Player Matchup

Ganesha
Ganesha
EmptyKetchup723
Ganesha
Level 103
God Stats
1W - 2L
1,667 SR
Queue Stats
538W - 509L
1,566 Elo+
Solo
Hel
Hel
MikeS0ul
Hel
Level 160
God Stats
2W - 4L
1,607 SR
Queue Stats
100W - 97L
1,557 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rodol10
Tsukuyomi
Level 142
God Stats
3W - 1L
1,513 SR
Queue Stats
121W - 106L
1,591 Elo+
Solo
Neith
Neith
Vizshyn
Neith
Level 114
God Stats
2W - 6L
1,447 SR
Queue Stats
373W - 405L
1,440 Elo+
Solo
Mulan
Mulan
willofdukes
Mulan
Level 117
God Stats
51W - 37L
1,614 SR
Queue Stats
309W - 312L
1,555 Elo+
Solo
Team Averages
Level 127
1,570 SR
1,542 Elo+

VS

Team Averages
Level 115
1,493 SR
1,505 Elo+
Osiris
Osiris
BackDoork
Osiris
Level 146
God Stats
2W - 3L
1,524 SR
Queue Stats
83W - 73L
1,544 Elo+
Solo
Ne Zha
Ne Zha
BrewzClues
Ne Zha
Level 126
God Stats
2W - 5L
1,325 SR
Queue Stats
199W - 191L
1,510 Elo+
Party 1
Artio
Artio
DarkBrawler1990
Artio
Level 128
God Stats
3W - 1L
1,507 SR
Queue Stats
557W - 571L
1,608 Elo+
Solo
Xbalanque
Xbalanque
GoingRich
Xbalanque
Level 66
God Stats
1W - 0L
1,363 SR
Queue Stats
42W - 55L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
TazmaninDevil99
Baron Samedi
Level 108
God Stats
1W - 1L
1,746 SR
Queue Stats
84W - 82L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,975
498
5,109
12,988
13,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 4 / 1
6,619
473
7,538
12,129
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Rodol10
Tsukuyomi
12
1 / 1 / 1
7,055
504
5,857
12,139
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Vizshyn
Neith
13
1 / 1 / 0
7,454
532
6,122
8,763
3,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,251
518
10,255
15,350
17,916
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BackDoork
Osiris
13
3 / 0 / 3
8,051
575
10,830
13,384
14,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
BrewzClues
Ne Zha
15
3 / 2 / 4
8,405
600
6,354
12,672
5,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 5
6,841
489
5,718
14,970
13,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
GoingRich
Xbalanque
12
1 / 1 / 2
7,830
559
8,959
11,814
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TazmaninDevil99
Baron Samedi
13
3 / 2 / 2
7,448
532
9,301
9,054
4,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
11
11
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
BackDoork
Osiris
3
0
3
4.5
W
Ne Zha
BrewzClues
Ne Zha
3
2
4
2.5
W
1
0
5
3.5
L
0
2
2
0.5
W
Xbalanque
GoingRich
Xbalanque
1
1
2
2
L
2
4
1
0.63
L
Tsukuyomi
Rodol10
Tsukuyomi
1
1
1
1.5
W
Baron Samedi
TazmaninDevil99
Baron Samedi
3
2
2
2
L
Neith
Vizshyn
Neith
1
1
0
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
41,162
61,369
Taken
61,894
45,494
Mitigated
41,437
22,027
Healing
26,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BackDoork
Osiris
10,830
4,991
0
6,090
13,384
14,332
390
1,357
11,988
0
55,243
W
Ne Zha
BrewzClues
Ne Zha
6,354
2,984
0
2,759
12,672
5,655
0
1,818
10,734
0
80,662
W
5,718
691
1,160
4,505
14,970
13,095
0
3,664
11,130
21,644
1,692
L
5,109
359
0
2,880
12,988
13,817
0
4,731
8,257
27,160
2,725
W
Xbalanque
GoingRich
Xbalanque
8,959
3,705
850
5,980
11,814
4,023
1,782
300
11,514
0
59,676
L
7,538
352
2,219
4,740
12,129
5,335
120
4,303
7,826
48,601
0
L
Tsukuyomi
Rodol10
Tsukuyomi
5,857
1,291
0
4,721
12,139
5,194
0
3,453
8,686
0
50,745
W
Baron Samedi
TazmaninDevil99
Baron Samedi
9,301
591
1,640
3,160
9,054
4,332
270
4,778
4,067
49,354
0
L
Neith
Vizshyn
Neith
6,122
1,695
0
1,982
8,763
3,232
0
1,228
7,535
0
66,214
L
10,255
1,794
0
5,485
15,350
17,916
0
541
14,809
0
56,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
38,575
431
Minions Killed
451
0
Camps Cleared
0
1,403,517
Distance Traveled
1,435,415
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,051
575
95
7
0
292,707
0
W
Ne Zha
8,405
600
133
10
0
319,568
4
W
Artio
6,841
489
28
2
0
291,712
9
L
Ganesha
6,975
498
5
0
0
296,873
5
W
Xbalanque
7,830
559
103
7
0
252,906
4
L
Hel
6,619
473
93
7
0
275,041
5
L
Tsukuyomi
7,055
504
97
7
0
334,210
1
W
Baron Samedi
7,448
532
92
7
0
278,522
5
L
Neith
7,454
532
137
10
0
252,425
4
L
Mulan
7,251
518
99
7
0
244,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role