Player Matchup

Danzaburou
Danzaburou
Antinyphus666
Danzaburou
Level 36
God Stats
3W - 5L
1,558 SR
Queue Stats
74W - 97L
1,399 Elo+
Solo
Khepri
Khepri
Birscurse
Khepri
Level 108
God Stats
0W - 1L
1,941 SR
Queue Stats
11W - 14L
1,460 Elo+
Party 2
Vulcan
Vulcan
Wazapper
Vulcan
Level 71
God Stats
2W - 4L
1,480 SR
Queue Stats
8W - 13L
1,441 Elo+
Party 2
Team Averages
Level 72
1,660 SR
1,433 Elo+

VS

Team Averages
Level 85
1,490 SR
1,547 Elo+
Ra
Ra
Destiny3481
Ra
Level 118
God Stats
1W - 0L
1,375 SR
Queue Stats
24W - 24L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
MarshMiike
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,569 Elo+
Party 1
Baron Samedi
Baron Samedi
NivlaCalvin
Baron Samedi
Level 120
God Stats
1W - 1L
1,594 SR
Queue Stats
18W - 13L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Antinyphus666
Danzaburou
17
1 / 4 / 7
12,279
646
15,824
18,125
9,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
Birscurse
Khepri
18
3 / 3 / 9
13,375
704
8,487
20,042
37,828
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Wazapper
Vulcan
19
10 / 5 / 4
13,637
718
34,921
16,400
10,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 6
13,526
712
13,129
19,585
8,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
MarshMiike
Zhong Kui
18
4 / 5 / 4
12,737
670
14,168
22,427
16,107
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Baron Samedi
NivlaCalvin
Baron Samedi
19
3 / 6 / 7
12,611
664
14,672
22,954
11,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
12
12
Deaths
14
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Antinyphus666
Danzaburou
1
4
7
1.13
L
Khepri
Birscurse
Khepri
3
3
9
2.5
W
5
3
6
2.67
W
Zhong Kui
MarshMiike
Zhong Kui
4
5
4
1.2
W
Baron Samedi
NivlaCalvin
Baron Samedi
3
6
7
1.08
L
Vulcan
Wazapper
Vulcan
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,232
Damage
41,969
54,567
Taken
64,966
58,026
Mitigated
35,491
10,995
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Antinyphus666
Danzaburou
15,824
4,800
0
6,699
18,125
9,710
624
13,745
4,380
0
72,209
L
Khepri
Birscurse
Khepri
8,487
232
0
1,987
20,042
37,828
40
15,004
5,038
25,780
0
W
13,129
994
3,491
6,390
19,585
8,192
658
13,618
5,967
63,137
0
W
Zhong Kui
MarshMiike
Zhong Kui
14,168
3,073
0
4,071
22,427
16,107
519
14,523
7,904
29,329
0
W
Baron Samedi
NivlaCalvin
Baron Samedi
14,672
1,113
3,040
5,940
22,954
11,192
183
15,279
7,675
51,168
0
L
Vulcan
Wazapper
Vulcan
34,921
10,320
244
2,065
16,400
10,488
1,700
13,307
3,093
83,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
38,874
234
Minions Killed
222
0
Camps Cleared
0
1,021,930
Distance Traveled
978,086
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,279
646
100
5
0
335,466
6
L
Khepri
13,375
704
29
2
0
360,344
4
W
Ra
13,526
712
96
5
0
375,353
1
W
Zhong Kui
12,737
670
47
2
0
294,577
2
W
Baron Samedi
12,611
664
79
4
0
308,156
3
L
Vulcan
13,637
718
105
6
0
326,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role