Player Matchup

Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
KevinPro666
Ullr
Level 134
God Stats
29W - 25L
1,573 SR
Queue Stats
61W - 57L
1,530 Elo+
Party 1
Cerberus
Cerberus
LeonOnSmurf
Cerberus
Level 25
God Stats
4W - 3L
1,554 SR
Queue Stats
72W - 80L
1,390 Elo+
Party 1
Cliodhna
Cliodhna
Menzle
Cliodhna
Level 144
God Stats
2W - 1L
1,358 SR
Queue Stats
435W - 402L
1,437 Elo+
Party 1
Thanatos
Thanatos
TunèS
Thanatos
Level 147
God Stats
2W - 1L
1,505 SR
Queue Stats
109W - 55L
1,771 Elo+
Party 1
Team Averages
Level 115
1,498 SR
1,526 Elo+

VS

Team Averages
Level 50
1,525 SR
1,501 Elo+
Thor
Thor
DEOBET
Thor
Level 85
God Stats
4W - 4L
1,475 SR
Queue Stats
317W - 299L
1,487 Elo+
Solo
Da Ji
Da Ji
Maknutz
Da Ji
Level 45
God Stats
18W - 18L
1,509 SR
Queue Stats
39W - 50L
1,435 Elo+
Solo
Rama
Rama
UmenyaGudit
Rama
Level 43
God Stats
17W - 16L
1,560 SR
Queue Stats
109W - 94L
1,502 Elo+
Solo
Yemoja
Yemoja
Yalhack
Yemoja
Level 39
God Stats
3W - 1L
1,595 SR
Queue Stats
7W - 3L
1,658 Elo+
Solo
Chronos
Chronos
valkinder
Chronos
Level 38
God Stats
2W - 3L
1,486 SR
Queue Stats
49W - 59L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 3 / 5
11,081
554
13,601
9,898
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 0 / 11
12,809
640
20,251
10,105
4,850
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
LeonOnSmurf
Cerberus
15
1 / 3 / 8
10,238
512
4,319
18,880
21,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Menzle
Cliodhna
17
5 / 2 / 12
11,110
556
13,506
15,088
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
TunèS
Thanatos
19
12 / 0 / 7
13,389
669
22,064
18,223
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DEOBET
Thor
14
1 / 6 / 0
8,701
435
7,075
20,683
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Da Ji
Maknutz
Da Ji
15
2 / 8 / 4
9,247
462
7,852
20,043
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 2
8,011
401
7,612
20,873
6,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Yalhack
Yemoja
12
0 / 5 / 1
7,885
394
2,664
15,680
17,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
valkinder
Chronos
16
5 / 4 / 1
9,384
469
10,230
15,981
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
8
8
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
5
2.83
L
Thor
DEOBET
Thor
1
6
0
0.17
W
7
0
11
12.5
W
Cerberus
LeonOnSmurf
Cerberus
1
3
8
1.67
L
Da Ji
Maknutz
Da Ji
2
8
4
0.5
W
Cliodhna
Menzle
Cliodhna
5
2
12
5.5
W
Thanatos
TunèS
Thanatos
12
0
7
15.5
L
0
8
2
0.13
L
Yemoja
Yalhack
Yemoja
0
5
1
0.1
L
Chronos
valkinder
Chronos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,741
Damage
35,433
72,194
Taken
93,260
50,431
Mitigated
48,061
42,208
Healing
20,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,601
1,900
0
2,162
9,898
3,868
1,290
1,824
8,016
109,890
0
L
Thor
DEOBET
Thor
7,075
1,711
0
3,159
20,683
10,852
0
1,513
18,415
0
63,870
W
20,251
8,636
0
628
10,105
4,850
5,744
994
9,111
0
134,089
W
Cerberus
LeonOnSmurf
Cerberus
4,319
269
0
4,075
18,880
21,450
218
6,426
12,396
36,420
2,171
L
Da Ji
Maknutz
Da Ji
7,852
1,887
0
4,002
20,043
7,350
0
1,630
18,032
0
50,836
W
Cliodhna
Menzle
Cliodhna
13,506
3,903
0
6,450
15,088
6,365
1,272
2,976
12,018
0
81,743
W
Thanatos
TunèS
Thanatos
22,064
6,172
0
28,893
18,223
13,898
0
1,291
16,071
0
112,395
L
7,612
5,950
0
3,943
20,873
6,488
0
3,766
17,050
0
74,117
L
Yemoja
Yalhack
Yemoja
2,664
709
4,643
1,583
15,680
17,161
162
3,043
12,471
19,861
0
L
Chronos
valkinder
Chronos
10,230
3,200
0
3,013
15,981
6,210
0
7,842
7,975
77,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,627
Gold Earned
43,228
684
Minions Killed
461
0
Camps Cleared
0
2,041,218
Distance Traveled
1,652,817
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,081
554
159
8
0
359,431
6
L
Thor
8,701
435
115
6
0
336,139
1
W
Ullr
12,809
640
195
10
0
415,229
5
W
Cerberus
10,238
512
61
3
0
366,722
0
L
Da Ji
9,247
462
82
4
0
334,606
4
W
Cliodhna
11,110
556
108
5
0
451,307
2
W
Thanatos
13,389
669
161
8
0
448,529
3
L
Rama
8,011
401
117
6
0
314,116
3
L
Yemoja
7,885
394
26
1
0
314,847
4
L
Chronos
9,384
469
121
6
0
353,109
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role