Player Matchup

Ullr
Ullr
BoraBlLL
Ullr
Level 101
God Stats
1W - 0L
1,658 SR
Queue Stats
31W - 22L
1,646 Elo+
Party 1
Olorun
Olorun
NLE_k1ng0
Olorun
Level 49
God Stats
2W - 0L
1,704 SR
Queue Stats
11W - 14L
1,352 Elo+
Solo
Ishtar
Ishtar
RaJJaDDa
Ishtar
Level 160
God Stats
39W - 30L
1,628 SR
Queue Stats
589W - 335L
1,642 Elo+
Party 1
Jormungandr
Jormungandr
difiqui
Jormungandr
Level 160
God Stats
13W - 4L
1,836 SR
Queue Stats
187W - 112L
1,655 Elo+
Party 1
Maui
Maui
senhorfeeder
Maui
Level 160
God Stats
11W - 18L
1,401 SR
Queue Stats
133W - 132L
1,474 Elo+
Solo
Team Averages
Level 126
1,645 SR
1,554 Elo+

VS

Team Averages
Level 103
1,585 SR
1,468 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
chegoianovisk
Poseidon
Level 100
God Stats
10W - 6L
1,659 SR
Queue Stats
170W - 181L
1,431 Elo+
Solo
Guan Yu
Guan Yu
jump-sickly327
Guan Yu
Level 88
God Stats
2W - 1L
1,865 SR
Queue Stats
271W - 285L
1,447 Elo+
Solo
Ravana
Ravana
legendsdazoeira
Ravana
Level 109
God Stats
14W - 17L
1,399 SR
Queue Stats
261W - 248L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
5 / 2 / 4
8,586
572
8,811
10,021
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
NLE_k1ng0
Olorun
14
0 / 0 / 4
7,834
522
4,026
8,698
4,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ishtar
RaJJaDDa
Ishtar
16
9 / 1 / 5
10,325
688
21,029
14,831
6,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
difiqui
Jormungandr
16
3 / 1 / 4
9,744
650
7,211
8,056
8,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 0 / 6
7,600
507
2,518
10,193
7,626
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 5 / 2
6,404
427
5,989
11,725
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Geb
 
Geb
8
1 / 5 / 0
5,962
397
2,271
11,757
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
chegoianovisk
Poseidon
13
1 / 6 / 0
7,741
516
5,332
10,557
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 1 / 0
6,853
457
441
7,473
5,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

10
1 / 3 / 1
6,425
428
6,108
11,242
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
20
Kills
4
4
Deaths
20
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
2
0.4
L
Geb
 
Geb
1
5
0
0.2
W
Ullr
5
2
4
3.5
W
Olorun
NLE_k1ng0
Olorun
0
0
4
2
W
Ishtar
RaJJaDDa
Ishtar
9
1
5
11.5
L
Poseidon
chegoianovisk
Poseidon
1
6
0
0.17
W
Jormungandr
difiqui
Jormungandr
3
1
4
5
L
0
1
0
0
L
1
3
1
0.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,595
Damage
20,141
51,799
Taken
52,754
30,866
Mitigated
28,657
23,976
Healing
8,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,989
3,651
0
2,029
11,725
3,477
0
1,938
9,787
0
25,554
L
Geb
 
Geb
2,271
457
0
840
11,757
9,399
0
2,082
9,675
6,253
0
W
Ullr
8,811
5,048
0
4,384
10,021
4,361
56
886
9,135
0
58,992
W
Olorun
NLE_k1ng0
Olorun
4,026
2,030
433
5,064
8,698
4,425
480
1,320
7,378
59,168
8,970
W
Ishtar
RaJJaDDa
Ishtar
21,029
15,539
0
10,965
14,831
6,140
4,464
2,784
12,047
0
93,856
L
Poseidon
chegoianovisk
Poseidon
5,332
1,033
0
530
10,557
3,791
0
2,130
8,427
58,121
0
W
Jormungandr
difiqui
Jormungandr
7,211
3,103
0
1,500
8,056
8,314
476
1,727
6,210
82,489
0
L
441
0
0
2,373
7,473
5,422
780
3,403
4,070
0
39,456
L
6,108
1,585
0
2,684
11,242
6,568
0
3,888
7,354
0
34,110
W
2,518
713
306
1,324
10,193
7,626
27
886
9,307
16,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
33,385
516
Minions Killed
305
0
Camps Cleared
0
1,365,781
Distance Traveled
1,176,961
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,404
427
45
3
0
187,051
1
L
Geb
5,962
397
6
0
0
135,719
0
W
Ullr
8,586
572
91
6
0
288,156
2
W
Olorun
7,834
522
114
8
0
280,973
1
W
Ishtar
10,325
688
136
9
0
247,665
2
L
Poseidon
7,741
516
106
7
0
267,629
5
W
Jormungandr
9,744
650
160
11
0
279,235
3
L
Guan Yu
6,853
457
80
5
0
277,909
3
L
Ravana
6,425
428
68
5
0
308,653
3
W
Maui
7,600
507
15
1
0
269,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role