7,023
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
kaguachi
Ishtar
11
1 / 3 / 0
6,714
480
8,038
10,600
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
lcddem
Pele
12
3 / 1 / 1
7,418
530
6,908
10,022
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
2
0.33
W
Ao Kuang
BarrelArrow
Ao Kuang
0
1
1
0.5
W
Horus
Benocchio
Horus
1
0
0
1
L
Kuzenbo
BigTipsyBear
Kuzenbo
1
2
2
1
W
Erlang Shen
HijoDeTicaro
Erlang Shen
2
3
4
1.33
W
Ishtar
2
0
4
4
W
Thoth
5
1
0
5
L
0
1
0
0
L
Ishtar
kaguachi
Ishtar
1
3
0
0.33
L
Pele
lcddem
Pele
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
34,182
54,757
Taken
45,763
31,903
Mitigated
28,286
17,789
Healing
11,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,861
1,199
0
1,162
6,943
2,466
0
3,334
3,609
57,207
0
W
Ao Kuang
BarrelArrow
Ao Kuang
1,158
457
0
1,393
10,010
3,429
444
693
9,202
48,581
0
W
Horus
Benocchio
Horus
4,368
2,595
0
4,702
15,408
16,436
0
454
13,699
0
51,018
L
Kuzenbo
BigTipsyBear
Kuzenbo
2,909
1,366
184
2,791
11,175
11,944
0
3,781
7,394
21,064
0
W
Erlang Shen
HijoDeTicaro
Erlang Shen
6,731
3,133
0
3,149
11,877
5,406
0
3,384
8,330
0
30,490
W
Ishtar
8,084
5,375
0
6,828
11,309
4,251
684
880
10,324
0
61,889
W
Thoth
8,196
437
0
1,717
6,153
2,381
0
3,702
2,222
68,879
0
L
9,466
1,957
0
3,705
7,023
6,915
0
130
6,893
0
67,542
L
Ishtar
kaguachi
Ishtar
8,038
5,783
0
3,202
10,600
3,235
28
940
9,660
0
56,001
L
Pele
lcddem
Pele
6,908
1,617
0
916
10,022
3,726
0
1,169
8,853
0
55,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,585
Gold Earned
36,136
466
Minions Killed
462
0
Camps Cleared
0
1,333,887
Distance Traveled
1,274,736
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,657
476
116
8
0
243,336
3
W
Ao Kuang
6,669
476
82
6
0
299,802
2
W
Horus
7,408
529
100
7
0
219,397
4
L
Kuzenbo
7,290
521
29
2
0
254,204
3
W
Erlang Shen
6,657
476
51
4
0
299,025
6
W
Ishtar
7,907
565
113
8
0
251,386
3
W
Thoth
7,944
567
120
9
0
264,277
5
L
Odin
8,057
576
132
9
0
239,305
6
L
Ishtar
6,714
480
88
6
0
227,707
3
L
Pele
7,418
530
97
7
0
310,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role