Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DragonThief9
Medusa
Level 106
God Stats
2W - 5L
1,458 SR
Queue Stats
88W - 87L
1,517 Elo+
Solo
Scylla
Scylla
KingEv14
Scylla
Level 104
God Stats
4W - 3L
1,666 SR
Queue Stats
137W - 138L
1,510 Elo+
Solo
Osiris
Osiris
Sulrix
Osiris
Level 81
God Stats
7W - 12L
1,322 SR
Queue Stats
55W - 72L
1,455 Elo+
Party 1
Izanami
Izanami
Zelic27
Izanami
Level 102
God Stats
5W - 4L
1,676 SR
Queue Stats
105W - 121L
1,499 Elo+
Party 1
Team Averages
Level 108
1,524 SR
1,496 Elo+

VS

Team Averages
Level 91
1,572 SR
1,570 Elo+
Baron Samedi
Baron Samedi
F6NOOBlol
Baron Samedi
Level 2
God Stats
2W - 0L
1,748 SR
Queue Stats
6W - 4L
1,817 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fhyge
Tsukuyomi
Level 104
God Stats
1W - 0L
1,355 SR
Queue Stats
145W - 159L
1,532 Elo+
Solo
Nu Wa
Nu Wa
Kylraven
Nu Wa
Level 158
God Stats
40W - 31L
1,600 SR
Queue Stats
164W - 157L
1,500 Elo+
Solo
Skadi
Skadi
OneInAMellon
Skadi
Level 65
God Stats
45W - 32L
1,604 SR
Queue Stats
209W - 237L
1,448 Elo+
Solo
Achilles
Achilles
xxmods25
Achilles
Level 124
God Stats
293W - 282L
1,553 SR
Queue Stats
835W - 937L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
0 / 1 / 2
7,208
721
3,610
9,640
5,695
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
2 / 4 / 3
6,874
687
5,513
11,396
4,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
KingEv14
Scylla
15
2 / 3 / 1
7,664
766
3,976
6,357
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Sulrix
Osiris
12
0 / 1 / 2
6,941
694
3,707
8,648
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Zelic27
Izanami
13
2 / 2 / 2
7,189
719
6,664
9,038
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
F6NOOBlol
Baron Samedi
15
2 / 1 / 8
8,413
841
8,850
9,047
8,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
Fhyge
Tsukuyomi
14
0 / 3 / 9
7,328
733
6,747
9,931
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Kylraven
Nu Wa
14
3 / 2 / 4
7,742
774
9,318
6,308
2,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 4
8,075
808
4,218
2,470
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
xxmods25
Achilles
15
3 / 1 / 4
7,679
768
8,199
13,322
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
11
11
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Medusa
2
4
3
0.88
W
Baron Samedi
F6NOOBlol
Baron Samedi
2
1
8
6
W
Tsukuyomi
Fhyge
Tsukuyomi
0
3
9
1.5
L
Scylla
KingEv14
Scylla
2
3
1
0.83
W
Nu Wa
Kylraven
Nu Wa
3
2
4
2.5
W
3
0
4
5
L
Osiris
Sulrix
Osiris
0
1
2
1
L
Izanami
Zelic27
Izanami
2
2
2
1.5
W
Achilles
xxmods25
Achilles
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,470
Damage
37,332
45,079
Taken
41,078
25,317
Mitigated
30,234
9,526
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,610
60
0
2,543
9,640
5,695
366
3,558
5,711
23,930
0
L
Medusa
5,513
1,953
0
2,149
11,396
4,933
620
5,156
5,878
0
18,458
W
Baron Samedi
F6NOOBlol
Baron Samedi
8,850
1,185
2,161
4,503
9,047
8,470
532
1,925
7,122
26,517
0
W
Tsukuyomi
Fhyge
Tsukuyomi
6,747
1,190
0
1,486
9,931
4,134
20
1,361
8,570
0
21,322
L
Scylla
KingEv14
Scylla
3,976
239
0
250
6,357
2,910
0
2,507
3,703
38,377
0
W
Nu Wa
Kylraven
Nu Wa
9,318
2,133
84
404
6,308
2,464
1,410
885
5,423
19,736
0
W
4,218
1,631
0
709
2,470
1,071
2,350
942
1,528
0
31,094
L
Osiris
Sulrix
Osiris
3,707
860
1,301
1,138
8,648
8,166
0
2,929
5,218
0
8,478
L
Izanami
Zelic27
Izanami
6,664
3,575
0
2,145
9,038
3,613
0
3,180
5,625
0
22,846
W
Achilles
xxmods25
Achilles
8,199
1,379
317
2,855
13,322
14,095
396
2,473
10,849
0
15,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,876
Gold Earned
39,237
206
Minions Killed
188
0
Camps Cleared
0
998,824
Distance Traveled
1,045,534
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,208
721
49
5
0
204,261
2
L
Medusa
6,874
687
31
3
0
202,800
4
W
Baron Samedi
8,413
841
42
4
0
206,347
3
W
Tsukuyomi
7,328
733
41
4
0
222,984
3
L
Scylla
7,664
766
89
9
0
186,967
3
W
Nu Wa
7,742
774
38
4
0
159,694
1
W
Skadi
8,075
808
50
5
0
228,240
3
L
Osiris
6,941
694
10
1
0
221,021
0
L
Izanami
7,189
719
27
3
0
183,775
2
W
Achilles
7,679
768
17
2
0
228,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role