Player Matchup

Janus
Janus
 
Janus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
tchtimi
Thor
Level 83
God Stats
7W - 7L
1,548 SR
Queue Stats
64W - 92L
1,412 Elo+
Solo
Team Averages
Level 109
1,516 SR
1,471 Elo+

VS

Team Averages
Level 60
1,561 SR
1,544 Elo+
Achilles
Achilles
 
Achilles
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CTPAHEH
Ah Muzen Cab
Level 101
God Stats
6W - 5L
1,454 SR
Queue Stats
29W - 36L
1,412 Elo+
Solo
Anubis
Anubis
Worgpat
Anubis
Level 20
God Stats
0W - 1L
1,730 SR
Queue Stats
4W - 2L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
5 / 1 / 5
9,174
765
12,504
6,036
2,562
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
 
Bacchus
13
1 / 2 / 8
8,702
725
5,482
11,794
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
tchtimi
Thor
14
4 / 0 / 6
8,578
715
8,125
8,913
4,100
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 1
7,546
629
6,292
10,165
12,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
CTPAHEH
Ah Muzen Cab
13
1 / 3 / 2
7,989
666
6,982
8,285
3,894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Worgpat
Anubis
12
0 / 6 / 2
7,645
637
5,054
11,427
6,941
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
5
7.5
W
Bacchus
 
Bacchus
1
2
8
2.5
L
Achilles
 
Achilles
2
1
1
2.5
L
Ah Muzen Cab
CTPAHEH
Ah Muzen Cab
1
3
2
0.67
L
Anubis
Worgpat
Anubis
0
6
2
0.17
W
Thor
tchtimi
Thor
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
18,328
26,743
Taken
29,877
18,401
Mitigated
23,609
6,913
Healing
5,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,504
2,283
0
1,612
6,036
2,562
0
875
5,038
47,071
0
W
Bacchus
 
Bacchus
5,482
713
304
3,497
11,794
11,739
0
2,649
8,889
11,833
0
L
Achilles
 
Achilles
6,292
848
241
1,658
10,165
12,774
0
6,217
3,948
0
18,123
L
Ah Muzen Cab
CTPAHEH
Ah Muzen Cab
6,982
3,056
0
2,265
8,285
3,894
0
4,137
4,148
0
32,424
L
Anubis
Worgpat
Anubis
5,054
219
0
1,471
11,427
6,941
25
7,657
3,770
31,491
0
W
Thor
tchtimi
Thor
8,125
1,223
0
1,500
8,913
4,100
0
1,545
7,019
0
32,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,454
Gold Earned
23,180
133
Minions Killed
133
0
Camps Cleared
0
653,226
Distance Traveled
578,894
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,174
765
76
6
0
213,012
3
W
Bacchus
8,702
725
16
1
0
206,742
3
L
Achilles
7,546
629
22
2
0
210,848
5
L
Ah Muzen Cab
7,989
666
62
5
0
200,350
2
L
Anubis
7,645
637
49
4
0
167,696
0
W
Thor
8,578
715
41
3
0
233,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role