Player Matchup

Yemoja
Yemoja
AlwaysTeaTime_
Yemoja
Level 82
God Stats
18W - 9L
1,660 SR
Queue Stats
304W - 293L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PlastiqueTwink
Morgan Le Fay
Level 132
God Stats
11W - 7L
1,544 SR
Queue Stats
138W - 122L
1,405 Elo+
Solo
Xbalanque
Xbalanque
WizPacino
Xbalanque
Level 54
God Stats
6W - 3L
1,553 SR
Queue Stats
71W - 55L
1,518 Elo+
Solo
Bellona
Bellona
fjallraven77
Bellona
Level 73
God Stats
3W - 6L
1,285 SR
Queue Stats
108W - 114L
1,406 Elo+
Solo
Bakasura
Bakasura
ltheslumpgodl
Bakasura
Level 104
God Stats
8W - 6L
1,636 SR
Queue Stats
312W - 296L
1,507 Elo+
Party 1
Team Averages
Level 89
1,536 SR
1,469 Elo+

VS

Team Averages
Level 55
1,262 SR
1,247 Elo+
Anubis
Anubis
Benyke98
Anubis
Level 157
God Stats
1W - 2L
1,274 SR
Queue Stats
207W - 220L
1,465 Elo+
Solo
Thor
Thor
FenoX-Masao
Thor
Level 28
God Stats
1W - 6L
1,101 SR
Queue Stats
15W - 48L
1,164 Elo+
Party 2
King Arthur
King Arthur
MDAVIDMT
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,133 Elo+
Party 2
Charybdis
Charybdis
Odu-rg
Charybdis
Level 49
God Stats
3W - 8L
1,213 SR
Queue Stats
50W - 87L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
ReNFasT_05
Cthulhu
Level 16
God Stats
0W - 3L
1,224 SR
Queue Stats
0W - 5L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 14
13,726
528
4,790
21,360
37,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
PlastiqueTwink
Morgan Le Fay
20
2 / 2 / 7
14,034
540
22,987
14,210
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WizPacino
Xbalanque
20
12 / 1 / 2
15,954
614
32,800
23,817
11,824
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
fjallraven77
Bellona
19
7 / 3 / 8
14,709
566
18,034
22,019
26,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ltheslumpgodl
Bakasura
20
11 / 1 / 4
16,490
634
25,435
29,174
16,121
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Benyke98
Anubis
18
2 / 6 / 0
11,660
448
18,206
30,498
16,839
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 8 / 2
10,588
407
13,577
28,435
12,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MDAVIDMT
King Arthur
16
2 / 9 / 1
10,204
392
8,146
30,239
35,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Odu-rg
Charybdis
17
0 / 7 / 1
10,396
400
9,078
23,743
8,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
ReNFasT_05
Cthulhu
16
0 / 4 / 0
9,366
360
4,609
19,105
20,288
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
34
Kills
5
7
Deaths
34
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Anubis
Benyke98
Anubis
2
6
0
0.33
L
1
8
2
0.25
L
King Arthur
MDAVIDMT
King Arthur
2
9
1
0.28
L
Charybdis
Odu-rg
Charybdis
0
7
1
0.07
W
Morgan Le Fay
PlastiqueTwink
Morgan Le Fay
2
2
7
2.75
L
Cthulhu
ReNFasT_05
Cthulhu
0
4
0
0
W
Xbalanque
WizPacino
Xbalanque
12
1
2
13
W
Bellona
fjallraven77
Bellona
7
3
8
3.67
W
Bakasura
ltheslumpgodl
Bakasura
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,046
Damage
53,616
110,580
Taken
132,020
100,073
Mitigated
94,201
48,856
Healing
38,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,790
1,162
7,436
8,033
21,360
37,305
1,006
5,307
16,053
27,196
4,742
L
Anubis
Benyke98
Anubis
18,206
177
0
16,991
30,498
16,839
0
10,478
18,845
129,349
0
L
13,577
2,461
260
7,933
28,435
12,910
0
6,069
21,917
0
91,387
L
King Arthur
MDAVIDMT
King Arthur
8,146
1,309
0
1,726
30,239
35,838
144
4,860
24,194
0
48,222
L
Charybdis
Odu-rg
Charybdis
9,078
5,216
317
7,743
23,743
8,326
2,648
1,517
21,876
0
90,859
W
Morgan Le Fay
PlastiqueTwink
Morgan Le Fay
22,987
3,833
0
5,515
14,210
8,109
3,755
3,931
10,279
115,816
0
L
Cthulhu
ReNFasT_05
Cthulhu
4,609
111
501
3,030
19,105
20,288
800
4,830
14,097
33,803
0
W
Xbalanque
WizPacino
Xbalanque
32,800
15,773
0
12,130
23,817
11,824
5,714
5,731
18,086
0
167,690
W
Bellona
fjallraven77
Bellona
18,034
4,021
0
5,111
22,019
26,714
2,047
6,793
15,226
0
87,584
W
Bakasura
ltheslumpgodl
Bakasura
25,435
15,709
0
10,631
29,174
16,121
6,025
7,462
21,712
0
201,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,913
Gold Earned
52,214
820
Minions Killed
569
0
Camps Cleared
0
2,585,541
Distance Traveled
2,179,815
30
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,726
528
43
2
0
514,244
9
L
Anubis
11,660
448
197
8
0
415,123
0
L
Thor
10,588
407
107
4
0
474,455
0
L
King Arthur
10,204
392
65
3
0
439,281
0
L
Charybdis
10,396
400
143
6
0
417,328
1
W
Morgan Le Fay
14,034
540
180
7
0
489,588
7
L
Cthulhu
9,366
360
57
2
0
433,628
0
W
Xbalanque
15,954
614
219
8
0
506,753
2
W
Bellona
14,709
566
128
5
0
460,982
6
W
Bakasura
16,490
634
250
10
0
613,974
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role