Player Matchup

Cthulhu
Cthulhu
BaWsaQ
Cthulhu
Level 103
God Stats
12W - 8L
1,552 SR
Queue Stats
227W - 257L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Hoida
Jing Wei
Level 149
God Stats
2W - 1L
1,370 SR
Queue Stats
58W - 55L
1,372 Elo+
Solo
Ratatoskr
Ratatoskr
SigmundIvanovic
Ratatoskr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,344 Elo+
Solo
Mulan
Mulan
Varrow
Mulan
Level 46
God Stats
1W - 2L
1,168 SR
Queue Stats
110W - 103L
1,379 Elo+
Party 1
Chang'e
Chang'e
scalar080lottery
Chang'e
Level 122
God Stats
6W - 5L
1,381 SR
Queue Stats
378W - 408L
1,473 Elo+
Solo
Team Averages
Level 104
1,394 SR
1,392 Elo+

VS

Team Averages
Level 85
1,537 SR
1,407 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BlindSqun
Sylvanus
Level 113
God Stats
3W - 4L
1,461 SR
Queue Stats
151W - 159L
1,448 Elo+
Solo
Jormungandr
Jormungandr
LimboWolf
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,360 Elo+
Party 2
Ares
Ares
Mercy__NA
Ares
Level 87
God Stats
5W - 11L
1,406 SR
Queue Stats
293W - 312L
1,355 Elo+
Party 2
Zhong Kui
Zhong Kui
Queenie95
Zhong Kui
Level 52
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 29L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaWsaQ
Cthulhu
20
5 / 3 / 16
15,013
715
47,488
50,484
65,544
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Hoida
Jing Wei
20
4 / 6 / 12
13,318
634
24,477
23,956
13,453
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ratatoskr
SigmundIvanovic
Ratatoskr
20
4 / 10 / 8
13,105
624
10,757
29,105
19,062
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Varrow
Mulan
20
5 / 5 / 11
13,244
631
22,455
35,744
32,656
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 5 / 14
13,330
635
36,644
31,789
18,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 5 / 19
12,932
616
20,198
26,367
24,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
BlindSqun
Sylvanus
20
5 / 6 / 22
13,511
643
24,684
43,750
68,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
LimboWolf
Jormungandr
20
5 / 4 / 14
12,924
615
21,791
30,501
56,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
20
4 / 4 / 21
13,246
631
23,028
33,593
60,512
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Queenie95
Zhong Kui
20
8 / 2 / 16
14,021
668
46,254
33,969
43,658
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
121
21
Kills
29
29
Deaths
21
61
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
7
5
19
3.3
W
Cthulhu
BaWsaQ
Cthulhu
5
3
16
4.33
L
Sylvanus
BlindSqun
Sylvanus
5
6
22
2.67
W
Jing Wei
Hoida
Jing Wei
4
6
12
1.67
L
Jormungandr
LimboWolf
Jormungandr
5
4
14
3
L
Ares
4
4
21
3.63
L
Zhong Kui
Queenie95
Zhong Kui
8
2
16
8
W
Ratatoskr
SigmundIvanovic
Ratatoskr
4
10
8
0.8
W
Mulan
Varrow
Mulan
5
5
11
2.1
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,821
Damage
135,955
171,078
Taken
168,180
149,293
Mitigated
253,175
95,203
Healing
81,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
20,198
3,886
5,524
8,631
26,367
24,403
0
11,793
14,574
0
28,262
W
Cthulhu
BaWsaQ
Cthulhu
47,488
2,433
10,052
22,851
50,484
65,544
1,065
33,950
16,274
79,714
0
L
Sylvanus
BlindSqun
Sylvanus
24,684
6,633
23,307
17,883
43,750
68,517
602
20,958
22,792
34,873
0
W
Jing Wei
Hoida
Jing Wei
24,477
14,986
665
4,755
23,956
13,453
1,989
15,607
7,899
0
45,165
L
Jormungandr
LimboWolf
Jormungandr
21,791
5,871
3,776
4,978
30,501
56,085
196
16,046
14,455
48,853
0
L
Ares
23,028
1,840
1,033
2,801
33,593
60,512
677
17,153
16,440
36,557
0
L
Zhong Kui
Queenie95
Zhong Kui
46,254
11,112
1,625
11,604
33,969
43,658
3,346
18,182
15,787
84,883
0
W
Ratatoskr
SigmundIvanovic
Ratatoskr
10,757
1,729
2,031
6,406
29,105
19,062
1,164
20,674
7,755
0
25,839
W
Mulan
Varrow
Mulan
22,455
3,835
3,780
9,811
35,744
32,656
1,647
22,058
12,059
0
31,708
W
36,644
4,670
19,288
15,564
31,789
18,578
1,816
23,468
7,900
64,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,010
Gold Earned
66,634
213
Minions Killed
174
0
Camps Cleared
0
1,752,904
Distance Traveled
1,481,863
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,932
616
26
1
0
332,607
0
W
Cthulhu
15,013
715
73
3
0
414,271
0
L
Sylvanus
13,511
643
19
1
0
255,229
0
W
Jing Wei
13,318
634
43
2
0
237,260
1
L
Jormungandr
12,924
615
36
2
0
254,958
0
L
Ares
13,246
631
25
1
0
354,700
0
L
Zhong Kui
14,021
668
68
3
0
284,369
0
W
Ratatoskr
13,105
624
27
1
0
359,293
0
W
Mulan
13,244
631
13
1
0
392,318
0
W
Chang'e
13,330
635
57
3
0
349,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role