Player Matchup

Bellona
Bellona
 
Bellona
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HitMachineBaby
Nike
Level 102
God Stats
3W - 3L
1,657 SR
Queue Stats
507W - 518L
1,490 Elo+
Solo
Heimdallr
Heimdallr
KidKedizzleAkaKK
Heimdallr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 114L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
SisaSuarez
Zhong Kui
Level 160
God Stats
5W - 3L
1,707 SR
Queue Stats
737W - 717L
1,445 Elo+
Solo
Jing Wei
Jing Wei
xXeScapeXx
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,397 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,465 Elo+

VS

Team Averages
Level 99
1,465 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Azelol
He Bo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 50L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
Kyoterix
Kukulkan
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,503 Elo+
Party 1
Hercules
Hercules
tatsuwo
Hercules
Level 89
God Stats
1W - 1L
1,326 SR
Queue Stats
52W - 50L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 8 / 6
8,808
629
9,211
20,317
21,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 3
9,519
680
12,354
20,890
23,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
18
3 / 2 / 8
10,577
756
15,477
14,547
7,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
SisaSuarez
Zhong Kui
15
4 / 7 / 5
9,486
678
11,642
17,982
12,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
xXeScapeXx
Jing Wei
16
4 / 7 / 6
9,974
712
11,734
15,440
7,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
9 / 3 / 17
11,778
841
23,987
14,909
9,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
 
Izanami
18
8 / 3 / 18
11,327
809
15,832
11,832
6,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
Azelol
He Bo
16
5 / 5 / 18
10,254
732
15,004
11,875
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Kyoterix
Kukulkan
19
4 / 1 / 21
10,665
762
10,988
11,818
6,831
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
tatsuwo
Hercules
17
3 / 3 / 23
10,291
735
12,736
28,230
29,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
126
15
Kills
29
30
Deaths
15
28
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
8
6
0.5
W
Ne Zha
 
Ne Zha
9
3
17
5.83
W
Izanami
 
Izanami
8
3
18
5.67
W
He Bo
Azelol
He Bo
5
5
18
2.8
L
3
6
3
0.75
L
Heimdallr
3
2
8
3.5
W
Kukulkan
Kyoterix
Kukulkan
4
1
21
14.5
L
Zhong Kui
SisaSuarez
Zhong Kui
4
7
5
0.93
W
Hercules
tatsuwo
Hercules
3
3
23
4.83
L
Jing Wei
xXeScapeXx
Jing Wei
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,418
Damage
78,547
89,176
Taken
78,664
71,806
Mitigated
57,391
22,692
Healing
39,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,211
1,315
2,215
2,237
20,317
21,097
25
5,793
14,212
0
13,842
W
Ne Zha
 
Ne Zha
23,987
2,664
3,067
3,237
14,909
9,417
1,370
2,654
12,255
0
39,157
W
Izanami
 
Izanami
15,832
9,407
3,546
3,684
11,832
6,012
4,602
1,649
10,183
0
43,629
W
He Bo
Azelol
He Bo
15,004
498
1,059
1,125
11,875
5,574
0
1,081
10,794
21,248
0
L
12,354
441
2,143
2,432
20,890
23,443
102
4,689
15,889
0
21,566
L
Heimdallr
15,477
3,345
1,022
4,977
14,547
7,633
550
5,691
8,667
0
41,327
W
Kukulkan
Kyoterix
Kukulkan
10,988
1,854
4,781
3,897
11,818
6,831
1,551
1,588
10,230
28,889
0
L
Zhong Kui
SisaSuarez
Zhong Kui
11,642
190
504
4,330
17,982
12,298
630
4,945
12,685
17,558
0
W
Hercules
tatsuwo
Hercules
12,736
3,166
1,075
14,168
28,230
29,557
357
4,670
23,560
0
15,420
L
Jing Wei
xXeScapeXx
Jing Wei
11,734
5,948
854
1,978
15,440
7,335
49
4,874
10,386
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
54,315
126
Minions Killed
145
0
Camps Cleared
0
1,157,110
Distance Traveled
1,396,153
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,808
629
5
0
0
217,400
0
W
Ne Zha
11,778
841
21
2
0
343,200
1
W
Izanami
11,327
809
57
4
0
246,135
4
W
He Bo
10,254
732
15
1
0
240,911
1
L
Nike
9,519
680
18
1
0
255,531
0
L
Heimdallr
10,577
756
58
4
0
264,848
0
W
Kukulkan
10,665
762
47
3
0
292,132
1
L
Zhong Kui
9,486
678
12
1
0
203,560
3
W
Hercules
10,291
735
5
0
0
273,775
0
L
Jing Wei
9,974
712
33
2
0
215,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role