Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
SrDiabetes
Set
Level 76
God Stats
4W - 1L
1,775 SR
Queue Stats
127W - 74L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
asesin32
Sun Wukong
Level 65
God Stats
2W - 2L
1,231 SR
Queue Stats
55W - 28L
1,628 Elo+
Party 1
Anhur
Anhur
guille1645
Anhur
Level 37
God Stats
2W - 0L
1,070 SR
Queue Stats
45W - 15L
1,713 Elo+
Party 1
Tyr
Tyr
pepejuanalberto
Tyr
Level 124
God Stats
23W - 18L
1,615 SR
Queue Stats
118W - 70L
1,593 Elo+
Party 1
Team Averages
Level 74
1,438 SR
1,607 Elo+

VS

Team Averages
Level 56
1,470 SR
1,431 Elo+
Bellona
Bellona
 
Bellona
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
EVILSYPER
Cernunnos
Level 80
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 6L
1,385 Elo+
Solo
Discordia
Discordia
IRougeI
Discordia
Level 44
God Stats
0W - 2L
1,078 SR
Queue Stats
19W - 22L
1,444 Elo+
Solo
Jormungandr
Jormungandr
janbol1324
Jormungandr
Level 45
God Stats
0W - 2L
1,504 SR
Queue Stats
35W - 41L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 1 / 10
7,889
1,127
4,973
5,558
3,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 3
8,831
1,262
6,943
8,234
4,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
asesin32
Sun Wukong
14
4 / 1 / 7
8,844
1,263
12,394
10,222
6,049
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
14
4 / 0 / 5
8,809
1,258
8,103
8,708
3,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 12
8,985
1,284
10,805
13,063
12,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

331

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 5
8,417
1,202
8,929
14,363
15,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
 
Nu Wa
13
0 / 2 / 6
7,838
1,120
13,202
8,085
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
EVILSYPER
Cernunnos
12
0 / 2 / 0
6,788
970
583
3,310
618
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
IRougeI
Discordia
13
4 / 4 / 2
8,831
1,262
5,655
6,615
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
janbol1324
Jormungandr
14
1 / 4 / 5
8,852
1,265
9,683
14,077
14,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
14
Kills
6
6
Deaths
14
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
1
10
5
L
Bellona
 
Bellona
1
2
5
1.75
L
Nu Wa
 
Nu Wa
0
2
6
1.5
L
Cernunnos
EVILSYPER
Cernunnos
0
2
0
0
L
Discordia
IRougeI
Discordia
4
4
2
1.25
W
5
2
3
3.25
W
Sun Wukong
asesin32
Sun Wukong
4
1
7
7.5
W
Anhur
4
0
5
6.5
L
Jormungandr
janbol1324
Jormungandr
1
4
5
0.88
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,218
Damage
38,052
45,785
Taken
46,450
30,232
Mitigated
35,768
11,194
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,973
203
0
1,694
5,558
3,355
0
3,108
2,450
21,821
0
L
Bellona
 
Bellona
8,929
1,210
1,177
918
14,363
15,199
0
2,167
12,196
0
18,353
L
Nu Wa
 
Nu Wa
13,202
2,323
62
992
8,085
2,591
0
397
7,688
32,235
0
L
Cernunnos
EVILSYPER
Cernunnos
583
226
0
9
3,310
618
0
758
2,552
0
2,464
L
Discordia
IRougeI
Discordia
5,655
528
0
33
6,615
2,545
0
288
6,327
17,623
0
W
6,943
3,176
0
362
8,234
4,696
0
5,528
2,706
0
25,137
W
Sun Wukong
asesin32
Sun Wukong
12,394
3,157
0
1,605
10,222
6,049
0
7,130
3,092
0
22,223
W
Anhur
8,103
4,341
0
2,355
8,708
3,903
0
4,781
3,927
0
26,773
L
Jormungandr
janbol1324
Jormungandr
9,683
2,753
0
900
14,077
14,815
0
1,363
12,714
25,366
0
W
10,805
1,114
1,667
3,511
13,063
12,229
0
7,993
5,070
0
15,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
40,726
163
Minions Killed
136
5
Camps Cleared
3
751,554
Distance Traveled
602,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,889
1,127
32
5
0
117,270
0
L
Bellona
8,417
1,202
16
2
1
161,443
0
L
Nu Wa
7,838
1,120
54
8
0
139,873
0
L
Cernunnos
6,788
970
6
1
2
31,944
0
L
Discordia
8,831
1,262
28
4
0
130,851
0
W
Set
8,831
1,262
32
5
1
156,499
0
W
Sun Wukong
8,844
1,263
28
4
1
155,619
0
W
Anhur
8,809
1,258
60
9
3
144,541
0
L
Jormungandr
8,852
1,265
32
5
0
138,206
1
W
Tyr
8,985
1,284
11
2
0
177,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role