Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Asura89
Danzaburou
Level 28
God Stats
1W - 2L
1,154 SR
Queue Stats
6W - 6L
1,323 Elo+
Party 1
Neith
Neith
MrLuka13
Neith
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,535 Elo+
Party 1
Serqet
Serqet
markus46
Serqet
Level 128
God Stats
25W - 27L
1,484 SR
Queue Stats
126W - 120L
1,506 Elo+
Party 1
Team Averages
Level 75
1,428 SR
1,473 Elo+

VS

Team Averages
Level 80
1,520 SR
1,497 Elo+
Mercury
Mercury
 
Mercury
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ithandar
Izanami
Level 4
God Stats
2W - 3L
1,531 SR
Queue Stats
3W - 8L
1,453 Elo+
Party 2
King Arthur
King Arthur
MaestroDavilillo
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Xtremelife
Vulcan
Level 143
God Stats
134W - 146L
1,567 SR
Queue Stats
191W - 198L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 6
8,654
1,236
5,847
6,869
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
 
Baron Samedi
13
1 / 0 / 5
7,720
1,103
5,193
4,023
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Asura89
Danzaburou
13
3 / 0 / 5
8,606
1,229
4,556
4,223
2,208
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
MrLuka13
Neith
13
2 / 0 / 4
7,723
1,103
5,151
4,973
2,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
markus46
Serqet
13
0 / 0 / 6
7,434
1,062
4,938
3,560
2,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

357

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 1 / 0
7,155
1,022
2,078
6,668
2,777
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
 
Fafnir
12
0 / 1 / 0
7,100
1,014
611
6,790
6,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Ithandar
Izanami
12
0 / 3 / 0
7,318
1,045
3,462
7,507
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
MaestroDavilillo
King Arthur
12
0 / 2 / 0
6,582
940
111
3,204
1,908
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Xtremelife
Vulcan
13
0 / 1 / 0
7,242
1,035
13,237
5,225
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
8
Kills
0
0
Deaths
8
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
6
5
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
L
Mercury
 
Mercury
0
1
0
0
L
Fafnir
 
Fafnir
0
1
0
0
W
Danzaburou
Asura89
Danzaburou
3
0
5
5.5
L
Izanami
Ithandar
Izanami
0
3
0
0
L
King Arthur
MaestroDavilillo
King Arthur
0
2
0
0
W
Neith
MrLuka13
Neith
2
0
4
4
L
Vulcan
Xtremelife
Vulcan
0
1
0
0
W
Serqet
markus46
Serqet
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,685
Damage
19,499
23,648
Taken
29,394
15,469
Mitigated
17,257
6,697
Healing
1,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,847
1,283
0
832
6,869
7,033
0
3,772
3,097
25,907
0
W
Baron Samedi
 
Baron Samedi
5,193
774
1,088
1,785
4,023
1,899
0
2,833
1,190
21,582
0
L
Mercury
 
Mercury
2,078
1,103
0
0
6,668
2,777
0
2,210
4,128
0
16,115
L
Fafnir
 
Fafnir
611
318
0
655
6,790
6,621
0
2,056
4,734
7,914
0
W
Danzaburou
Asura89
Danzaburou
4,556
1,758
0
1,570
4,223
2,208
0
2,031
2,192
0
17,582
L
Izanami
Ithandar
Izanami
3,462
1,819
0
663
7,507
3,458
0
3,015
4,492
0
27,659
L
King Arthur
MaestroDavilillo
King Arthur
111
111
0
0
3,204
1,908
0
649
2,375
0
111
W
Neith
MrLuka13
Neith
5,151
1,707
0
1,258
4,973
2,265
0
3,460
1,513
0
15,743
L
Vulcan
Xtremelife
Vulcan
13,237
4,609
0
0
5,225
2,493
0
3,110
2,085
22,399
0
W
Serqet
markus46
Serqet
4,938
1,030
0
164
3,560
2,064
0
1,752
1,808
0
11,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,137
Gold Earned
35,397
152
Minions Killed
134
7
Camps Cleared
4
756,267
Distance Traveled
569,643
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,654
1,236
33
5
0
151,336
1
W
Baron Samedi
7,720
1,103
32
5
1
144,836
0
L
Mercury
7,155
1,022
26
4
0
165,888
0
L
Fafnir
7,100
1,014
12
2
3
97,641
4
W
Danzaburou
8,606
1,229
43
6
0
120,817
3
L
Izanami
7,318
1,045
68
10
1
123,011
1
L
King Arthur
6,582
940
0
0
0
21,330
0
W
Neith
7,723
1,103
32
5
3
161,245
1
L
Vulcan
7,242
1,035
28
4
0
161,773
4
W
Serqet
7,434
1,062
12
2
3
178,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role