Player Matchup

Achilles
Achilles
Silver I
Bbarnes1356
Achilles
Silver I
Level 85
God Stats
10W - 10L
1,450 SR
Queue Stats
54W - 53L
1,138 MMR
Solo
Agni
Agni
Silver I
LordeMath
Agni
Silver I
Level 135
God Stats
3W - 2L
1,427 SR
Queue Stats
33W - 39L
1,199 MMR
Solo
Chaac
Chaac
Silver II
NinoGbg415
Chaac
Silver II
Level 158
God Stats
1W - 1L
1,300 SR
Queue Stats
354W - 370L
1,102 MMR
Solo
Cernunnos
Cernunnos
Gold V
lRewgent--
Cernunnos
Gold V
Level 123
God Stats
4W - 4L
1,793 SR
Queue Stats
97W - 103L
1,259 MMR
Solo
Mercury
Mercury
Silver I
the4hendersons
Mercury
Silver I
Level 132
God Stats
6W - 8L
1,392 SR
Queue Stats
284W - 283L
1,140 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,472 SR
1,168 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,484 SR
1,168 MMR
Susano
Susano
Silver II
Misfit_Mentality
Susano
Silver II
Level 148
God Stats
0W - 6L
1,238 SR
Queue Stats
506W - 513L
1,092 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
RandoDad
Cu Chulainn
Silver II
Level 48
God Stats
0W - 1L
1,570 SR
Queue Stats
71W - 77L
1,235 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Turtleontheleft
Kumbhakarna
Silver I
Level 140
God Stats
8W - 5L
1,692 SR
Queue Stats
101W - 111L
1,132 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Vonproperson
Zhong Kui
Silver II
Level 153
God Stats
9W - 9L
1,533 SR
Queue Stats
166W - 183L
1,119 MMR
Solo
Hachiman
Hachiman
Bronze IV
zerograv446896
Hachiman
Bronze IV
Level 49
God Stats
0W - 1L
1,388 SR
Queue Stats
19W - 22L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bbarnes1356
Achilles
20
16 / 4 / 5
16,888
582
30,525
36,130
40,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
20
2 / 6 / 7
14,396
496
23,456
20,508
9,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
17
2 / 6 / 5
13,079
451
11,462
27,713
29,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
lRewgent--
Cernunnos
20
4 / 2 / 12
16,443
567
21,713
21,623
10,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 8
16,534
570
15,158
24,965
11,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ThorAtlasDanzaburouLancelotHera

VS

Bans
NikeGebNu WaThanatosHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 4
13,860
478
21,275
28,936
13,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
RandoDad
Cu Chulainn
18
1 / 7 / 6
12,387
427
14,486
29,866
35,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
Turtleontheleft
Kumbhakarna
19
4 / 2 / 7
13,736
474
11,575
30,941
48,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Vonproperson
Zhong Kui
20
5 / 2 / 6
13,541
467
21,821
24,407
20,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
18
1 / 9 / 3
11,333
391
7,728
28,993
10,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
47
27
Kills
21
22
Deaths
28
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bbarnes1356
Achilles
16
4
5
4.63
W
Agni
2
6
7
0.92
L
10
8
4
1.5
W
Chaac
2
6
5
0.75
L
Cu Chulainn
RandoDad
Cu Chulainn
1
7
6
0.57
L
Kumbhakarna
Turtleontheleft
Kumbhakarna
4
2
7
3.75
L
Zhong Kui
Vonproperson
Zhong Kui
5
2
6
4
W
Cernunnos
lRewgent--
Cernunnos
4
2
12
5
W
3
4
8
1.75
L
Hachiman
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,314
Damage
76,885
130,939
Taken
143,143
101,125
Mitigated
128,769
54,851
Healing
37,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bbarnes1356
Achilles
30,525
8,177
0
18,909
36,130
40,203
1,261
5,503
29,489
0
100,516
W
Agni
23,456
861
286
5,914
20,508
9,067
2,041
7,506
12,794
135,120
0
L
21,275
4,273
0
4,850
28,936
13,514
92
7,103
21,537
0
104,407
W
Chaac
11,462
896
4,546
9,752
27,713
29,847
192
10,956
16,601
0
50,036
L
Cu Chulainn
RandoDad
Cu Chulainn
14,486
2,629
0
3,254
29,866
35,989
373
3,096
24,872
0
92,224
L
Kumbhakarna
Turtleontheleft
Kumbhakarna
11,575
1,297
462
4,153
30,941
48,583
0
6,765
23,745
76,787
3,631
L
Zhong Kui
Vonproperson
Zhong Kui
21,821
2,592
0
15,487
24,407
20,169
861
5,033
19,015
113,800
0
W
Cernunnos
lRewgent--
Cernunnos
21,713
13,466
0
12,006
21,623
10,404
8,798
6,010
15,406
0
154,658
W
15,158
8,662
0
3,438
24,965
11,604
2,420
5,139
19,736
0
216,752
L
Hachiman
7,728
4,607
0
9,448
28,993
10,514
629
1,694
27,049
0
100,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,340
Gold Earned
64,857
824
Minions Killed
678
0
Camps Cleared
0
2,820,023
Distance Traveled
2,448,473
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,888
582
122
4
0
552,531
11
W
Agni
14,396
496
184
6
0
574,660
12
L
Susano
13,860
478
137
5
0
525,445
6
W
Chaac
13,079
451
53
2
0
465,294
8
L
Cu Chulainn
12,387
427
131
5
0
490,377
4
L
Kumbhakarna
13,736
474
116
4
0
521,693
6
L
Zhong Kui
13,541
467
179
6
0
472,279
8
W
Cernunnos
16,443
567
213
7
0
537,799
3
W
Mercury
16,534
570
252
9
0
689,739
2
L
Hachiman
11,333
391
115
4
0
438,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role