Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Kazumiky
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,553 Elo+
Solo
Skadi
Skadi
NikoG1C23
Skadi
Level 126
God Stats
4W - 4L
1,377 SR
Queue Stats
203W - 199L
1,556 Elo+
Solo
Cernunnos
Cernunnos
TamoExotico
Cernunnos
Level 68
God Stats
7W - 5L
1,559 SR
Queue Stats
252W - 286L
1,438 Elo+
Solo
Yu Huang
Yu Huang
WLF6455
Yu Huang
Level 121
God Stats
3W - 1L
1,421 SR
Queue Stats
34W - 37L
1,480 Elo+
Solo
Team Averages
Level 104
1,472 SR
1,505 Elo+

VS

Team Averages
Level 105
1,535 SR
1,490 Elo+
Hercules
Hercules
Bert97
Hercules
Level 129
God Stats
1W - 1L
1,455 SR
Queue Stats
92W - 85L
1,524 Elo+
Party 1
Ra
Ra
Grayblich
Ra
Level 110
God Stats
3W - 3L
1,640 SR
Queue Stats
311W - 297L
1,518 Elo+
Solo
Merlin
Merlin
NoobSmoothie
Merlin
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,364 Elo+
Solo
Cabrakan
Cabrakan
Warned 2
Cabrakan
Level 122
God Stats
0W - 2L
1,579 SR
Queue Stats
47W - 38L
1,543 Elo+
Party 1
Artio
Artio
la_mort-Ca_Tue
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 5 / 15
11,880
849
21,971
21,402
20,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Kazumiky
Horus
19
3 / 2 / 21
11,620
830
10,110
25,151
27,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
NikoG1C23
Skadi
19
4 / 3 / 15
11,044
789
16,175
14,798
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
TamoExotico
Cernunnos
19
6 / 5 / 13
11,877
848
28,875
18,091
8,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
WLF6455
Yu Huang
16
3 / 3 / 10
9,713
694
15,391
12,172
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bert97
Hercules
18
2 / 4 / 10
10,753
768
15,768
25,768
30,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 13
10,522
752
18,930
19,637
11,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
18
6 / 6 / 8
10,553
754
16,634
17,993
10,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Warned 2
Cabrakan
17
7 / 7 / 8
10,745
768
12,128
25,114
36,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 13
9,405
672
2,858
19,124
27,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
69
25
Kills
17
18
Deaths
25
74
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
15
3.3
L
Hercules
Bert97
Hercules
2
4
10
1.75
L
2
5
13
1.7
W
Horus
Kazumiky
Horus
3
2
21
6.75
W
Skadi
NikoG1C23
Skadi
4
3
15
3.83
L
Merlin
6
6
8
1.67
W
Cernunnos
TamoExotico
Cernunnos
6
5
13
2.5
W
Yu Huang
WLF6455
Yu Huang
3
3
10
2.67
L
Cabrakan
Warned 2
Cabrakan
7
7
8
1.57
L
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,522
Damage
66,318
91,614
Taken
107,636
70,585
Mitigated
116,203
36,433
Healing
39,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
21,971
5,206
1,288
4,050
21,402
20,933
1,769
9,884
11,248
89
27,184
L
Hercules
Bert97
Hercules
15,768
5,376
1,578
8,019
25,768
30,461
256
3,484
21,963
0
28,159
L
18,930
2,540
11,116
6,502
19,637
11,785
2,819
2,526
16,813
49,465
0
W
Horus
Kazumiky
Horus
10,110
4,331
6,706
9,420
25,151
27,744
892
13,570
11,366
0
19,505
W
Skadi
NikoG1C23
Skadi
16,175
6,912
2,059
2,942
14,798
7,148
2,406
8,636
6,015
0
40,679
L
Merlin
16,634
1,676
1,652
1,175
17,993
10,620
558
1,346
16,542
32,959
0
W
Cernunnos
TamoExotico
Cernunnos
28,875
13,241
2,416
3,913
18,091
8,945
3,788
10,199
7,699
0
55,980
W
Yu Huang
WLF6455
Yu Huang
15,391
1,559
1,524
2,115
12,172
5,815
802
7,319
4,736
27,680
0
L
Cabrakan
Warned 2
Cabrakan
12,128
965
0
2,580
25,114
36,030
287
3,669
21,272
13,648
0
L
2,858
50
2,824
3,560
19,124
27,307
193
4,455
14,245
8,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
51,978
154
Minions Killed
157
0
Camps Cleared
0
1,189,753
Distance Traveled
1,165,711
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,880
849
8
1
0
265,769
0
L
Hercules
10,753
768
30
2
0
255,501
0
L
Ra
10,522
752
79
6
0
247,718
4
W
Horus
11,620
830
11
1
0
275,014
4
W
Skadi
11,044
789
43
3
0
236,589
0
L
Merlin
10,553
754
41
3
0
182,538
0
W
Cernunnos
11,877
848
69
5
0
210,070
3
W
Yu Huang
9,713
694
23
2
0
202,311
2
L
Cabrakan
10,745
768
1
0
0
194,237
0
L
Artio
9,405
672
6
0
0
285,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role