Player Matchup

Jing Wei
Jing Wei
Xx-Ricargr88-xX
Jing Wei
Level 107
God Stats
1W - 0L
1,630 SR
Queue Stats
7W - 10L
1,223 Elo+
Party 1
Sylvanus
Sylvanus
laryhs_9
Sylvanus
Level 11
God Stats
5W - 2L
1,762 SR
Queue Stats
13W - 23L
1,173 Elo+
Party 1
Cabrakan
Cabrakan
malamaldicion
Cabrakan
Level 102
God Stats
3W - 1L
1,764 SR
Queue Stats
14W - 30L
1,187 Elo+
Party 1
Pele
Pele
minko239
Pele
Level 129
God Stats
18W - 9L
1,556 SR
Queue Stats
756W - 806L
1,435 Elo+
Solo
Kukulkan
Kukulkan
rubicai25
Kukulkan
Level 105
God Stats
1W - 0L
1,699 SR
Queue Stats
18W - 18L
1,247 Elo+
Party 1
Team Averages
Level 91
1,682 SR
1,253 Elo+

VS

Team Averages
Level 70
1,574 SR
1,380 Elo+
Ares
Ares
BonnyCylinder7
Ares
Level 49
God Stats
17W - 27L
1,523 SR
Queue Stats
67W - 112L
1,354 Elo+
Solo
Osiris
Osiris
Chaaka-_
Osiris
Level 103
God Stats
11W - 9L
1,435 SR
Queue Stats
86W - 79L
1,360 Elo+
Party 2
Bellona
Bellona
Haqo_Quinze
Bellona
Level 47
God Stats
6W - 7L
1,574 SR
Queue Stats
68W - 72L
1,378 Elo+
Party 2
Cabrakan
Cabrakan
Ipone_Delta
Cabrakan
Level 88
God Stats
0W - 2L
1,659 SR
Queue Stats
58W - 71L
1,407 Elo+
Party 2
Cupid
Cupid
ZenG-X_GoD
Cupid
Level 61
God Stats
1W - 2L
1,681 SR
Queue Stats
129W - 155L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 0 / 0
6,803
425
5,526
12,254
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
laryhs_9
Sylvanus
12
0 / 0 / 3
7,824
489
3,216
8,524
7,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
malamaldicion
Cabrakan
15
4 / 2 / 1
9,858
616
14,944
10,810
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
14
5 / 3 / 2
8,592
537
8,129
13,256
5,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
rubicai25
Kukulkan
15
3 / 0 / 2
9,342
584
10,371
7,095
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,079
442
3,911
14,599
11,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
Chaaka-_
Osiris
14
3 / 3 / 0
8,051
503
9,023
15,030
10,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Haqo_Quinze
Bellona
13
1 / 5 / 2
7,422
464
2,151
14,762
11,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Ipone_Delta
Cabrakan
11
0 / 0 / 1
6,891
431
4,777
12,256
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cupid
12
0 / 1 / 0
6,402
400
9,078
7,784
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
12
Kills
4
5
Deaths
12
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Osiris
Chaaka-_
Osiris
3
3
0
1
L
Bellona
Haqo_Quinze
Bellona
1
5
2
0.4
L
Cabrakan
Ipone_Delta
Cabrakan
0
0
1
0.5
W
Jing Wei
0
0
0
0
L
Cupid
0
1
0
0
W
Sylvanus
laryhs_9
Sylvanus
0
0
3
1.5
W
Cabrakan
malamaldicion
Cabrakan
4
2
1
2.25
W
Pele
5
3
2
2
W
Kukulkan
rubicai25
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,186
Damage
28,940
51,939
Taken
64,431
31,688
Mitigated
49,538
16,662
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,911
112
0
1,794
14,599
11,151
0
6,547
8,052
46,088
0
L
Osiris
Chaaka-_
Osiris
9,023
3,788
0
4,822
15,030
10,049
0
6,495
8,322
0
76,813
L
Bellona
Haqo_Quinze
Bellona
2,151
451
0
3,213
14,762
11,790
497
10,177
3,881
0
38,163
L
Cabrakan
Ipone_Delta
Cabrakan
4,777
1,327
0
2,941
12,256
13,647
0
3,576
8,680
18,591
4,227
W
Jing Wei
5,526
4,272
0
6,258
12,254
4,838
1,335
2,123
10,131
0
55,877
L
Cupid
9,078
3,907
363
3,904
7,784
2,901
0
353
7,431
0
52,353
W
Sylvanus
laryhs_9
Sylvanus
3,216
1,177
2,371
3,079
8,524
7,995
138
1,788
6,736
16,721
5,061
W
Cabrakan
malamaldicion
Cabrakan
14,944
1,772
0
2,550
10,810
9,974
0
608
10,202
79,489
0
W
Pele
8,129
1,353
0
1,800
13,256
5,192
1,045
1,692
11,564
0
61,762
W
Kukulkan
rubicai25
Kukulkan
10,371
1,258
0
604
7,095
3,689
495
2,147
4,948
78,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
35,845
531
Minions Killed
376
0
Camps Cleared
0
1,453,636
Distance Traveled
1,424,894
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,079
442
64
4
0
283,526
1
L
Osiris
8,051
503
127
8
0
336,277
1
L
Bellona
7,422
464
59
4
0
229,191
0
L
Cabrakan
6,891
431
29
2
0
316,615
1
W
Jing Wei
6,803
425
94
6
0
268,527
1
L
Cupid
6,402
400
97
6
0
259,285
1
W
Sylvanus
7,824
489
43
3
0
284,247
0
W
Cabrakan
9,858
616
145
9
0
248,139
4
W
Pele
8,592
537
99
6
0
333,493
2
W
Kukulkan
9,342
584
150
9
0
319,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role