Player Matchup

Heimdallr
Heimdallr
Fremka
Heimdallr
Level 107
God Stats
7W - 9L
1,399 SR
Queue Stats
468W - 477L
1,509 Elo+
Party 3
Baron Samedi
Baron Samedi
LeeQuanHo
Baron Samedi
Level 125
God Stats
0W - 1L
1,420 SR
Queue Stats
97W - 101L
1,434 Elo+
Solo
Bellona
Bellona
RICK27-98
Bellona
Level 124
God Stats
9W - 8L
1,614 SR
Queue Stats
203W - 210L
1,464 Elo+
Solo
Chronos
Chronos
sac59
Chronos
Level 147
God Stats
2W - 4L
1,473 SR
Queue Stats
294W - 324L
1,465 Elo+
Solo
Poseidon
Poseidon
ycuk
Poseidon
Level 85
God Stats
2W - 2L
1,586 SR
Queue Stats
150W - 174L
1,444 Elo+
Party 3
Team Averages
Level 118
1,498 SR
1,463 Elo+

VS

Team Averages
Level 123
1,454 SR
1,457 Elo+
Poseidon
Poseidon
 
Poseidon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CriminelJohnn59
Scylla
Level 124
God Stats
12W - 7L
1,607 SR
Queue Stats
258W - 291L
1,445 Elo+
Party 2
Sobek
Sobek
MajinSully
Sobek
Level 128
God Stats
1W - 2L
1,319 SR
Queue Stats
283W - 325L
1,446 Elo+
Party 2
Cupid
Cupid
kelvir87
Cupid
Level 88
God Stats
4W - 4L
1,345 SR
Queue Stats
415W - 493L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fremka
Heimdallr
17
7 / 4 / 3
9,570
736
19,302
12,974
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
LeeQuanHo
Baron Samedi
17
3 / 4 / 5
9,384
722
11,036
11,893
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
RICK27-98
Bellona
15
4 / 5 / 9
9,155
704
6,925
14,296
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
sac59
Chronos
16
1 / 2 / 9
8,848
681
6,146
10,229
4,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
ycuk
Poseidon
15
0 / 7 / 6
8,329
641
9,640
11,058
3,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
9 / 4 / 8
10,727
825
15,334
12,221
5,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
 
Yu Huang
18
3 / 2 / 15
10,006
770
13,774
9,834
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 15
10,045
773
12,425
9,582
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
16
4 / 3 / 12
9,861
759
9,037
21,880
27,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
kelvir87
Cupid
16
2 / 3 / 15
9,048
696
4,428
12,727
6,769
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
15
Kills
22
22
Deaths
15
32
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
9
4
8
3.25
W
Yu Huang
 
Yu Huang
3
2
15
5.25
W
4
3
15
3.83
L
Heimdallr
Fremka
Heimdallr
7
4
3
2.13
L
Baron Samedi
LeeQuanHo
Baron Samedi
3
4
5
1.38
W
Sobek
4
3
12
3.33
L
Bellona
RICK27-98
Bellona
4
5
9
1.7
W
Cupid
kelvir87
Cupid
2
3
15
3.17
L
Chronos
sac59
Chronos
1
2
9
2.75
L
Poseidon
ycuk
Poseidon
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,049
Damage
54,998
60,450
Taken
66,244
28,233
Mitigated
50,447
17,956
Healing
28,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
15,334
2,483
1,188
1,937
12,221
5,697
597
5,907
6,314
26,657
0
W
Yu Huang
 
Yu Huang
13,774
1,489
1,580
1,799
9,834
5,489
352
4,896
4,938
31,748
0
W
12,425
156
1,763
1,003
9,582
4,905
406
3,824
5,758
29,042
0
L
Heimdallr
Fremka
Heimdallr
19,302
5,577
470
2,399
12,974
5,544
0
11,731
1,243
0
33,657
L
Baron Samedi
LeeQuanHo
Baron Samedi
11,036
265
3,668
4,182
11,893
5,077
55
9,953
1,940
19,967
0
W
Sobek
9,037
673
2,934
7,510
21,880
27,587
0
6,344
15,536
15,780
0
L
Bellona
RICK27-98
Bellona
6,925
3,308
1,153
1,870
14,296
9,799
0
11,930
2,366
0
9,558
W
Cupid
kelvir87
Cupid
4,428
2,898
4,711
3,833
12,727
6,769
547
5,851
6,873
0
9,918
L
Chronos
sac59
Chronos
6,146
540
414
2,476
10,229
4,010
480
8,086
2,143
27,342
0
L
Poseidon
ycuk
Poseidon
9,640
858
470
854
11,058
3,803
0
8,870
2,188
19,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,286
Gold Earned
49,687
132
Minions Killed
138
0
Camps Cleared
0
1,083,008
Distance Traveled
1,320,701
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,727
825
17
1
0
244,803
4
W
Yu Huang
10,006
770
56
4
0
260,487
4
W
Scylla
10,045
773
40
3
0
237,963
0
L
Heimdallr
9,570
736
33
3
0
211,049
3
L
Baron Samedi
9,384
722
29
2
0
225,788
1
W
Sobek
9,861
759
6
0
0
292,706
0
L
Bellona
9,155
704
4
0
0
195,356
0
W
Cupid
9,048
696
19
1
0
284,742
2
L
Chronos
8,848
681
43
3
0
252,482
4
L
Poseidon
8,329
641
23
2
0
198,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role